Player Matchup

Ares
Ares
ISOKISSE
Ares
Level 18
God Stats
6W - 3L
1,503 SR
Queue Stats
8W - 13L
1,263 Elo+
Party 1
Baron Samedi
Baron Samedi
MalisenMättö
Baron Samedi
Level 20
God Stats
2W - 1L
1,506 SR
Queue Stats
9W - 12L
1,313 Elo+
Party 1
Cernunnos
Cernunnos
goigogo
Cernunnos
Level 62
God Stats
2W - 0L
1,678 SR
Queue Stats
11W - 12L
1,358 Elo+
Party 1
Team Averages
Level 33
1,563 SR
1,312 Elo+

VS

Team Averages
Level 68
1,492 SR
1,384 Elo+
Fenrir
Fenrir
Gabisalsa1233
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,421 Elo+
Solo
Hera
Hera
Leonen90
Hera
Level 37
God Stats
1W - 2L
1,543 SR
Queue Stats
12W - 19L
1,342 Elo+
Solo
Ares
Ares
Vinyl_Acropolis
Ares
Level 100
God Stats
3W - 5L
1,433 SR
Queue Stats
79W - 89L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 3 / 14
10,909
727
5,641
17,163
17,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
MalisenMättö
Baron Samedi
15
6 / 2 / 9
12,426
828
19,863
11,384
5,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
goigogo
Cernunnos
16
12 / 2 / 7
13,221
881
18,891
13,556
6,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
9,963
664
7,729
19,175
20,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
14
5 / 5 / 1
11,417
761
22,786
9,710
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 8 / 4
9,418
628
5,164
21,176
16,583
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
6
7
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Ares
1
3
14
2.67
L
Hera
5
5
1
1.1
W
Baron Samedi
MalisenMättö
Baron Samedi
6
2
9
5.25
L
0
8
4
0.25
W
Cernunnos
goigogo
Cernunnos
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,395
Damage
35,679
42,103
Taken
50,061
29,258
Mitigated
41,149
15,762
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,729
1,441
0
687
19,175
20,042
0
9,912
9,263
0
24,111
W
Ares
5,641
550
0
2,367
17,163
17,257
47
12,025
5,138
16,234
0
L
Hera
22,786
5,245
0
0
9,710
4,524
0
3,607
6,103
61,534
0
W
Baron Samedi
MalisenMättö
Baron Samedi
19,863
2,047
2,075
4,002
11,384
5,857
550
8,297
3,087
63,278
0
L
5,164
380
313
3,359
21,176
16,583
0
12,901
8,275
23,311
0
W
Cernunnos
goigogo
Cernunnos
18,891
12,517
0
7,318
13,556
6,144
990
8,091
5,465
0
61,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
30,798
162
Minions Killed
101
0
Camps Cleared
0
780,204
Distance Traveled
776,886
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,963
664
12
1
0
243,764
0
W
Ares
10,909
727
18
1
0
257,671
0
L
Hera
11,417
761
68
5
0
261,393
0
W
Baron Samedi
12,426
828
68
5
0
250,993
0
L
Ares
9,418
628
21
1
0
271,729
10
W
Cernunnos
13,221
881
76
5
0
271,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role