Player Matchup

Heimdallr
Heimdallr
AyeyoBuddy
Heimdallr
Level 176
God Stats
13W - 15L
1,441 SR
Queue Stats
525W - 445L
1,578 Elo+
Solo
Thanatos
Thanatos
Dragoearth
Thanatos
Level 148
God Stats
5W - 4L
1,468 SR
Queue Stats
594W - 527L
1,612 Elo+
Solo
Jormungandr
Jormungandr
N64
Jormungandr
Level 157
God Stats
9W - 5L
1,675 SR
Queue Stats
108W - 84L
1,547 Elo+
Party 1
Neith
Neith
NRA
Neith
Level 158
God Stats
2W - 0L
1,718 SR
Queue Stats
100W - 83L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
XBD
Zhong Kui
Level 159
God Stats
4W - 0L
1,829 SR
Queue Stats
307W - 276L
1,520 Elo+
Party 1
Team Averages
Level 160
1,626 SR
1,553 Elo+

VS

Team Averages
Level 108
1,562 SR
1,545 Elo+
Ne Zha
Ne Zha
BLOBMISTI
Ne Zha
Level 84
God Stats
30W - 22L
1,686 SR
Queue Stats
233W - 174L
1,604 Elo+
Party 2
King Arthur
King Arthur
Cobestar
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 56L
1,562 Elo+
Party 3
Nu Wa
Nu Wa
Prezencee
Nu Wa
Level 44
God Stats
7W - 6L
1,641 SR
Queue Stats
126W - 120L
1,577 Elo+
Party 2
Chiron
Chiron
SupporTroll987
Chiron
Level 159
God Stats
6W - 11L
1,380 SR
Queue Stats
334W - 309L
1,500 Elo+
Solo
Merlin
Merlin
wittycalf643344
Merlin
Level 124
God Stats
3W - 2L
1,602 SR
Queue Stats
104W - 120L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AyeyoBuddy
Heimdallr
15
5 / 1 / 3
9,325
622
8,515
9,672
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Dragoearth
Thanatos
16
4 / 1 / 1
10,017
668
13,689
15,639
14,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
N64
Jormungandr
12
2 / 1 / 7
7,366
491
7,812
11,811
7,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
NRA
Neith
14
0 / 0 / 6
8,250
550
5,172
10,026
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
XBD
Zhong Kui
15
3 / 1 / 2
9,168
611
8,042
10,503
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BLOBMISTI
Ne Zha
13
2 / 1 / 1
7,684
512
6,263
11,672
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Cobestar
King Arthur
13
1 / 4 / 0
7,516
501
9,966
17,378
14,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Prezencee
Nu Wa
9
0 / 5 / 2
7,179
479
6,017
13,750
7,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 3 / 0
7,330
489
3,835
12,724
4,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
0 / 1 / 1
7,755
517
7,790
5,980
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
4
4
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AyeyoBuddy
Heimdallr
5
1
3
6.5
L
Ne Zha
BLOBMISTI
Ne Zha
2
1
1
2.5
L
King Arthur
Cobestar
King Arthur
1
4
0
0.25
W
Thanatos
Dragoearth
Thanatos
4
1
1
4.5
W
Jormungandr
N64
Jormungandr
2
1
7
5.5
W
Neith
NRA
Neith
0
0
6
3
L
Nu Wa
Prezencee
Nu Wa
0
5
2
0.2
L
1
3
0
0.33
W
Zhong Kui
XBD
Zhong Kui
3
1
2
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,230
Damage
33,871
57,651
Taken
61,504
39,610
Mitigated
35,313
27,837
Healing
15,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AyeyoBuddy
Heimdallr
8,515
3,768
0
1,785
9,672
4,028
1,025
2,356
7,316
0
69,158
L
Ne Zha
BLOBMISTI
Ne Zha
6,263
2,613
0
2,302
11,672
6,809
0
3,841
7,616
0
58,740
L
King Arthur
Cobestar
King Arthur
9,966
1,442
0
3,724
17,378
14,165
0
1,421
15,022
1,033
53,641
W
Thanatos
Dragoearth
Thanatos
13,689
3,410
0
14,175
15,639
14,617
0
1,804
13,835
0
80,193
W
Jormungandr
N64
Jormungandr
7,812
1,797
0
500
11,811
7,335
168
5,635
6,176
36,069
0
W
Neith
NRA
Neith
5,172
1,487
0
6,276
10,026
5,043
534
1,815
8,211
0
87,147
L
Nu Wa
Prezencee
Nu Wa
6,017
3,593
989
2,806
13,750
7,581
0
5,122
8,210
30,011
0
L
3,835
2,450
155
5,168
12,724
4,313
0
2,005
10,365
0
52,629
W
Zhong Kui
XBD
Zhong Kui
8,042
231
64
5,037
10,503
8,587
0
3,623
6,880
80,942
0
L
7,790
333
0
750
5,980
2,445
0
2,562
3,270
71,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,126
Gold Earned
37,464
577
Minions Killed
439
0
Camps Cleared
0
1,515,832
Distance Traveled
1,534,792
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,325
622
131
9
0
312,799
4
L
Ne Zha
7,684
512
95
6
0
382,598
4
L
King Arthur
7,516
501
87
6
0
301,792
0
W
Thanatos
10,017
668
133
9
0
292,150
2
W
Jormungandr
7,366
491
42
3
0
313,664
6
W
Neith
8,250
550
118
8
0
305,245
2
L
Nu Wa
7,179
479
43
3
0
265,621
4
L
Chiron
7,330
489
93
6
0
300,950
0
W
Zhong Kui
9,168
611
153
10
0
291,974
3
L
Merlin
7,755
517
121
8
0
283,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role