Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Catella95
Ne Zha
Level 214
God Stats
5W - 7L
1,426 SR
Queue Stats
450W - 487L
1,493 Elo+
Party 1
Artio
Artio
Denteron
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,510 Elo+
Solo
Merlin
Merlin
ScriptzMafia
Merlin
Level 127
God Stats
6W - 8L
1,504 SR
Queue Stats
713W - 725L
1,524 Elo+
Solo
Ares
Ares
m15t3r94
Ares
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,248 Elo+
Party 1
Team Averages
Level 147
1,486 SR
1,455 Elo+

VS

Team Averages
Level 105
1,550 SR
1,509 Elo+
Mulan
Mulan
Fluffycruelty
Mulan
Level 100
God Stats
3W - 3L
1,492 SR
Queue Stats
120W - 126L
1,482 Elo+
Solo
Freya
Freya
Hmmkaaay
Freya
Level 126
God Stats
2W - 0L
1,698 SR
Queue Stats
123W - 128L
1,456 Elo+
Solo
Persephone
Persephone
Luisma_esp
Persephone
Level 145
God Stats
4W - 3L
1,551 SR
Queue Stats
385W - 379L
1,493 Elo+
Solo
Surtr
Surtr
Nephthus
Surtr
Level 87
God Stats
3W - 2L
1,551 SR
Queue Stats
162W - 155L
1,545 Elo+
Solo
Artio
Artio
Safcmc
Artio
Level 67
God Stats
3W - 3L
1,456 SR
Queue Stats
356W - 322L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 4 / 5
7,168
717
7,189
10,521
5,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Catella95
Ne Zha
12
0 / 5 / 4
6,919
692
12,313
10,706
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artio
Denteron
Artio
14
2 / 2 / 4
8,095
810
3,162
17,149
14,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
16
3 / 3 / 0
8,857
886
13,502
7,044
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
1 / 5 / 2
6,904
690
4,749
14,419
15,238
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 5
8,682
868
13,072
12,326
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Hmmkaaay
Freya
14
3 / 2 / 9
8,066
807
8,103
7,766
2,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Persephone
Luisma_esp
Persephone
14
1 / 1 / 14
8,436
844
12,547
7,476
2,849
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
Nephthus
Surtr
15
3 / 1 / 10
8,333
833
11,520
11,502
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Safcmc
Artio
14
3 / 1 / 15
8,879
888
10,963
13,676
12,695
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
6
Kills
19
19
Deaths
7
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
5
0.63
L
Ne Zha
Catella95
Ne Zha
0
5
4
0.4
L
Artio
Denteron
Artio
2
2
4
2
W
9
2
5
5.75
W
Freya
Hmmkaaay
Freya
3
2
9
3.75
W
Persephone
Luisma_esp
Persephone
1
1
14
8
W
Surtr
Nephthus
Surtr
3
1
10
8
W
Artio
Safcmc
Artio
3
1
15
10.5
L
Merlin
3
3
0
1
L
Ares
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,915
Damage
56,205
59,839
Taken
52,746
44,347
Mitigated
38,641
13,990
Healing
28,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,189
895
664
951
10,521
5,538
520
5,491
4,775
0
13,673
L
Ne Zha
Catella95
Ne Zha
12,313
942
0
1,634
10,706
5,453
47
5,123
5,448
0
28,748
L
Artio
Denteron
Artio
3,162
673
785
7,574
17,149
14,690
364
8,220
8,538
4,766
0
W
13,072
1,218
835
3,431
12,326
8,532
261
5,416
6,910
0
21,278
W
Freya
Hmmkaaay
Freya
8,103
2,904
1,142
1,908
7,766
2,795
851
2,269
5,497
16,089
0
W
Persephone
Luisma_esp
Persephone
12,547
1,395
609
1,878
7,476
2,849
585
2,605
4,857
27,489
0
W
Surtr
Nephthus
Surtr
11,520
3,078
1,659
3,365
11,502
11,770
41
5,720
5,782
688
20,103
W
Artio
Safcmc
Artio
10,963
1,537
6,182
7,575
13,676
12,695
125
5,403
8,273
15,079
572
L
Merlin
13,502
560
916
430
7,044
3,428
0
5,148
1,852
34,776
0
L
Ares
4,749
188
179
857
14,419
15,238
607
7,471
6,588
6,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,943
Gold Earned
42,396
110
Minions Killed
114
0
Camps Cleared
0
882,517
Distance Traveled
985,442
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,168
717
14
1
0
188,163
0
L
Ne Zha
6,919
692
25
3
0
183,749
0
L
Artio
8,095
810
2
0
0
170,502
0
W
Mulan
8,682
868
20
2
0
171,743
0
W
Freya
8,066
807
23
2
0
189,170
0
W
Persephone
8,436
844
32
3
0
195,061
0
W
Surtr
8,333
833
31
3
0
224,354
0
W
Artio
8,879
888
8
1
0
205,114
0
L
Merlin
8,857
886
63
6
0
174,300
0
L
Ares
6,904
690
6
1
0
165,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role