Player Matchup

Kukulkan
Kukulkan
Im Warsy
Kukulkan
Level 88
God Stats
97W - 63L
1,630 SR
Queue Stats
204W - 201L
1,421 Elo+
Solo
Arachne
Arachne
SLIMEY_223_LNF
Arachne
Level 57
God Stats
0W - 1L
1,693 SR
Queue Stats
41W - 51L
1,391 Elo+
Solo
Ra
Ra
SirRocko90
Ra
Level 107
God Stats
18W - 16L
1,527 SR
Queue Stats
261W - 255L
1,408 Elo+
Solo
King Arthur
King Arthur
Wolf_ExtremeE
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,366 Elo+
Solo
Heimdallr
Heimdallr
soupoftheday9
Heimdallr
Level 144
God Stats
4W - 7L
1,374 SR
Queue Stats
303W - 312L
1,444 Elo+
Solo
Team Averages
Level 89
1,545 SR
1,406 Elo+

VS

Team Averages
Level 57
1,434 SR
1,389 Elo+
Neith
Neith
BrethilS
Neith
Level 67
God Stats
53W - 53L
1,416 SR
Queue Stats
238W - 246L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DirtSlug
Morgan Le Fay
Level 46
God Stats
2W - 6L
1,268 SR
Queue Stats
98W - 139L
1,386 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Kehorie
Maman Brigitte
Level 47
God Stats
13W - 8L
1,527 SR
Queue Stats
71W - 88L
1,420 Elo+
Party 1
Achilles
Achilles
TaaaHaaa
Achilles
Level 44
God Stats
5W - 3L
1,434 SR
Queue Stats
40W - 43L
1,425 Elo+
Solo
Yemoja
Yemoja
angelsincero13
Yemoja
Level 80
God Stats
5W - 2L
1,524 SR
Queue Stats
33W - 55L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Im Warsy
Kukulkan
11
0 / 1 / 0
5,442
544
3,181
4,991
1,912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 4 / 0
4,542
454
1,367
9,991
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
4,817
482
5,798
6,373
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Wolf_ExtremeE
King Arthur
9
0 / 3 / 0
5,327
533
5,383
11,598
7,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
soupoftheday9
Heimdallr
8
1 / 3 / 0
5,067
507
3,941
7,030
2,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BrethilS
Neith
9
3 / 1 / 1
5,640
564
6,862
7,999
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
DirtSlug
Morgan Le Fay
11
0 / 0 / 1
5,783
578
3,301
7,143
2,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maman Brigitte
Kehorie
Maman Brigitte
11
7 / 1 / 1
6,612
661
6,262
8,519
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TaaaHaaa
Achilles
10
3 / 0 / 1
6,096
610
5,445
9,737
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 6
5,866
587
3,040
7,475
3,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
13
13
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
BrethilS
Neith
3
1
1
3.5
W
Morgan Le Fay
DirtSlug
Morgan Le Fay
0
0
1
0.5
L
Kukulkan
Im Warsy
Kukulkan
0
1
0
0
W
Maman Brigitte
Kehorie
Maman Brigitte
7
1
1
7.5
L
0
4
0
0
L
1
2
0
0.5
W
Achilles
TaaaHaaa
Achilles
3
0
1
3.5
L
King Arthur
Wolf_ExtremeE
King Arthur
0
3
0
0
W
0
0
6
3
L
Heimdallr
soupoftheday9
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,670
Damage
24,910
39,983
Taken
40,873
17,623
Mitigated
21,543
6,937
Healing
18,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BrethilS
Neith
6,862
3,551
0
2,504
7,999
2,761
308
2,647
4,987
0
38,684
W
Morgan Le Fay
DirtSlug
Morgan Le Fay
3,301
263
0
3,697
7,143
2,679
0
2,990
4,153
46,696
0
L
Kukulkan
Im Warsy
Kukulkan
3,181
67
0
159
4,991
1,912
0
3,257
1,734
42,772
0
W
Maman Brigitte
Kehorie
Maman Brigitte
6,262
532
0
5,016
8,519
2,867
0
258
8,247
48,040
0
L
1,367
1,012
0
1,660
9,991
3,441
0
4,206
5,741
0
25,309
L
5,798
244
443
2,239
6,373
2,043
0
1,981
4,392
29,655
0
W
Achilles
TaaaHaaa
Achilles
5,445
1,311
0
2,784
9,737
9,453
0
0
9,737
0
28,433
L
King Arthur
Wolf_ExtremeE
King Arthur
5,383
650
0
930
11,598
7,608
0
1,090
9,748
0
28,088
W
3,040
552
2,056
2,345
7,475
3,783
0
2,340
4,770
23,369
0
L
Heimdallr
soupoftheday9
Heimdallr
3,941
1,513
0
1,506
7,030
2,619
0
2,069
4,961
0
20,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
29,997
256
Minions Killed
280
0
Camps Cleared
0
977,785
Distance Traveled
1,010,554
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,640
564
59
6
0
214,558
0
W
Morgan Le Fay
5,783
578
79
8
0
181,949
4
L
Kukulkan
5,442
544
85
9
0
200,473
0
W
Maman Brigitte
6,612
661
69
7
0
232,879
1
L
Arachne
4,542
454
38
4
0
215,759
0
L
Ra
4,817
482
57
6
0
203,782
2
W
Achilles
6,096
610
36
4
0
179,360
0
L
King Arthur
5,327
533
42
4
0
182,759
0
W
Yemoja
5,866
587
37
4
0
201,808
3
L
Heimdallr
5,067
507
34
3
0
175,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role