Player Matchup

Set
Set
Platinum V
AceShmeat
Set
Platinum V
Level 104
God Stats
1W - 3L
1,434 SR
Queue Stats
103W - 98L
1,789 MMR
Party 1
Guan Yu
Guan Yu
Gold I
Brandonismad12
Guan Yu
Gold I
Level 158
God Stats
0W - 4L
1,407 SR
Queue Stats
251W - 252L
1,649 MMR
Solo
Shiva
Shiva
Gold III
ShadowSly
Shiva
Gold III
Level 205
God Stats
3W - 7L
1,452 SR
Queue Stats
457W - 450L
1,558 MMR
Solo
Freya
Freya
Platinum IV
Sheistyy
Freya
Platinum IV
Level 67
God Stats
19W - 16L
1,631 SR
Queue Stats
140W - 129L
1,855 MMR
Party 1
Anubis
Anubis
Platinum V
WiLLYDiLLASQUiD
Anubis
Platinum V
Level 165
God Stats
0W - 4L
1,525 SR
Queue Stats
229W - 231L
1,734 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,490 SR
1,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,587 SR
1,725 MMR
Hachiman
Hachiman
Silver I
Fruit Shnack
Hachiman
Silver I
Level 101
God Stats
1W - 0L
1,451 SR
Queue Stats
8W - 6L
1,546 MMR
Solo
Geb
Geb
Gold IV
TyNastyTime
Geb
Gold IV
Level 158
God Stats
5W - 2L
1,661 SR
Queue Stats
86W - 87L
1,457 MMR
Solo
Awilix
Awilix
Gold I
YonSeu
Awilix
Gold I
Level 129
God Stats
2W - 2L
1,582 SR
Queue Stats
29W - 20L
1,818 MMR
Party 2
Bellona
Bellona
Platinum II
doogncarolina
Bellona
Platinum II
Level 61
God Stats
18W - 16L
1,616 SR
Queue Stats
100W - 92L
1,912 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
oZesshi
Ix Chel
Platinum IV
Level 155
God Stats
1W - 2L
1,623 SR
Queue Stats
19W - 14L
1,894 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,644
540
6,944
15,474
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 3 / 1
8,155
510
4,203
14,901
10,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
ShadowSly
Shiva
11
1 / 4 / 2
7,214
451
6,516
17,727
11,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Sheistyy
Freya
15
4 / 4 / 2
8,924
558
11,391
12,736
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 8 / 0
8,563
535
6,442
11,834
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ThorMaman BrigitteCliodhna

VS

Bans
AnhurThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fruit Shnack
Hachiman
12
0 / 5 / 0
7,715
482
3,250
11,823
4,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 11
9,208
576
8,253
14,350
13,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
YonSeu
Awilix
16
12 / 2 / 9
10,411
651
20,076
15,178
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
16
0 / 0 / 6
10,033
627
10,675
10,348
13,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
oZesshi
Ix Chel
17
10 / 1 / 6
11,050
691
9,785
9,035
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
23
23
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
0
3
1
0.17
W
Hachiman
Fruit Shnack
Hachiman
0
5
0
0
L
Shiva
ShadowSly
Shiva
1
4
2
0.5
L
Freya
Sheistyy
Freya
4
4
2
1.25
W
1
1
11
6.5
L
2
8
0
0.25
W
Awilix
YonSeu
Awilix
12
2
9
8.25
W
Bellona
0
0
6
3
W
Ix Chel
oZesshi
Ix Chel
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
52,039
72,672
Taken
60,734
39,606
Mitigated
41,215
18,331
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,944
3,079
0
2,090
15,474
6,269
0
2,565
12,785
0
72,937
L
4,203
942
80
4,809
14,901
10,908
0
801
12,820
0
57,091
W
Hachiman
Fruit Shnack
Hachiman
3,250
2,579
0
3,159
11,823
4,780
129
7,210
4,613
0
53,579
L
Shiva
ShadowSly
Shiva
6,516
873
982
2,877
17,727
11,742
0
6,039
11,590
0
24,911
L
Freya
Sheistyy
Freya
11,391
4,066
0
5,384
12,736
4,907
0
3,100
9,636
65,642
7,925
W
8,253
764
425
4,703
14,350
13,259
0
4,117
10,233
35,507
0
L
6,442
0
60
2,049
11,834
5,780
68
6,178
5,556
58,733
0
W
Awilix
YonSeu
Awilix
20,076
8,384
0
2,382
15,178
6,243
25
1,741
13,437
0
80,746
W
Bellona
10,675
1,765
0
4,567
10,348
13,003
0
1,589
8,759
721
83,815
W
Ix Chel
oZesshi
Ix Chel
9,785
1,252
2,342
4,213
9,035
3,930
0
3,504
5,531
87,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
48,417
495
Minions Killed
493
0
Camps Cleared
0
1,577,423
Distance Traveled
1,695,604
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,644
540
97
6
0
340,486
0
L
Guan Yu
8,155
510
124
8
0
328,926
5
W
Hachiman
7,715
482
105
7
0
311,856
0
L
Shiva
7,214
451
34
2
0
338,372
2
L
Freya
8,924
558
138
9
0
339,112
2
W
Geb
9,208
576
14
1
0
364,668
0
L
Anubis
8,563
535
102
6
0
230,527
3
W
Awilix
10,411
651
96
6
0
375,898
0
W
Bellona
10,033
627
136
9
0
311,385
0
W
Ix Chel
11,050
691
142
9
0
331,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role