Player Matchup

Nike
Nike
 
Nike
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AwashKetchup37
Ymir
Level 83
God Stats
2W - 0L
1,677 SR
Queue Stats
5W - 10L
1,242 Elo+
Solo
Nu Wa
Nu Wa
Incubuster4
Nu Wa
Level 132
God Stats
2W - 2L
1,361 SR
Queue Stats
125W - 137L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
OFFTHEZA707
Ao Kuang
Level 101
God Stats
15W - 11L
1,548 SR
Queue Stats
160W - 165L
1,400 Elo+
Solo
Team Averages
Level 82
1,517 SR
1,413 Elo+

VS

Team Averages
Level 51
1,368 SR
1,328 Elo+
Neith
Neith
Abdara12
Neith
Level 53
God Stats
45W - 55L
1,481 SR
Queue Stats
52W - 64L
1,384 Elo+
Solo
Lancelot
Lancelot
Nikkurh
Lancelot
Level 63
God Stats
53W - 166L
1,233 SR
Queue Stats
159W - 300L
1,266 Elo+
Solo
Hercules
Hercules
Ultraparadox24
Hercules
Level 43
God Stats
2W - 6L
1,297 SR
Queue Stats
30W - 68L
1,264 Elo+
Solo
Maman Brigitte
Maman Brigitte
Zactor420
Maman Brigitte
Level 54
God Stats
16W - 19L
1,462 SR
Queue Stats
63W - 68L
1,410 Elo+
Solo
Skadi
Skadi
de_retour0907
Skadi
Level 41
God Stats
10W - 25L
1,369 SR
Queue Stats
12W - 31L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
3 / 3 / 3
8,816
519
12,943
13,192
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
 
Izanami
13
2 / 3 / 2
8,661
509
5,782
11,770
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 1
7,889
464
2,571
12,767
7,029
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 1 / 4
9,045
532
7,120
6,610
2,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
OFFTHEZA707
Ao Kuang
16
9 / 1 / 2
10,327
607
7,657
14,674
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abdara12
Neith
15
5 / 5 / 1
9,408
553
9,766
13,757
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Nikkurh
Lancelot
1
0 / 0 / 0
5,014
295
0
789
253
Hercules
12
0 / 5 / 2
7,135
420
1,331
14,912
9,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
Zactor420
Maman Brigitte
13
3 / 6 / 0
7,744
456
7,705
14,876
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 2
7,234
426
3,820
7,911
3,262
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
9
11
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
3
3
1.5
W
Izanami
 
Izanami
2
3
2
1
L
Neith
Abdara12
Neith
5
5
1
1.1
W
0
3
1
0.17
W
1
1
4
3
L
Lancelot
Nikkurh
Lancelot
0
0
0
0
W
Ao Kuang
OFFTHEZA707
Ao Kuang
9
1
2
10
L
Hercules
0
5
2
0.2
L
Maman Brigitte
Zactor420
Maman Brigitte
3
6
0
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,073
Damage
22,622
59,013
Taken
52,245
29,022
Mitigated
22,988
13,329
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,943
853
0
2,309
13,192
8,788
137
2,173
11,019
0
59,184
W
Izanami
 
Izanami
5,782
3,879
0
2,201
11,770
4,224
833
1,445
10,325
0
50,352
L
Neith
Abdara12
Neith
9,766
5,756
0
4,831
13,757
5,200
818
6,117
7,640
0
64,567
W
2,571
853
0
1,361
12,767
7,029
0
0
12,767
50,963
0
W
7,120
1,671
0
3,283
6,610
2,674
3,490
2,443
4,167
62,691
0
L
Lancelot
Nikkurh
Lancelot
0
0
0
0
789
253
0
789
0
0
0
W
Ao Kuang
OFFTHEZA707
Ao Kuang
7,657
1,810
0
4,175
14,674
6,307
308
1,644
13,030
73,861
8,794
L
Hercules
1,331
291
0
3,991
14,912
9,184
0
1,853
11,859
0
34,629
L
Maman Brigitte
Zactor420
Maman Brigitte
7,705
467
0
3,705
14,876
5,089
0
6,586
8,156
54,260
0
L
3,820
1,248
0
640
7,911
3,262
0
1,982
5,834
0
42,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,738
Gold Earned
36,535
433
Minions Killed
291
0
Camps Cleared
0
1,529,938
Distance Traveled
1,203,867
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,816
519
76
4
0
326,368
4
W
Izanami
8,661
509
86
5
0
292,025
0
L
Neith
9,408
553
110
6
0
265,444
0
W
Ymir
7,889
464
78
5
0
289,107
3
W
Nu Wa
9,045
532
95
6
0
259,849
6
L
Lancelot
5,014
295
0
0
0
867
0
W
Ao Kuang
10,327
607
98
6
0
362,589
3
L
Hercules
7,135
420
54
3
0
298,966
1
L
Maman Brigitte
7,744
456
62
4
0
331,630
0
L
Skadi
7,234
426
65
4
0
306,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role