Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gilly543
Sol
Level 106
God Stats
4W - 1L
1,656 SR
Queue Stats
132W - 130L
1,426 Elo+
Party 1
Bacchus
Bacchus
PhilboBaggins92
Bacchus
Level 61
God Stats
1W - 0L
1,207 SR
Queue Stats
50W - 64L
1,348 Elo+
Solo
Kukulkan
Kukulkan
bdmfo
Kukulkan
Level 6
God Stats
2W - 1L
1,697 SR
Queue Stats
2W - 7L
1,097 Elo+
Party 1
Awilix
Awilix
kiirby-y
Awilix
Level 64
God Stats
9W - 11L
1,450 SR
Queue Stats
178W - 179L
1,365 Elo+
Party 1
Team Averages
Level 68
1,502 SR
1,347 Elo+

VS

Team Averages
Level 55
1,531 SR
1,376 Elo+
Nike
Nike
Aploex
Nike
Level 65
God Stats
9W - 5L
1,605 SR
Queue Stats
67W - 67L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
Hussienazad1
Ao Kuang
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,375 Elo+
Solo
Yemoja
Yemoja
Kore9383
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 2
Izanami
Izanami
MommyUppiesUwU
Izanami
Level 74
God Stats
8W - 6L
1,585 SR
Queue Stats
20W - 24L
1,429 Elo+
Solo
Mercury
Mercury
zZeuSs99
Mercury
Level 83
God Stats
1W - 2L
1,468 SR
Queue Stats
7W - 11L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 2 / 3
7,375
527
7,756
16,373
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 0 / 3
8,156
583
10,514
8,360
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 3
6,869
491
5,340
13,024
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
bdmfo
Kukulkan
12
2 / 1 / 0
7,516
537
3,579
5,417
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
kiirby-y
Awilix
14
4 / 0 / 2
7,963
569
5,154
8,667
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aploex
Nike
14
3 / 2 / 1
8,950
639
7,723
10,557
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Hussienazad1
Ao Kuang
11
3 / 4 / 1
6,904
493
7,309
13,768
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Kore9383
Yemoja
9
0 / 2 / 2
6,294
450
4,012
7,834
5,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 0
7,584
542
5,986
8,424
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
zZeuSs99
Mercury
11
0 / 3 / 1
6,502
464
4,249
10,661
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
7
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
3
2.25
L
Nike
Aploex
Nike
3
2
1
1.75
W
1
0
3
2.5
L
Ao Kuang
Hussienazad1
Ao Kuang
3
4
1
0.88
L
Yemoja
Kore9383
Yemoja
0
2
2
0.5
L
1
0
0
1
W
0
4
3
0.38
W
Kukulkan
bdmfo
Kukulkan
2
1
0
2
W
Awilix
kiirby-y
Awilix
4
0
2
5
L
Mercury
zZeuSs99
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,343
Damage
29,279
51,841
Taken
51,244
28,823
Mitigated
26,214
15,375
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,756
1,628
347
3,872
16,373
12,852
0
5,813
10,560
0
34,904
L
Nike
Aploex
Nike
7,723
285
0
908
10,557
7,432
121
4,208
5,753
80
62,666
W
10,514
5,416
0
5,918
8,360
2,922
1,396
1,082
7,278
66,876
9,364
L
Ao Kuang
Hussienazad1
Ao Kuang
7,309
2,675
0
1,620
13,768
5,527
0
2,546
11,152
46,022
0
L
Yemoja
Kore9383
Yemoja
4,012
1,246
1,839
1,285
7,834
5,740
0
3,754
4,080
13,704
0
L
5,986
4,561
0
2,947
8,424
3,329
0
3,946
4,478
0
64,746
W
5,340
222
0
2,726
13,024
7,290
0
1,081
11,943
40,453
0
W
Kukulkan
bdmfo
Kukulkan
3,579
660
0
987
5,417
2,284
0
1,669
3,748
44,390
0
W
Awilix
kiirby-y
Awilix
5,154
1,945
0
1,525
8,667
3,475
0
1,756
6,911
0
64,329
L
Mercury
zZeuSs99
Mercury
4,249
1,821
0
1,500
10,661
4,186
72
3,913
6,748
0
34,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
36,234
420
Minions Killed
393
0
Camps Cleared
0
1,506,063
Distance Traveled
1,388,229
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,375
527
45
3
0
296,030
2
L
Nike
8,950
639
110
8
0
237,258
0
W
Sol
8,156
583
130
9
0
254,949
0
L
Ao Kuang
6,904
493
69
5
0
285,318
0
L
Yemoja
6,294
450
14
1
0
258,992
0
L
Izanami
7,584
542
132
9
0
299,466
0
W
Bacchus
6,869
491
59
4
0
286,637
0
W
Kukulkan
7,516
537
84
6
0
289,305
0
W
Awilix
7,963
569
102
7
0
379,142
0
L
Mercury
6,502
464
68
5
0
307,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role