Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
F6 or I Feed
Neith
Level 155
God Stats
3W - 2L
1,670 SR
Queue Stats
48W - 39L
1,589 Elo+
Party 1
Ganesha
Ganesha
LordJet
Ganesha
Level 183
God Stats
2W - 3L
1,545 SR
Queue Stats
271W - 244L
1,630 Elo+
Solo
Nike
Nike
NogalPro
Nike
Level 153
God Stats
2W - 2L
1,671 SR
Queue Stats
148W - 138L
1,620 Elo+
Solo
The Morrigan
The Morrigan
OrphanGamer TTV
The Morrigan
Level 153
God Stats
21W - 17L
1,645 SR
Queue Stats
260W - 168L
1,590 Elo+
Party 1
Team Averages
Level 167
1,606 SR
1,586 Elo+

VS

Team Averages
Level 154
1,499 SR
1,549 Elo+
Tiamat
Tiamat
Dovahsejer
Tiamat
Level 181
God Stats
29W - 28L
1,616 SR
Queue Stats
295W - 290L
1,506 Elo+
Party 2
Ratatoskr
Ratatoskr
Moemmoth
Ratatoskr
Level 156
God Stats
17W - 18L
1,605 SR
Queue Stats
166W - 165L
1,524 Elo+
Solo
Heimdallr
Heimdallr
SobaMask812
Heimdallr
Level 109
God Stats
1W - 0L
1,205 SR
Queue Stats
30W - 19L
1,579 Elo+
Solo
Jormungandr
Jormungandr
Yoxtie
Jormungandr
Level 204
God Stats
5W - 4L
1,613 SR
Queue Stats
479W - 398L
1,595 Elo+
Solo
Awilix
Awilix
robnhoon
Awilix
Level 118
God Stats
4W - 2L
1,457 SR
Queue Stats
100W - 96L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 4 / 5
10,610
531
12,328
21,340
10,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 4
9,844
492
10,478
14,278
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
LordJet
Ganesha
12
0 / 3 / 7
8,603
430
4,589
19,799
18,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
16
4 / 8 / 1
10,319
516
14,366
24,155
18,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
OrphanGamer TTV
The Morrigan
16
3 / 3 / 5
9,994
500
13,336
11,205
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dovahsejer
Tiamat
19
5 / 1 / 10
11,897
595
20,685
10,445
8,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Moemmoth
Ratatoskr
16
2 / 2 / 9
9,424
471
9,494
22,028
14,004
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
SobaMask812
Heimdallr
17
3 / 3 / 9
11,005
550
10,843
12,520
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Yoxtie
Jormungandr
19
7 / 2 / 7
12,792
640
18,917
21,325
16,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
robnhoon
Awilix
18
6 / 5 / 6
11,327
566
10,040
19,100
7,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
13
Kills
23
23
Deaths
13
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
4
5
1.88
W
Tiamat
Dovahsejer
Tiamat
5
1
10
10
L
1
5
4
0.6
L
Ganesha
LordJet
Ganesha
0
3
7
1.17
W
Ratatoskr
Moemmoth
Ratatoskr
2
2
9
3.25
L
Nike
4
8
1
0.56
L
The Morrigan
OrphanGamer TTV
The Morrigan
3
3
5
1.83
W
Heimdallr
SobaMask812
Heimdallr
3
3
9
2.5
W
Jormungandr
Yoxtie
Jormungandr
7
2
7
5.25
W
Awilix
robnhoon
Awilix
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,097
Damage
69,979
90,777
Taken
85,418
59,353
Mitigated
53,392
25,516
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,328
4,442
0
8,637
21,340
10,659
0
5,414
15,926
0
94,122
W
Tiamat
Dovahsejer
Tiamat
20,685
1,048
105
4,102
10,445
8,392
264
3,703
6,444
110,691
0
L
10,478
2,696
0
2,742
14,278
6,348
505
1,686
12,592
0
87,647
L
Ganesha
LordJet
Ganesha
4,589
371
2,221
4,881
19,799
18,640
0
8,597
11,202
31,344
0
W
Ratatoskr
Moemmoth
Ratatoskr
9,494
1,926
0
2,123
22,028
14,004
44
5,191
16,631
0
57,117
L
Nike
14,366
1,800
0
5,945
24,155
18,486
0
15,841
8,304
0
80,415
L
The Morrigan
OrphanGamer TTV
The Morrigan
13,336
2,276
0
1,090
11,205
5,220
0
7,318
3,887
77,454
5,888
W
Heimdallr
SobaMask812
Heimdallr
10,843
4,830
0
2,686
12,520
7,167
664
1,385
11,095
0
82,741
W
Jormungandr
Yoxtie
Jormungandr
18,917
3,053
0
5,030
21,325
16,553
0
2,265
17,910
106,401
794
W
Awilix
robnhoon
Awilix
10,040
3,552
0
1,951
19,100
7,276
0
3,246
15,593
0
98,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
56,445
617
Minions Killed
644
0
Camps Cleared
0
2,041,553
Distance Traveled
2,107,239
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,610
531
127
6
0
467,579
8
W
Tiamat
11,897
595
195
10
0
428,185
0
L
Neith
9,844
492
163
8
0
372,926
7
L
Ganesha
8,603
430
15
1
0
430,622
10
W
Ratatoskr
9,424
471
65
3
0
460,432
7
L
Nike
10,319
516
125
6
0
370,129
3
L
The Morrigan
9,994
500
187
9
0
400,297
2
W
Heimdallr
11,005
550
118
6
0
366,416
0
W
Jormungandr
12,792
640
155
8
0
364,278
4
W
Awilix
11,327
566
111
6
0
487,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role