Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
ExoticXobra-
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,396 Elo+
Solo
King Arthur
King Arthur
FeLiX_123_XS9
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
Ronbel19
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Solo
Aphrodite
Aphrodite
skatth
Aphrodite
Level 107
God Stats
1W - 1L
1,753 SR
Queue Stats
109W - 116L
1,411 Elo+
Solo
Team Averages
Level 50
1,551 SR
1,387 Elo+

VS

Team Averages
Level 66
1,425 SR
1,374 Elo+
Hel
Hel
DMSBuds
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,367 Elo+
Solo
Bacchus
Bacchus
ItsTreyRex
Bacchus
Level 89
God Stats
2W - 0L
1,352 SR
Queue Stats
21W - 22L
1,451 Elo+
Party 1
Tiamat
Tiamat
LetsGoBrandonX
Tiamat
Level 27
God Stats
1W - 1L
1,322 SR
Queue Stats
1W - 4L
1,132 Elo+
Solo
Kali
Kali
Mystic Pizza689
Kali
Level 67
God Stats
1W - 0L
1,303 SR
Queue Stats
20W - 24L
1,419 Elo+
Party 1
Apollo
Apollo
xlhennygodlx
Apollo
Level 128
God Stats
3W - 1L
1,650 SR
Queue Stats
63W - 61L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
0 / 2 / 13
8,829
803
5,302
11,106
14,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 6 / 7
9,046
822
14,347
14,225
6,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
FeLiX_123_XS9
King Arthur
9
0 / 7 / 6
6,631
603
5,902
11,368
5,840
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Ronbel19
Danzaburou
15
3 / 3 / 6
8,254
750
18,989
12,409
6,627
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
skatth
Aphrodite
17
5 / 2 / 8
9,180
835
9,645
13,042
8,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
0 / 3 / 18
8,311
756
11,683
13,365
7,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
ItsTreyRex
Bacchus
17
7 / 1 / 13
10,253
932
12,091
16,190
21,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 15
8,914
810
15,678
11,828
9,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 3 / 11
9,416
856
7,499
11,577
7,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
14
4 / 5 / 9
8,522
775
8,912
14,904
8,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
86
13
Kills
20
20
Deaths
14
40
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
13
3.25
W
Hel
0
3
18
3
L
5
6
7
1.42
L
King Arthur
FeLiX_123_XS9
King Arthur
0
7
6
0.43
W
Bacchus
ItsTreyRex
Bacchus
7
1
13
13.5
W
2
2
15
4.75
W
7
3
11
4.17
L
Danzaburou
Ronbel19
Danzaburou
3
3
6
2
L
Aphrodite
skatth
Aphrodite
5
2
8
4.5
W
Apollo
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,185
Damage
55,863
62,150
Taken
67,864
43,021
Mitigated
55,169
28,181
Healing
38,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,302
907
484
2,970
11,106
14,851
0
7,560
3,546
11,553
0
W
Hel
11,683
782
12,154
7,294
13,365
7,534
208
4,723
8,642
25,511
0
L
14,347
4,207
658
2,339
14,225
6,927
48
7,385
6,840
23,369
0
L
King Arthur
FeLiX_123_XS9
King Arthur
5,902
1,361
759
831
11,368
5,840
0
6,983
4,385
0
8,140
W
Bacchus
ItsTreyRex
Bacchus
12,091
378
3,641
5,611
16,190
21,512
156
7,079
9,111
15,110
0
W
15,678
1,779
872
2,707
11,828
9,880
465
5,413
6,415
34,527
0
W
7,499
2,735
195
2,625
11,577
7,435
617
6,063
5,514
0
11,465
L
Danzaburou
Ronbel19
Danzaburou
18,989
7,826
129
2,393
12,409
6,627
368
8,830
3,579
0
34,219
L
Aphrodite
skatth
Aphrodite
9,645
364
9,485
8,133
13,042
8,776
120
8,694
4,348
26,249
0
W
Apollo
8,912
6,275
857
2,422
14,904
8,808
900
6,016
8,888
0
19,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
45,416
117
Minions Killed
120
0
Camps Cleared
0
1,006,281
Distance Traveled
1,090,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,829
803
8
1
0
220,273
0
W
Hel
8,311
756
43
4
0
224,556
0
L
Freya
9,046
822
24
2
0
179,513
0
L
King Arthur
6,631
603
7
1
0
187,296
0
W
Bacchus
10,253
932
3
0
0
236,220
0
W
Tiamat
8,914
810
39
4
0
220,006
0
W
Kali
9,416
856
10
1
0
225,166
0
L
Danzaburou
8,254
750
38
3
0
204,741
0
L
Aphrodite
9,180
835
40
4
0
214,458
0
W
Apollo
8,522
775
25
2
0
184,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role