Player Matchup

Hades
Hades
Brownpanther905
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,094 Elo+
Party 1
Aphrodite
Aphrodite
DevastatorJB
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,094 Elo+
Party 1
Kukulkan
Kukulkan
TheDominator699
Kukulkan
Level 22
God Stats
7W - 9L
1,427 SR
Queue Stats
12W - 32L
1,071 Elo+
Party 1
Team Averages
Level 33
1,476 SR
1,086 Elo+

VS

Team Averages
Level 138
1,520 SR
1,388 Elo+
Baron Samedi
Baron Samedi
BoRaiChef
Baron Samedi
Level 126
God Stats
16W - 13L
1,494 SR
Queue Stats
108W - 97L
1,418 Elo+
Party 2
Surtr
Surtr
TaterBabiesHot
Surtr
Level 159
God Stats
13W - 10L
1,522 SR
Queue Stats
130W - 105L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXZeroTheNinjAxX
Tsukuyomi
Level 129
God Stats
4W - 2L
1,543 SR
Queue Stats
11W - 14L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
10,355
647
4,669
14,278
7,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
DevastatorJB
Aphrodite
12
1 / 7 / 0
10,416
651
3,939
13,897
6,128
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
13
1 / 7 / 1
11,082
693
12,318
12,822
5,277
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoRaiChef
Baron Samedi
15
6 / 0 / 12
12,196
762
11,324
7,600
6,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 13
11,364
710
8,967
15,767
18,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tsukuyomi
16
11 / 1 / 8
12,843
803
15,546
12,842
6,921
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
20
20
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BoRaiChef
Baron Samedi
6
0
12
12
L
0
6
1
0.08
L
Aphrodite
DevastatorJB
Aphrodite
1
7
0
0.14
W
3
1
13
9.5
L
Kukulkan
1
7
1
0.21
W
Tsukuyomi
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,926
Damage
35,837
40,997
Taken
36,209
18,918
Mitigated
31,660
10,739
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BoRaiChef
Baron Samedi
11,324
432
2,588
3,889
7,600
6,510
267
5,072
2,528
36,607
0
L
4,669
830
52
2,292
14,278
7,513
161
3,966
10,312
27,501
0
L
Aphrodite
DevastatorJB
Aphrodite
3,939
545
4,536
3,401
13,897
6,128
534
4,160
9,737
26,956
0
W
8,967
3,000
703
4,531
15,767
18,229
384
8,996
6,771
965
33,640
L
Kukulkan
12,318
780
88
370
12,822
5,277
300
3,816
9,006
52,060
0
W
Tsukuyomi
15,546
3,380
0
1,368
12,842
6,921
1,225
7,888
4,954
0
62,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
36,403
160
Minions Killed
142
0
Camps Cleared
0
702,979
Distance Traveled
832,610
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,196
762
38
2
0
266,351
4
L
Hades
10,355
647
34
2
0
251,352
0
L
Aphrodite
10,416
651
47
3
0
188,811
2
W
Surtr
11,364
710
48
3
0
262,707
3
L
Kukulkan
11,082
693
79
5
0
262,816
0
W
Tsukuyomi
12,843
803
56
4
0
303,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role