Player Matchup

Sun Wukong
Sun Wukong
Bobdole04126623
Sun Wukong
Level 134
God Stats
1W - 2L
1,568 SR
Queue Stats
13W - 14L
1,504 Elo+
Party 1
Ra
Ra
DezOkami
Ra
Level 4
God Stats
3W - 3L
1,657 SR
Queue Stats
3W - 4L
1,566 Elo+
Party 3
Medusa
Medusa
ZaDr3ad
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,455 Elo+
Party 3
Kukulkan
Kukulkan
ZoBaxter7
Kukulkan
Level 59
God Stats
5W - 8L
1,431 SR
Queue Stats
27W - 33L
1,430 Elo+
Party 1
Hun Batz
Hun Batz
deez_toez69m
Hun Batz
Level 47
God Stats
0W - 2L
1,297 SR
Queue Stats
45W - 38L
1,505 Elo+
Solo
Team Averages
Level 62
1,491 SR
1,492 Elo+

VS

Team Averages
Level 109
1,435 SR
1,431 Elo+
Erlang Shen
Erlang Shen
HawkMoons
Erlang Shen
Level 129
God Stats
5W - 5L
1,448 SR
Queue Stats
273W - 296L
1,406 Elo+
Solo
Raijin
Raijin
KingGhostBug
Raijin
Level 83
God Stats
2W - 2L
1,278 SR
Queue Stats
150W - 170L
1,386 Elo+
Solo
Ne Zha
Ne Zha
S1nner1
Ne Zha
Level 106
God Stats
27W - 23L
1,554 SR
Queue Stats
148W - 139L
1,464 Elo+
Party 2
Hou Yi
Hou Yi
diladalid
Hou Yi
Level 125
God Stats
5W - 9L
1,319 SR
Queue Stats
139W - 144L
1,386 Elo+
Solo
Vulcan
Vulcan
iiStylz
Vulcan
Level 101
God Stats
37W - 30L
1,577 SR
Queue Stats
313W - 322L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bobdole04126623
Sun Wukong
20
10 / 2 / 7
20,034
1,054
26,570
36,149
42,282
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 0 / 0
14,350
755
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ZaDr3ad
Medusa
20
10 / 9 / 8
20,371
1,072
41,667
33,646
12,032
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
ZoBaxter7
Kukulkan
20
0 / 5 / 12
18,404
969
18,069
28,894
18,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
deez_toez69m
Hun Batz
20
0 / 5 / 6
15,691
826
7,426
20,286
14,629
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HawkMoons
Erlang Shen
20
3 / 4 / 10
18,668
983
26,284
34,526
22,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
20
0 / 0 / 0
14,238
749
0
0
0
Ne Zha
S1nner1
Ne Zha
20
9 / 5 / 10
19,767
1,040
36,425
23,832
17,462
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hou Yi
diladalid
Hou Yi
20
4 / 4 / 9
19,536
1,028
23,459
22,042
11,649
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
iiStylz
Vulcan
20
5 / 7 / 8
17,870
941
29,786
19,972
11,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
20
Kills
21
21
Deaths
20
33
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bobdole04126623
Sun Wukong
10
2
7
6.75
L
0
0
0
0
W
Erlang Shen
HawkMoons
Erlang Shen
3
4
10
2
W
Raijin
0
0
0
0
W
Ne Zha
S1nner1
Ne Zha
9
5
10
2.8
L
Medusa
ZaDr3ad
Medusa
10
9
8
1.56
L
Kukulkan
ZoBaxter7
Kukulkan
0
5
12
1.2
L
Hun Batz
deez_toez69m
Hun Batz
0
5
6
0.6
W
Hou Yi
diladalid
Hou Yi
4
4
9
2.13
W
Vulcan
iiStylz
Vulcan
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,732
Damage
115,954
118,975
Taken
100,372
87,386
Mitigated
62,663
13,032
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bobdole04126623
Sun Wukong
26,570
2,712
365
5,062
36,149
42,282
0
7,426
27,841
0
67,109
L
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
HawkMoons
Erlang Shen
26,284
15,318
0
4,047
34,526
22,368
0
4,783
29,743
0
72,244
W
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
S1nner1
Ne Zha
36,425
11,653
0
5,857
23,832
17,462
0
2,589
21,243
0
60,921
L
Medusa
ZaDr3ad
Medusa
41,667
20,278
0
2,779
33,646
12,032
0
10,365
22,524
0
82,524
L
Kukulkan
ZoBaxter7
Kukulkan
18,069
803
217
4,609
28,894
18,443
0
5,541
23,015
93,899
0
L
Hun Batz
deez_toez69m
Hun Batz
7,426
2,158
0
0
20,286
14,629
0
6,454
13,211
0
19,503
W
Hou Yi
diladalid
Hou Yi
23,459
12,281
0
1,240
22,042
11,649
0
5,118
16,924
0
107,705
W
Vulcan
iiStylz
Vulcan
29,786
12,600
0
292
19,972
11,184
0
5,579
14,393
62,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,850
Gold Earned
90,079
414
Minions Killed
400
5
Camps Cleared
22
1,364,038
Distance Traveled
1,478,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
20,034
1,054
94
5
1
376,833
0
L
Ra
14,350
755
0
0
0
0
0
W
Erlang Shen
18,668
983
60
3
16
439,133
0
W
Raijin
14,238
749
0
0
0
0
0
W
Ne Zha
19,767
1,040
63
3
3
382,937
0
L
Medusa
20,371
1,072
100
5
1
408,709
0
L
Kukulkan
18,404
969
199
10
2
357,861
0
L
Hun Batz
15,691
826
21
1
1
220,635
0
W
Hou Yi
19,536
1,028
192
10
3
335,443
0
W
Vulcan
17,870
941
85
4
0
320,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role