Player Matchup

Tsukuyomi
Tsukuyomi
Askew Gorillla
Tsukuyomi
Level 46
God Stats
2W - 0L
1,178 SR
Queue Stats
36W - 38L
1,416 Elo+
Party 1
Hercules
Hercules
DelinquentUU
Hercules
Level 103
God Stats
2W - 3L
1,268 SR
Queue Stats
244W - 248L
1,415 Elo+
Solo
Achilles
Achilles
SeaSawlt
Achilles
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,387 Elo+
Party 1
Medusa
Medusa
TheBigSmooch
Medusa
Level 29
God Stats
1W - 0L
1,127 SR
Queue Stats
11W - 30L
1,211 Elo+
Party 1
Rama
Rama
dj321043
Rama
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 180L
1,404 Elo+
Solo
Team Averages
Level 88
1,315 SR
1,367 Elo+

VS

Team Averages
Level 59
1,461 SR
1,376 Elo+
Susano
Susano
ELITEJAY1090
Susano
Level 88
God Stats
2W - 2L
1,610 SR
Queue Stats
85W - 109L
1,400 Elo+
Solo
Poseidon
Poseidon
Lioto3058
Poseidon
Level 36
God Stats
0W - 1L
1,288 SR
Queue Stats
15W - 25L
1,346 Elo+
Party 2
Vamana
Vamana
McMonak420
Vamana
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,359 Elo+
Party 2
Fenrir
Fenrir
Rocks D Don
Fenrir
Level 68
God Stats
2W - 4L
1,409 SR
Queue Stats
50W - 67L
1,402 Elo+
Party 2
Chiron
Chiron
ashleyb2402
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Askew Gorillla
Tsukuyomi
15
5 / 6 / 9
8,780
878
9,330
11,539
4,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
DelinquentUU
Hercules
16
7 / 2 / 11
9,581
958
12,842
15,329
17,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
SeaSawlt
Achilles
15
4 / 1 / 19
9,347
935
8,058
11,503
12,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
16
4 / 4 / 12
8,895
890
8,925
9,926
4,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
16
5 / 1 / 13
9,176
918
5,692
8,042
5,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
0 / 5 / 9
8,088
809
11,458
11,115
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Lioto3058
Poseidon
14
2 / 6 / 9
8,143
814
10,390
10,751
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
McMonak420
Vamana
15
3 / 5 / 7
8,360
836
7,905
12,689
12,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
14
7 / 4 / 1
9,138
914
8,087
9,658
11,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
11
1 / 5 / 7
7,366
737
4,304
8,227
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
25
Kills
13
14
Deaths
25
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Askew Gorillla
Tsukuyomi
5
6
9
1.58
W
Hercules
DelinquentUU
Hercules
7
2
11
6.25
L
Susano
0
5
9
0.9
L
Poseidon
Lioto3058
Poseidon
2
6
9
1.08
L
Vamana
McMonak420
Vamana
3
5
7
1.3
L
Fenrir
7
4
1
1.88
W
Achilles
SeaSawlt
Achilles
4
1
19
13.5
W
Medusa
4
4
12
2.5
L
Chiron
1
5
7
0.9
W
Rama
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,847
Damage
42,144
56,339
Taken
52,440
44,353
Mitigated
37,466
24,143
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Askew Gorillla
Tsukuyomi
9,330
1,989
1,764
1,949
11,539
4,879
729
2,144
9,343
0
17,645
W
Hercules
DelinquentUU
Hercules
12,842
4,416
560
8,746
15,329
17,034
803
1,953
13,027
0
18,829
L
Susano
11,458
1,763
298
893
11,115
5,747
1,112
0
10,929
0
21,539
L
Poseidon
Lioto3058
Poseidon
10,390
1,800
482
454
10,751
4,021
0
0
10,621
22,194
0
L
Vamana
McMonak420
Vamana
7,905
2,196
375
1,340
12,689
12,812
0
0
12,225
0
14,751
L
Fenrir
8,087
1,356
581
1,252
9,658
11,576
0
63
9,370
0
11,405
W
Achilles
SeaSawlt
Achilles
8,058
1,977
827
2,225
11,503
12,537
489
3,055
8,020
0
13,366
W
Medusa
8,925
4,535
1,303
2,394
9,926
4,094
1,819
1,715
8,084
0
23,534
L
Chiron
4,304
1,150
794
582
8,227
3,310
428
0
7,992
0
9,908
W
Rama
5,692
4,700
1,802
2,573
8,042
5,809
674
1,523
6,436
63
14,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
41,095
106
Minions Killed
90
0
Camps Cleared
0
970,123
Distance Traveled
874,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,780
878
24
2
0
203,632
0
W
Hercules
9,581
958
16
2
0
227,819
0
L
Susano
8,088
809
29
3
0
185,310
0
L
Poseidon
8,143
814
34
3
0
158,446
0
L
Vamana
8,360
836
12
1
0
185,340
0
L
Fenrir
9,138
914
3
0
0
201,342
0
W
Achilles
9,347
935
14
1
0
210,001
0
W
Medusa
8,895
890
28
3
0
165,006
0
L
Chiron
7,366
737
12
1
0
144,337
0
W
Rama
9,176
918
24
2
0
163,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role