Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CH4NN
Heimdallr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
JamDerek
Baron Samedi
Level 87
God Stats
7W - 4L
1,663 SR
Queue Stats
41W - 38L
1,413 Elo+
Solo
Horus
Horus
JustKei17
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,371 Elo+
Party 1
Agni
Agni
Sangchun
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,318 Elo+
Party 1
Team Averages
Level 49
1,533 SR
1,403 Elo+

VS

Team Averages
Level 41
1,410 SR
1,270 Elo+
Anhur
Anhur
BigSteam
Anhur
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,274 Elo+
Party 3
Nu Wa
Nu Wa
HayabusaFS420
Nu Wa
Level 39
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Bellona
Bellona
MrGRNThumb3585
Bellona
Level 33
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Bacchus
Bacchus
cindve
Bacchus
Level 27
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 2
Anubis
Anubis
daleybear
Anubis
Level 16
God Stats
0W - 1L
1,158 SR
Queue Stats
4W - 10L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 0 / 15
9,301
930
4,463
7,376
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
CH4NN
Heimdallr
16
9 / 0 / 11
9,326
933
12,218
6,667
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JamDerek
Baron Samedi
16
5 / 0 / 13
9,228
923
12,848
7,479
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
JustKei17
Horus
15
5 / 0 / 13
8,869
887
6,792
11,507
10,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
13
1 / 2 / 13
7,790
779
6,978
6,162
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigSteam
Anhur
14
1 / 3 / 0
7,758
776
4,837
10,009
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 2 / 0
7,311
731
9,017
4,424
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 0
7,138
714
5,212
15,310
14,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
cindve
Bacchus
13
0 / 5 / 1
7,024
702
5,898
11,945
14,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
daleybear
Anubis
14
0 / 7 / 0
7,385
739
2,490
9,423
4,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
3
24
Kills
2
2
Deaths
24
65
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
15
11.5
L
Anhur
BigSteam
Anhur
1
3
0
0.33
W
Heimdallr
CH4NN
Heimdallr
9
0
11
14.5
L
0
2
0
0
W
Baron Samedi
JamDerek
Baron Samedi
5
0
13
11.5
W
Horus
JustKei17
Horus
5
0
13
11.5
L
1
7
0
0.14
W
Agni
1
2
13
3.75
L
Bacchus
cindve
Bacchus
0
5
1
0.1
L
Anubis
daleybear
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,299
Damage
27,454
39,191
Taken
51,111
28,263
Mitigated
38,726
19,046
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,463
962
3,904
3,086
7,376
6,996
554
4,554
2,330
10,067
0
L
Anhur
BigSteam
Anhur
4,837
1,596
0
1,297
10,009
3,889
444
4,145
5,725
0
21,251
W
Heimdallr
CH4NN
Heimdallr
12,218
4,699
0
2,372
6,667
4,265
1,572
1,935
4,447
0
33,687
L
9,017
876
0
0
4,424
1,640
1,029
2,328
2,004
22,548
0
W
Baron Samedi
JamDerek
Baron Samedi
12,848
882
2,280
2,595
7,479
4,569
863
2,711
4,595
41,634
0
W
Horus
JustKei17
Horus
6,792
2,328
1,632
2,965
11,507
10,055
330
3,863
7,084
158
19,972
L
5,212
1,171
0
845
15,310
14,622
130
8,137
6,935
0
10,376
W
Agni
6,978
845
0
212
6,162
2,378
860
2,522
3,330
18,514
0
L
Bacchus
cindve
Bacchus
5,898
54
0
970
11,945
14,390
64
7,435
4,298
9,815
0
L
Anubis
daleybear
Anubis
2,490
270
0
586
9,423
4,185
827
2,377
6,822
10,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
36,616
192
Minions Killed
134
0
Camps Cleared
0
969,005
Distance Traveled
1,039,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,301
930
10
1
0
192,636
0
L
Anhur
7,758
776
42
4
0
210,994
0
W
Heimdallr
9,326
933
46
5
0
184,994
0
L
Nu Wa
7,311
731
54
5
0
204,747
0
W
Baron Samedi
9,228
923
72
7
0
186,114
0
W
Horus
8,869
887
36
4
0
204,699
0
L
Bellona
7,138
714
5
1
0
252,284
0
W
Agni
7,790
779
28
3
0
200,562
0
L
Bacchus
7,024
702
6
1
0
207,794
0
L
Anubis
7,385
739
27
3
0
163,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role