Player Matchup

Jormungandr
Jormungandr
EZEKIEL6199
Jormungandr
Level 8
God Stats
1W - 2L
1,354 SR
Queue Stats
2W - 3L
1,145 Elo+
Party 1
Heimdallr
Heimdallr
KendriickLlama
Heimdallr
Level 80
God Stats
20W - 17L
1,542 SR
Queue Stats
40W - 36L
1,457 Elo+
Party 1
Merlin
Merlin
SDTACOS619
Merlin
Level 83
God Stats
3W - 2L
1,769 SR
Queue Stats
34W - 37L
1,341 Elo+
Party 1
Team Averages
Level 57
1,555 SR
1,314 Elo+

VS

Team Averages
Level 102
1,595 SR
1,375 Elo+
Hachiman
Hachiman
DILGEWHIP
Hachiman
Level 145
God Stats
38W - 40L
1,513 SR
Queue Stats
226W - 239L
1,435 Elo+
Solo
Ra
Ra
FXFawkes
Ra
Level 40
God Stats
1W - 1L
1,772 SR
Queue Stats
12W - 14L
1,379 Elo+
Solo
Hercules
Hercules
IN__Oliver_Holes
Hercules
Level 122
God Stats
27W - 30L
1,499 SR
Queue Stats
141W - 174L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EZEKIEL6199
Jormungandr
11
0 / 4 / 5
8,846
737
3,427
9,112
7,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
KendriickLlama
Heimdallr
14
5 / 1 / 6
10,875
906
7,543
9,616
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
SDTACOS619
Merlin
14
6 / 0 / 4
10,509
876
11,663
7,548
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DILGEWHIP
Hachiman
11
1 / 6 / 4
9,179
765
6,089
11,340
4,302
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 5 / 1
9,396
783
7,984
9,664
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 0 / 3
7,896
658
2,459
5,190
3,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DILGEWHIP
Hachiman
1
6
4
0.5
W
Jormungandr
EZEKIEL6199
Jormungandr
0
4
5
0.63
L
4
5
1
0.9
L
0
0
3
1.5
W
Heimdallr
KendriickLlama
Heimdallr
5
1
6
8
W
Merlin
SDTACOS619
Merlin
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
16,532
26,276
Taken
26,194
15,314
Mitigated
11,661
6,726
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DILGEWHIP
Hachiman
6,089
4,294
0
510
11,340
4,302
31
6,111
5,225
0
31,636
W
Jormungandr
EZEKIEL6199
Jormungandr
3,427
596
535
959
9,112
7,671
90
3,947
5,165
12,792
75
L
7,984
1,434
524
1,510
9,664
3,922
61
6,230
3,434
39,786
0
L
2,459
44
0
1,720
5,190
3,437
34
2,969
2,221
0
13,406
W
Heimdallr
KendriickLlama
Heimdallr
7,543
2,102
0
3,744
9,616
4,364
2,164
2,477
7,072
0
62,314
W
Merlin
SDTACOS619
Merlin
11,663
260
0
1,488
7,548
3,279
737
1,989
5,505
44,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
26,471
150
Minions Killed
124
0
Camps Cleared
0
688,771
Distance Traveled
631,197
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,179
765
52
4
0
219,138
0
W
Jormungandr
8,846
737
11
1
0
231,239
0
L
Ra
9,396
783
53
4
0
217,833
0
L
Hercules
7,896
658
19
2
0
194,226
3
W
Heimdallr
10,875
906
77
6
0
227,063
0
W
Merlin
10,509
876
62
5
0
230,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role