Player Matchup

Agni
Agni
BrownTownCurry
Agni
Level 84
God Stats
3W - 3L
1,561 SR
Queue Stats
139W - 138L
1,502 Elo+
Solo
Surtr
Surtr
Charapa80
Surtr
Level 146
God Stats
3W - 5L
1,537 SR
Queue Stats
60W - 64L
1,426 Elo+
Solo
Cliodhna
Cliodhna
KrypticOblivion
Cliodhna
Level 109
God Stats
16W - 19L
1,516 SR
Queue Stats
510W - 495L
1,499 Elo+
Solo
Geb
Geb
N0Svemer_
Geb
Level 107
God Stats
39W - 39L
1,529 SR
Queue Stats
397W - 363L
1,471 Elo+
Solo
Medusa
Medusa
TerminatorXgod
Medusa
Level 127
God Stats
7W - 4L
1,654 SR
Queue Stats
415W - 359L
1,548 Elo+
Solo
Team Averages
Level 115
1,559 SR
1,489 Elo+

VS

Team Averages
Level 78
1,519 SR
1,504 Elo+
Arachne
Arachne
Behemot69
Arachne
Level 66
God Stats
7W - 2L
1,760 SR
Queue Stats
68W - 68L
1,475 Elo+
Party 1
Janus
Janus
ClaspingBee51
Janus
Level 58
God Stats
6W - 5L
1,349 SR
Queue Stats
75W - 60L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
D0PFl
Aphrodite
Level 67
God Stats
1W - 0L
1,743 SR
Queue Stats
14W - 8L
1,550 Elo+
Solo
Camazotz
Camazotz
Iamviibe
Camazotz
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 40L
1,509 Elo+
Solo
Rama
Rama
jeffswager
Rama
Level 69
God Stats
1W - 1L
1,241 SR
Queue Stats
149W - 141L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,649
565
2,191
3,558
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Charapa80
Surtr
6
0 / 0 / 0
4,345
435
1,175
3,067
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
11
3 / 2 / 1
6,258
626
6,254
8,913
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
5,363
536
5,374
8,912
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,467
547
5,733
7,803
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Behemot69
Arachne
10
0 / 1 / 2
5,515
552
2,085
8,328
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 0
6,348
635
4,132
5,944
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
D0PFl
Aphrodite
10
1 / 0 / 3
6,386
639
3,606
8,414
4,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Iamviibe
Camazotz
11
2 / 1 / 0
6,673
667
3,397
5,929
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 2 / 3
6,370
637
5,772
9,312
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
7
7
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Behemot69
Arachne
0
1
2
1
L
1
1
1
1.5
L
Surtr
Charapa80
Surtr
0
0
0
0
W
2
2
0
1
W
Aphrodite
D0PFl
Aphrodite
1
0
3
2.5
W
Camazotz
Iamviibe
Camazotz
2
1
0
2
L
Cliodhna
3
2
1
1.75
L
1
2
1
0.75
L
1
2
0
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,727
Damage
18,992
32,253
Taken
37,927
12,979
Mitigated
16,802
7,733
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Behemot69
Arachne
2,085
1,544
0
2,485
8,328
3,532
0
1,258
6,914
0
29,396
L
2,191
39
0
0
3,558
1,255
126
2,015
1,425
25,271
0
L
Surtr
Charapa80
Surtr
1,175
338
0
999
3,067
1,344
0
0
3,067
154
10,840
W
4,132
108
0
710
5,944
1,814
0
1,328
4,400
41,403
0
W
Aphrodite
D0PFl
Aphrodite
3,606
668
2,169
5,637
8,414
4,474
308
1,647
6,465
26,045
0
W
Camazotz
Iamviibe
Camazotz
3,397
1,049
0
2,145
5,929
3,582
377
514
5,401
151
41,751
L
Cliodhna
6,254
996
0
3,529
8,913
3,155
0
1,627
7,198
0
42,905
L
5,374
96
0
802
8,912
4,377
329
2,760
6,038
26,892
0
L
5,733
2,291
0
2,403
7,803
2,848
942
1,121
6,682
0
34,597
W
5,772
4,753
0
2,682
9,312
3,400
0
1,776
7,182
0
41,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
31,292
260
Minions Killed
267
0
Camps Cleared
0
935,477
Distance Traveled
1,039,771
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,515
552
50
5
0
254,936
0
L
Agni
5,649
565
60
6
0
176,826
0
L
Surtr
4,345
435
16
2
0
82,416
0
W
Janus
6,348
635
70
7
0
206,377
0
W
Aphrodite
6,386
639
30
3
0
207,773
4
W
Camazotz
6,673
667
50
5
0
170,645
0
L
Cliodhna
6,258
626
74
7
0
241,461
1
L
Geb
5,363
536
50
5
0
227,549
2
L
Medusa
5,467
547
60
6
0
207,225
0
W
Rama
6,370
637
67
7
0
200,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role