Player Matchup

Rama
Rama
CommodoreMorgan
Rama
Level 29
God Stats
3W - 1L
1,704 SR
Queue Stats
69W - 91L
1,363 Elo+
Solo
Bacchus
Bacchus
Slimlax
Bacchus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,150 Elo+
Party 2
Chiron
Chiron
Thuglifedrew
Chiron
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,292 Elo+
Party 2
Achilles
Achilles
iitzRJ
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 93L
1,426 Elo+
Solo
Hachiman
Hachiman
x Gurrira
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,156 Elo+
Party 2
Team Averages
Level 84
1,541 SR
1,277 Elo+

VS

Team Averages
Level 71
1,431 SR
1,418 Elo+
He Bo
He Bo
Chuggadraft
He Bo
Level 63
God Stats
0W - 2L
1,501 SR
Queue Stats
8W - 10L
1,418 Elo+
Party 1
Bellona
Bellona
ExuberantBread11
Bellona
Level 22
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 1
Charybdis
Charybdis
GnomeLeader5909
Charybdis
Level 45
God Stats
0W - 2L
1,291 SR
Queue Stats
7W - 8L
1,409 Elo+
Solo
Arachne
Arachne
o_0SOUNDWAVE0_o
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,364 Elo+
Solo
Chiron
Chiron
yagoleocadio
Chiron
Level 100
God Stats
2W - 3L
1,562 SR
Queue Stats
46W - 52L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 15
10,021
835
9,184
6,704
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
Slimlax
Bacchus
16
1 / 1 / 14
9,091
758
5,427
11,560
15,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
18
5 / 2 / 15
10,443
870
10,286
8,713
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
iitzRJ
Achilles
15
8 / 6 / 8
10,031
836
11,718
17,562
22,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
x Gurrira
Hachiman
17
5 / 3 / 15
9,820
818
8,844
10,905
5,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
8,430
703
12,658
10,790
4,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 5
8,290
691
7,916
10,939
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
GnomeLeader5909
Charybdis
13
3 / 9 / 5
8,038
670
10,264
14,277
5,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 3 / 5
7,986
666
5,356
8,407
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
15
1 / 2 / 5
8,084
674
5,737
6,942
3,059
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
23
Kills
12
12
Deaths
23
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
4
0
15
11.5
L
3
4
5
1.38
L
Charybdis
GnomeLeader5909
Charybdis
3
9
5
0.61
W
Bacchus
Slimlax
Bacchus
1
1
14
8
W
Chiron
5
2
15
6.25
W
Achilles
iitzRJ
Achilles
8
6
8
2
L
1
3
5
1.17
W
Hachiman
x Gurrira
Hachiman
5
3
15
4.17
L
Chiron
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,459
Damage
41,931
55,444
Taken
51,355
52,742
Mitigated
30,786
17,837
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,658
746
58
770
10,790
4,491
0
993
9,425
20,719
0
W
9,184
6,926
1,500
2,647
6,704
3,706
1,912
1,029
5,627
0
26,764
L
7,916
783
229
1,152
10,939
12,140
0
1,103
9,705
0
11,305
L
Charybdis
GnomeLeader5909
Charybdis
10,264
4,251
0
813
14,277
5,797
0
1,878
12,276
0
23,872
W
Bacchus
Slimlax
Bacchus
5,427
144
1,010
1,382
11,560
15,578
549
2,338
9,010
16,483
679
W
Chiron
10,286
2,885
1,999
2,404
8,713
4,813
2,276
1,409
7,255
0
27,028
W
Achilles
iitzRJ
Achilles
11,718
833
619
2,629
17,562
22,861
0
5,312
11,891
357
18,947
L
5,356
4,942
964
992
8,407
5,299
0
567
7,612
0
10,380
W
Hachiman
x Gurrira
Hachiman
8,844
4,095
703
2,944
10,905
5,784
0
2,570
8,242
0
30,803
L
Chiron
5,737
562
1,496
2,083
6,942
3,059
0
317
6,393
0
19,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,406
Gold Earned
40,828
201
Minions Killed
107
0
Camps Cleared
0
1,085,136
Distance Traveled
982,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,430
703
25
2
0
212,001
0
W
Rama
10,021
835
53
4
0
214,434
0
L
Bellona
8,290
691
12
1
0
197,007
0
L
Charybdis
8,038
670
24
2
0
160,944
0
W
Bacchus
9,091
758
18
2
0
236,017
0
W
Chiron
10,443
870
52
4
0
217,850
0
W
Achilles
10,031
836
23
2
0
195,321
0
L
Arachne
7,986
666
16
1
0
225,918
0
W
Hachiman
9,820
818
55
5
0
221,514
0
L
Chiron
8,084
674
30
3
0
186,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role