Player Matchup

Kukulkan
Kukulkan
AAkumii
Kukulkan
Level 59
God Stats
18W - 23L
1,513 SR
Queue Stats
65W - 62L
1,477 Elo+
Party 1
Surtr
Surtr
HanYoloAC
Surtr
Level 116
God Stats
12W - 4L
1,744 SR
Queue Stats
70W - 76L
1,449 Elo+
Party 1
Anubis
Anubis
KIFTHESLAYER
Anubis
Level 63
God Stats
14W - 11L
1,484 SR
Queue Stats
52W - 53L
1,457 Elo+
Party 1
Charon
Charon
TheLordHazard
Charon
Level 120
God Stats
2W - 0L
1,812 SR
Queue Stats
61W - 64L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
destroyer914
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,433 Elo+
Solo
Team Averages
Level 89
1,611 SR
1,460 Elo+

VS

Team Averages
Level 108
1,471 SR
1,463 Elo+
Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DeAtH_AnGeL-182
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,414 Elo+
Solo
Athena
Athena
Ogbigfudgex
Athena
Level 121
God Stats
1W - 2L
1,468 SR
Queue Stats
77W - 79L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
R MAN 10 10
Sun Wukong
Level 66
God Stats
2W - 5L
1,387 SR
Queue Stats
38W - 44L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AAkumii
Kukulkan
12
2 / 0 / 7
7,405
1,234
7,439
282
104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
HanYoloAC
Surtr
12
2 / 0 / 7
7,057
1,176
6,403
8,471
6,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
2 / 0 / 7
7,080
1,180
5,679
2,177
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 4
7,878
1,313
5,290
4,027
3,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
destroyer914
Danzaburou
12
1 / 1 / 6
6,615
1,103
4,828
4,571
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

367

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 1 / 1
6,501
1,084
5,596
3,349
1,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
 
Vulcan
9
0 / 0 / 0
4,114
686
0
0
0
12
1 / 4 / 0
6,818
1,136
4,133
8,565
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
11
0 / 3 / 1
6,019
1,003
4,065
10,973
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
R MAN 10 10
Sun Wukong
11
0 / 2 / 1
6,159
1,027
3,803
9,520
7,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
10
Kills
1
1
Deaths
10
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
L
Vulcan
 
Vulcan
0
0
0
0
W
Kukulkan
AAkumii
Kukulkan
2
0
7
5.5
L
1
4
0
0.25
W
Surtr
HanYoloAC
Surtr
2
0
7
5.5
W
Anubis
2
0
7
5.5
L
Athena
0
3
1
0.17
L
Sun Wukong
R MAN 10 10
Sun Wukong
0
2
1
0.25
W
3
0
4
5
W
Danzaburou
destroyer914
Danzaburou
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,639
Damage
17,597
19,528
Taken
32,407
13,346
Mitigated
18,866
4,748
Healing
1,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,596
2,395
0
340
3,349
1,310
0
1,746
1,603
0
23,800
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
AAkumii
Kukulkan
7,439
101
0
0
282
104
0
0
282
28,007
0
L
4,133
439
0
475
8,565
3,029
0
5,388
3,177
0
19,310
W
Surtr
HanYoloAC
Surtr
6,403
2,191
94
3,320
8,471
6,910
0
1,679
6,549
2,185
12,471
W
Anubis
5,679
93
130
526
2,177
885
0
27
2,111
13,349
0
L
Athena
4,065
370
0
315
10,973
7,041
0
6,274
4,699
9,595
54
L
Sun Wukong
R MAN 10 10
Sun Wukong
3,803
470
81
739
9,520
7,486
0
5,975
3,545
0
18,625
W
5,290
758
0
431
4,027
3,585
0
609
3,376
12,271
0
W
Danzaburou
destroyer914
Danzaburou
4,828
1,669
0
247
4,571
1,862
0
1,209
3,199
0
15,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
29,611
126
Minions Killed
136
5
Camps Cleared
5
566,701
Distance Traveled
473,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,501
1,084
46
8
3
119,505
0
L
Vulcan
4,114
686
0
0
0
0
0
W
Kukulkan
7,405
1,234
48
8
1
127,553
0
L
Pele
6,818
1,136
57
10
2
124,394
0
W
Surtr
7,057
1,176
23
4
1
115,791
0
W
Anubis
7,080
1,180
22
4
1
113,886
0
L
Athena
6,019
1,003
9
2
0
109,591
0
L
Sun Wukong
6,159
1,027
24
4
0
120,078
0
W
Charon
7,878
1,313
12
2
2
116,247
0
W
Danzaburou
6,615
1,103
21
4
0
93,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role