Player Matchup

Khepri
Khepri
DRGPvtChurch
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,127 Elo+
Solo
Anhur
Anhur
GrumpyMuzzle
Anhur
Level 29
God Stats
10W - 14L
1,486 SR
Queue Stats
34W - 36L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
ShikaDragn
Aphrodite
Level 145
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2
King Arthur
King Arthur
Tripacal3
King Arthur
Level 85
God Stats
42W - 25L
1,638 SR
Queue Stats
112W - 96L
1,538 Elo+
Party 2
Nemesis
Nemesis
Und3rArmour12846
Nemesis
Level 124
God Stats
3W - 2L
1,764 SR
Queue Stats
276W - 260L
1,513 Elo+
Solo
Team Averages
Level 93
1,608 SR
1,393 Elo+

VS

Team Averages
Level 97
1,549 SR
1,491 Elo+
Aphrodite
Aphrodite
Aesthethiccly
Aphrodite
Level 72
God Stats
6W - 4L
1,541 SR
Queue Stats
10W - 10L
1,439 Elo+
Party 1
Scylla
Scylla
Darkest99
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Apollo
Apollo
EmberGaming88
Apollo
Level 115
God Stats
5W - 1L
1,723 SR
Queue Stats
16W - 18L
1,451 Elo+
Party 1
Osiris
Osiris
Ezhael-Star
Osiris
Level 89
God Stats
5W - 5L
1,480 SR
Queue Stats
75W - 60L
1,550 Elo+
Solo
Cliodhna
Cliodhna
ShadeX565
Cliodhna
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 3 / 0
5,518
394
1,711
8,267
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 8 / 0
5,839
417
4,794
12,625
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ShikaDragn
Aphrodite
11
0 / 3 / 0
6,728
481
3,642
10,345
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tripacal3
King Arthur
12
0 / 2 / 0
6,776
484
10,573
14,080
14,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 1 / 0
7,427
531
5,948
12,086
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aesthethiccly
Aphrodite
11
2 / 0 / 6
7,304
522
2,603
2,927
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Darkest99
Scylla
13
1 / 0 / 2
7,567
541
5,848
6,152
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
8 / 0 / 5
8,434
602
12,691
12,418
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
14
2 / 1 / 0
8,466
605
9,474
16,758
19,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
ShadeX565
Cliodhna
13
4 / 1 / 2
7,873
562
8,224
11,342
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
17
17
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aesthethiccly
Aphrodite
2
0
6
5
L
Khepri
0
3
0
0
W
Scylla
Darkest99
Scylla
1
0
2
2
W
8
0
5
10.5
W
Osiris
2
1
0
2
L
0
8
0
0
W
Cliodhna
ShadeX565
Cliodhna
4
1
2
5
L
Aphrodite
ShikaDragn
Aphrodite
0
3
0
0
L
King Arthur
Tripacal3
King Arthur
0
2
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,668
Damage
38,840
57,403
Taken
49,597
33,503
Mitigated
32,679
13,056
Healing
26,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aesthethiccly
Aphrodite
2,603
474
4,275
1,534
2,927
1,844
232
636
2,275
13,884
0
L
Khepri
1,711
112
0
271
8,267
7,040
0
804
7,463
10,325
0
W
Scylla
Darkest99
Scylla
5,848
1,176
0
2,013
6,152
2,385
0
2,490
3,590
61,680
0
W
12,691
9,047
0
5,003
12,418
5,069
704
1,221
11,197
0
71,120
W
Osiris
9,474
3,703
0
7,116
16,758
19,246
0
0
16,758
0
68,418
L
4,794
2,611
0
1,743
12,625
3,279
0
1,152
11,473
0
39,634
W
Cliodhna
ShadeX565
Cliodhna
8,224
1,506
0
6,823
11,342
4,135
0
908
10,424
0
66,672
L
Aphrodite
ShikaDragn
Aphrodite
3,642
395
745
5,464
10,345
4,064
0
4,483
5,862
55,330
0
L
King Arthur
Tripacal3
King Arthur
10,573
1,626
0
1,500
14,080
14,540
0
0
14,080
0
57,360
L
5,948
2,660
0
3,333
12,086
4,580
0
2,012
10,074
0
66,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
39,644
369
Minions Killed
444
0
Camps Cleared
0
1,348,565
Distance Traveled
1,384,826
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,304
522
23
2
0
293,700
1
L
Khepri
5,518
394
13
1
0
249,296
0
W
Scylla
7,567
541
100
7
0
254,592
0
W
Apollo
8,434
602
104
7
0
257,279
0
W
Osiris
8,466
605
119
9
0
249,626
0
L
Anhur
5,839
417
67
5
0
248,073
4
W
Cliodhna
7,873
562
98
7
0
329,629
0
L
Aphrodite
6,728
481
109
8
0
258,372
0
L
King Arthur
6,776
484
79
6
0
272,621
0
L
Nemesis
7,427
531
101
7
0
320,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role