Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FlyNifty28
Thanatos
Level 127
God Stats
4W - 1L
1,803 SR
Queue Stats
42W - 33L
1,541 Elo+
Party 1
Hachiman
Hachiman
Karrying
Hachiman
Level 12
God Stats
3W - 7L
1,422 SR
Queue Stats
9W - 10L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
PapaSwolsen
Jormungandr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,753 Elo+
Party 1
Thoth
Thoth
Tortugle
Thoth
Level 159
God Stats
2W - 0L
1,850 SR
Queue Stats
59W - 42L
1,548 Elo+
Party 1
Team Averages
Level 92
1,615 SR
1,555 Elo+

VS

Team Averages
Level 124
1,612 SR
1,524 Elo+
Janus
Janus
 
Janus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
HonoShirayuki
Ix Chel
Level 85
God Stats
4W - 2L
1,584 SR
Queue Stats
72W - 46L
1,568 Elo+
Solo
Odin
Odin
MutantN64
Odin
Level 157
God Stats
0W - 1L
1,794 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
UPSDeliversMMR
Ares
Level 217
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 3 / 4
6,149
1,025
3,313
5,315
4,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
FlyNifty28
Thanatos
12
4 / 3 / 5
7,474
1,246
6,665
6,481
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Karrying
Hachiman
12
4 / 0 / 5
7,653
1,276
7,165
3,390
1,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
PapaSwolsen
Jormungandr
12
2 / 0 / 10
7,337
1,223
8,806
4,757
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Tortugle
Thoth
13
2 / 1 / 9
7,848
1,308
11,395
3,159
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

345

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 4 / 4
6,877
1,146
5,430
7,311
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
12
1 / 2 / 3
6,652
1,109
3,454
11,270
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
12
1 / 2 / 5
6,802
1,134
4,310
5,867
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Odin
11
1 / 2 / 2
6,261
1,044
1,973
4,166
2,615
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

12
3 / 2 / 3
6,978
1,163
5,825
11,890
8,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
12
Kills
7
7
Deaths
12
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
3
4
0.67
L
Janus
 
Janus
1
4
4
0.75
L
Ne Zha
 
Ne Zha
1
2
3
1.25
W
Thanatos
FlyNifty28
Thanatos
4
3
5
2.17
L
Ix Chel
1
2
5
1.75
W
Hachiman
Karrying
Hachiman
4
0
5
6.5
L
Odin
1
2
2
1
W
Jormungandr
PapaSwolsen
Jormungandr
2
0
10
7
W
Thoth
Tortugle
Thoth
2
1
9
6.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
20,992
23,102
Taken
40,504
14,090
Mitigated
18,917
5,406
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,313
379
0
387
5,315
4,779
0
3,916
1,307
0
10,588
L
Janus
 
Janus
5,430
265
0
0
7,311
2,168
0
2,904
4,253
27,758
0
L
Ne Zha
 
Ne Zha
3,454
1,346
0
926
11,270
3,907
0
6,366
4,718
0
14,133
W
Thanatos
FlyNifty28
Thanatos
6,665
759
0
3,743
6,481
3,214
0
4,909
1,496
0
11,147
L
Ix Chel
4,310
807
2,056
656
5,867
1,832
0
2,756
2,985
15,883
0
W
Hachiman
Karrying
Hachiman
7,165
5,723
0
1,276
3,390
1,386
0
2,264
1,096
0
17,878
L
Odin
1,973
340
0
180
4,166
2,615
0
1,504
2,564
244
3,602
W
Jormungandr
PapaSwolsen
Jormungandr
8,806
1,218
0
0
4,757
3,348
0
2,541
2,134
19,286
0
W
Thoth
Tortugle
Thoth
11,395
467
0
0
3,159
1,363
0
1,777
1,370
26,162
0
L
5,825
319
0
1,324
11,890
8,395
0
5,817
5,783
10,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
33,570
123
Minions Killed
115
8
Camps Cleared
3
620,131
Distance Traveled
553,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,149
1,025
21
4
1
111,449
0
L
Janus
6,877
1,146
71
12
0
118,689
0
L
Ne Zha
6,652
1,109
9
2
0
139,530
0
W
Thanatos
7,474
1,246
4
1
3
129,202
0
L
Ix Chel
6,802
1,134
20
3
2
100,995
0
W
Hachiman
7,653
1,276
37
6
1
121,407
0
L
Odin
6,261
1,044
7
1
1
70,613
0
W
Jormungandr
7,337
1,223
18
3
0
123,173
0
W
Thoth
7,848
1,308
43
7
3
134,900
0
L
Ares
6,978
1,163
8
1
0
123,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role