Player Matchup

Gilgamesh
Gilgamesh
IgNa25
Gilgamesh
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 6L
1,673 Elo+
Solo
Janus
Janus
RIDEN222
Janus
Level 79
God Stats
1W - 0L
1,258 SR
Queue Stats
20W - 23L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
Reset_Perriwo17
Hou Yi
Level 275
God Stats
1W - 0L
1,383 SR
Queue Stats
31W - 37L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
Shaay17
Aphrodite
Level 91
God Stats
1W - 0L
1,578 SR
Queue Stats
38W - 44L
1,444 Elo+
Party 1
Chaac
Chaac
vF8TTaLv
Chaac
Level 114
God Stats
1W - 0L
1,714 SR
Queue Stats
22W - 24L
1,476 Elo+
Party 1
Team Averages
Level 143
1,444 SR
1,498 Elo+

VS

Team Averages
Level 74
1,438 SR
1,401 Elo+
Da Ji
Da Ji
H3r4m0
Da Ji
Level 157
God Stats
2W - 4L
1,478 SR
Queue Stats
394W - 337L
1,539 Elo+
Solo
Mercury
Mercury
Kansdiablo13
Mercury
Level 67
God Stats
0W - 1L
1,218 SR
Queue Stats
5W - 6L
1,467 Elo+
Solo
Poseidon
Poseidon
LocthyUwU
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,197 Elo+
Party 2
Hel
Hel
StuPedaZole
Hel
Level 96
God Stats
0W - 1L
1,494 SR
Queue Stats
26W - 42L
1,434 Elo+
Solo
Geb
Geb
TTV LotussZ2
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IgNa25
Gilgamesh
20
14 / 4 / 20
12,796
853
25,504
25,394
19,556
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
RIDEN222
Janus
19
8 / 4 / 20
12,341
823
15,327
15,548
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
8 / 5 / 14
11,386
759
12,952
17,876
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Shaay17
Aphrodite
17
2 / 4 / 17
10,828
722
8,639
17,498
12,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
vF8TTaLv
Chaac
20
9 / 3 / 23
12,662
844
21,716
22,777
20,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
H3r4m0
Da Ji
17
10 / 8 / 4
11,234
749
19,307
19,203
16,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Kansdiablo13
Mercury
16
0 / 8 / 11
9,398
627
9,384
16,499
7,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
LocthyUwU
Poseidon
14
0 / 10 / 5
8,607
574
8,137
14,708
5,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 7 / 5
10,558
704
19,749
17,497
9,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 8 / 11
11,871
791
13,207
28,210
30,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
54
41
Kills
18
20
Deaths
41
94
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
H3r4m0
Da Ji
10
8
4
1.5
W
Gilgamesh
IgNa25
Gilgamesh
14
4
20
6
L
Mercury
Kansdiablo13
Mercury
0
8
11
0.69
L
Poseidon
LocthyUwU
Poseidon
0
10
5
0.25
W
Janus
RIDEN222
Janus
8
4
20
4.5
W
8
5
14
3
W
Aphrodite
Shaay17
Aphrodite
2
4
17
2.63
L
4
7
5
0.93
L
4
8
11
1.19
W
Chaac
vF8TTaLv
Chaac
9
3
23
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,138
Damage
69,784
99,093
Taken
96,117
66,764
Mitigated
70,534
48,469
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
H3r4m0
Da Ji
19,307
5,524
0
1,876
19,203
16,904
0
5,126
13,831
0
28,069
W
Gilgamesh
IgNa25
Gilgamesh
25,504
7,720
452
4,218
25,394
19,556
1,629
13,194
9,954
0
36,262
L
Mercury
Kansdiablo13
Mercury
9,384
1,312
0
1,796
16,499
7,912
927
4,157
11,889
0
19,624
L
Poseidon
LocthyUwU
Poseidon
8,137
984
0
712
14,708
5,633
587
3,012
11,494
18,903
0
W
Janus
RIDEN222
Janus
15,327
587
523
1,693
15,548
6,854
1,360
6,576
8,972
32,727
0
W
12,952
7,336
190
1,970
17,876
7,376
3,222
4,819
13,057
0
25,538
W
Aphrodite
Shaay17
Aphrodite
8,639
1,529
15,518
9,522
17,498
12,950
496
5,959
11,539
17,806
0
L
19,749
677
6,799
5,551
17,497
9,114
0
3,019
14,149
38,118
0
L
13,207
1,287
1,790
5,316
28,210
30,971
0
8,652
19,230
22,054
0
W
Chaac
vF8TTaLv
Chaac
21,716
3,796
4,135
10,248
22,777
20,028
822
10,545
9,845
0
44,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,013
Gold Earned
51,668
159
Minions Killed
121
0
Camps Cleared
0
1,418,207
Distance Traveled
1,225,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,234
749
20
1
0
226,825
0
W
Gilgamesh
12,796
853
22
1
0
292,323
0
L
Mercury
9,398
627
19
1
0
298,928
0
L
Poseidon
8,607
574
18
1
0
227,602
0
W
Janus
12,341
823
59
4
0
262,076
0
W
Hou Yi
11,386
759
22
1
0
260,613
0
W
Aphrodite
10,828
722
19
1
0
286,698
0
L
Hel
10,558
704
49
3
0
233,161
0
L
Geb
11,871
791
15
1
0
239,024
0
W
Chaac
12,662
844
37
2
0
316,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role