Player Matchup

Cupid
Cupid
Barin199696
Cupid
Level 66
God Stats
7W - 19L
1,341 SR
Queue Stats
126W - 170L
1,403 Elo+
Party 3
Mercury
Mercury
Happyboiiiii467
Mercury
Level 48
God Stats
4W - 4L
1,414 SR
Queue Stats
119W - 160L
1,354 Elo+
Party 2
Merlin
Merlin
Magicpotion3
Merlin
Level 66
God Stats
1W - 4L
1,247 SR
Queue Stats
245W - 275L
1,348 Elo+
Party 2
Amaterasu
Amaterasu
Ventus_Fury
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
mild-lees4
Nox
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,200 Elo+
Party 3
Team Averages
Level 51
1,400 SR
1,361 Elo+

VS

Team Averages
Level 65
1,464 SR
1,370 Elo+
Bastet
Bastet
Ancient book595
Bastet
Level 97
God Stats
13W - 16L
1,420 SR
Queue Stats
220W - 240L
1,386 Elo+
Solo
Izanami
Izanami
Fortuneghostx
Izanami
Level 61
God Stats
11W - 4L
1,731 SR
Queue Stats
13W - 10L
1,499 Elo+
Solo
Charon
Charon
Im HellBlaze
Charon
Level 46
God Stats
10W - 12L
1,428 SR
Queue Stats
48W - 75L
1,303 Elo+
Solo
Jormungandr
Jormungandr
Zaorish0
Jormungandr
Level 28
God Stats
3W - 10L
1,243 SR
Queue Stats
18W - 27L
1,325 Elo+
Party 1
Raijin
Raijin
boggzie360
Raijin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
8,811
1,259
6,942
5,972
2,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 2
6,501
929
180
1,644
619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
11
0 / 3 / 1
6,462
923
610
3,046
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Ventus_Fury
Amaterasu
12
0 / 3 / 3
7,253
1,036
3,506
11,714
6,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 4
7,636
1,091
2,132
5,298
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

299

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
6,875
982
2,023
1,850
1,428
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
13
3 / 2 / 5
8,049
1,150
4,744
4,287
1,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon
13
2 / 0 / 5
7,613
1,088
4,573
2,699
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Zaorish0
Jormungandr
12
1 / 2 / 4
7,015
1,002
3,657
5,345
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
boggzie360
Raijin
13
2 / 2 / 3
7,646
1,092
8,899
3,770
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
8
8
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
5
0
1
5.5
W
Izanami
3
2
5
2.75
L
0
1
2
1
W
Charon
2
0
5
4.5
L
Merlin
0
3
1
0.17
L
Amaterasu
Ventus_Fury
Amaterasu
0
3
3
0.5
W
Jormungandr
Zaorish0
Jormungandr
1
2
4
1.5
W
Raijin
boggzie360
Raijin
2
2
3
1.75
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,370
Damage
23,896
27,674
Taken
17,951
13,124
Mitigated
10,257
1,555
Healing
738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,023
507
0
213
1,850
1,428
0
0
1,850
0
6,841
L
6,942
4,886
0
737
5,972
2,552
0
4,088
1,755
0
20,567
W
Izanami
4,744
2,893
0
65
4,287
1,982
0
680
3,607
0
20,732
L
180
125
0
0
1,644
619
0
900
703
0
1,580
W
Charon
4,573
514
0
0
2,699
1,799
0
594
2,105
13,273
0
L
Merlin
610
460
0
60
3,046
1,293
0
1,891
1,115
4,683
0
L
Amaterasu
Ventus_Fury
Amaterasu
3,506
1,159
0
758
11,714
6,204
0
6,801
4,740
0
15,133
W
Jormungandr
Zaorish0
Jormungandr
3,657
1,006
0
275
5,345
3,451
0
548
4,797
10,925
0
W
Raijin
boggzie360
Raijin
8,899
1,623
82
103
3,770
1,597
0
920
2,850
23,878
0
L
2,132
92
0
0
5,298
2,456
0
3,019
2,232
14,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,663
Gold Earned
37,198
112
Minions Killed
124
4
Camps Cleared
5
483,228
Distance Traveled
546,474
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,875
982
9
1
1
88,650
0
L
Cupid
8,811
1,259
39
6
2
124,489
0
W
Izanami
8,049
1,150
44
6
3
101,407
0
L
Mercury
6,501
929
0
0
0
56,946
0
W
Charon
7,613
1,088
12
2
0
134,695
0
L
Merlin
6,462
923
9
1
1
43,423
0
L
Amaterasu
7,253
1,036
33
5
1
132,689
0
W
Jormungandr
7,015
1,002
15
2
0
118,023
0
W
Raijin
7,646
1,092
44
6
1
103,699
0
L
Nox
7,636
1,091
31
4
0
125,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role