Player Matchup

Hun Batz
Hun Batz
HG-Caveman
Hun Batz
Level 109
God Stats
1W - 3L
1,145 SR
Queue Stats
34W - 53L
1,422 Elo+
Party 1
Ix Chel
Ix Chel
Xx_Silent-K_Xx
Ix Chel
Level 129
God Stats
9W - 5L
1,600 SR
Queue Stats
19W - 25L
1,406 Elo+
Party 1
Geb
Geb
anti-social225
Geb
Level 158
God Stats
8W - 3L
1,730 SR
Queue Stats
63W - 57L
1,521 Elo+
Party 1
Bake Kujira
Bake Kujira
itslongballyall
Bake Kujira
Level 152
God Stats
2W - 3L
1,484 SR
Queue Stats
10W - 19L
1,379 Elo+
Solo
Charybdis
Charybdis
thiscompanysucks
Charybdis
Level 63
God Stats
17W - 21L
1,471 SR
Queue Stats
94W - 82L
1,525 Elo+
Party 1
Team Averages
Level 122
1,486 SR
1,451 Elo+

VS

Team Averages
Level 154
1,531 SR
1,487 Elo+
Erlang Shen
Erlang Shen
DEEJHUDG22
Erlang Shen
Level 168
God Stats
0W - 1L
1,522 SR
Queue Stats
54W - 63L
1,513 Elo+
Solo
Ah Puch
Ah Puch
Dontae442
Ah Puch
Level 141
God Stats
2W - 4L
1,439 SR
Queue Stats
274W - 247L
1,501 Elo+
Party 2
Cupid
Cupid
heroicvenom
Cupid
Level 189
God Stats
2W - 2L
1,698 SR
Queue Stats
263W - 239L
1,458 Elo+
Party 2
Artemis
Artemis
lorenzomart-101
Artemis
Level 142
God Stats
2W - 3L
1,493 SR
Queue Stats
108W - 104L
1,458 Elo+
Solo
He Bo
He Bo
vx ENERGY xv
He Bo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HG-Caveman
Hun Batz
14
4 / 2 / 0
7,820
559
2,846
9,764
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 4
7,553
540
8,437
7,437
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 8
7,615
544
5,252
10,218
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bake Kujira
itslongballyall
Bake Kujira
10
0 / 5 / 0
6,762
483
7,159
11,810
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
15
3 / 0 / 0
8,352
597
7,584
10,296
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DEEJHUDG22
Erlang Shen
11
1 / 1 / 0
7,033
502
4,805
11,629
8,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Dontae442
Ah Puch
13
1 / 3 / 2
7,955
568
5,031
8,005
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 2 / 0
7,369
526
5,336
8,476
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 2
8,901
636
7,786
9,893
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 4 / 1
7,700
550
6,358
13,520
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
9
9
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DEEJHUDG22
Erlang Shen
1
1
0
1
L
Ah Puch
Dontae442
Ah Puch
1
3
2
0.67
W
Hun Batz
HG-Caveman
Hun Batz
4
2
0
2
W
3
2
4
2.5
W
0
0
8
4
L
0
2
0
0
W
Bake Kujira
itslongballyall
Bake Kujira
0
5
0
0
L
2
0
2
3
W
Charybdis
3
0
0
3
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
29,316
49,525
Taken
51,523
31,052
Mitigated
22,398
15,274
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DEEJHUDG22
Erlang Shen
4,805
1,701
0
4,021
11,629
8,450
351
3,715
7,824
0
23,722
L
Ah Puch
Dontae442
Ah Puch
5,031
273
0
2,328
8,005
3,033
460
4,922
3,083
65,277
0
W
Hun Batz
HG-Caveman
Hun Batz
2,846
330
0
746
9,764
4,064
0
2,787
6,977
0
57,764
W
8,437
1,119
401
1,605
7,437
3,261
0
3,641
3,796
44,413
0
W
5,252
986
0
2,990
10,218
7,624
0
2,408
7,810
24,030
0
L
5,336
3,406
28
2,927
8,476
2,693
823
936
7,540
0
53,894
W
Bake Kujira
itslongballyall
Bake Kujira
7,159
3,071
0
2,549
11,810
11,803
288
1,458
10,352
42,423
39
L
7,786
4,208
0
4,121
9,893
3,708
445
5,364
3,823
0
66,584
W
Charybdis
7,584
4,613
0
6,983
10,296
4,300
595
1,095
9,201
0
82,057
L
6,358
271
0
5,114
13,520
4,514
0
4,990
8,444
58,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,102
Gold Earned
38,958
396
Minions Killed
440
0
Camps Cleared
0
1,384,219
Distance Traveled
1,351,026
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,033
502
20
1
0
304,718
5
L
Ah Puch
7,955
568
127
9
0
261,791
0
W
Hun Batz
7,820
559
90
6
0
313,338
0
W
Ix Chel
7,553
540
88
6
0
282,629
3
W
Geb
7,615
544
27
2
0
269,815
0
L
Cupid
7,369
526
107
8
0
261,174
0
W
Bake Kujira
6,762
483
59
4
0
270,652
0
L
Artemis
8,901
636
112
8
0
246,853
6
W
Charybdis
8,352
597
132
9
0
247,785
5
L
He Bo
7,700
550
74
5
0
276,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role