Player Matchup

Eset
Eset
Bigfoothowl1
Eset
Level 155
God Stats
8W - 8L
1,511 SR
Queue Stats
518W - 503L
1,422 Elo+
Solo
Loki
Loki
DCoink
Loki
Level 90
God Stats
5W - 11L
1,339 SR
Queue Stats
15W - 30L
1,305 Elo+
Party 2
Vulcan
Vulcan
I Am GOD8953
Vulcan
Level 125
God Stats
4W - 6L
1,385 SR
Queue Stats
212W - 217L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Johnny555455
Danzaburou
Level 105
God Stats
7W - 10L
1,462 SR
Queue Stats
59W - 48L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
sageyung
Cthulhu
Level 60
God Stats
1W - 2L
1,200 SR
Queue Stats
17W - 28L
1,321 Elo+
Party 2
Team Averages
Level 107
1,379 SR
1,399 Elo+

VS

Team Averages
Level 114
1,488 SR
1,452 Elo+
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
T1_Dodo
Zhong Kui
Level 109
God Stats
75W - 44L
1,567 SR
Queue Stats
706W - 763L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
soifonkey
Amaterasu
Level 86
God Stats
192W - 156L
1,539 SR
Queue Stats
346W - 361L
1,371 Elo+
Solo
Jing Wei
Jing Wei
symisfits
Jing Wei
Level 126
God Stats
2W - 5L
1,335 SR
Queue Stats
534W - 546L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,217
587
7,817
5,931
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
DCoink
Loki
12
1 / 2 / 1
6,961
497
3,450
12,514
3,961
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
14
2 / 1 / 1
8,503
607
13,432
4,657
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Johnny555455
Danzaburou
14
4 / 1 / 1
9,168
655
10,568
9,661
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
sageyung
Cthulhu
11
1 / 1 / 4
7,463
533
4,295
11,599
7,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 2 / 1
7,193
514
5,517
8,924
6,716
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
 
Lancelot
11
2 / 0 / 1
6,660
476
4,215
11,687
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
T1_Dodo
Zhong Kui
13
1 / 2 / 2
7,357
526
5,749
12,801
9,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
soifonkey
Amaterasu
11
1 / 3 / 0
6,721
480
1,618
15,970
8,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
symisfits
Jing Wei
11
0 / 2 / 3
6,529
466
4,331
8,149
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
7
7
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
1
1.75
L
Lancelot
 
Lancelot
2
0
1
2.5
W
1
2
2
1
W
Loki
DCoink
Loki
1
2
1
0.75
W
Vulcan
2
1
1
2.5
W
Danzaburou
Johnny555455
Danzaburou
4
1
1
4.5
L
Zhong Kui
T1_Dodo
Zhong Kui
1
2
2
1
W
Cthulhu
sageyung
Cthulhu
1
1
4
3
L
Amaterasu
soifonkey
Amaterasu
1
3
0
0.33
L
Jing Wei
symisfits
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,562
Damage
21,430
44,362
Taken
57,531
20,605
Mitigated
32,334
19,498
Healing
20,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,517
593
0
2,104
8,924
6,716
0
2,451
6,409
28,842
0
L
Lancelot
 
Lancelot
4,215
1,381
0
3,427
11,687
4,732
0
3,327
8,174
0
52,629
W
7,817
110
82
1,673
5,931
2,396
0
3,415
2,516
52,193
0
W
Loki
DCoink
Loki
3,450
1,063
79
6,277
12,514
3,961
174
1,754
10,760
0
45,905
W
Vulcan
13,432
7,365
0
1,671
4,657
2,075
122
1,431
3,226
63,103
0
W
Danzaburou
Johnny555455
Danzaburou
10,568
5,380
0
4,753
9,661
4,251
2,405
2,540
7,121
0
68,819
L
Zhong Kui
T1_Dodo
Zhong Kui
5,749
734
0
6,353
12,801
9,324
46
5,929
6,246
55,712
0
W
Cthulhu
sageyung
Cthulhu
4,295
284
1,352
3,611
11,599
7,922
460
2,126
9,473
24,387
0
L
Amaterasu
soifonkey
Amaterasu
1,618
289
0
6,079
15,970
8,874
192
10,994
4,534
0
41,226
L
Jing Wei
symisfits
Jing Wei
4,331
3,347
0
2,340
8,149
2,688
0
1,483
6,624
0
42,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
34,460
413
Minions Killed
343
0
Camps Cleared
0
1,438,051
Distance Traveled
1,413,280
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,193
514
39
3
0
269,308
6
L
Lancelot
6,660
476
70
5
0
359,862
0
W
Eset
8,217
587
108
8
0
260,003
3
W
Loki
6,961
497
60
4
0
316,878
3
W
Vulcan
8,503
607
99
7
0
279,096
3
W
Danzaburou
9,168
655
117
8
0
273,200
0
L
Zhong Kui
7,357
526
92
7
0
252,340
0
W
Cthulhu
7,463
533
29
2
0
308,874
0
L
Amaterasu
6,721
480
69
5
0
244,235
0
L
Jing Wei
6,529
466
73
5
0
287,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role