Player Matchup

Nu Wa
Nu Wa
BLADEWOLF242
Nu Wa
Level 42
God Stats
2W - 1L
1,763 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 4
Mercury
Mercury
IvanSpartan02
Mercury
Level 36
God Stats
2W - 2L
1,443 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 4
King Arthur
King Arthur
XPOWER30
King Arthur
Level 48
God Stats
1W - 2L
1,706 SR
Queue Stats
57W - 58L
1,438 Elo+
Solo
Ymir
Ymir
Zesty Clouds
Ymir
Level 54
God Stats
1W - 2L
1,519 SR
Queue Stats
33W - 44L
1,376 Elo+
Party 1
Chernobog
Chernobog
Zesty Longhorn
Chernobog
Level 18
God Stats
28W - 30L
1,481 SR
Queue Stats
28W - 30L
1,398 Elo+
Party 1
Team Averages
Level 40
1,582 SR
1,394 Elo+

VS

Team Averages
Level 56
1,540 SR
1,404 Elo+
Ravana
Ravana
ASoggyZekrom
Ravana
Level 115
God Stats
4W - 4L
1,414 SR
Queue Stats
219W - 188L
1,458 Elo+
Party 3
Medusa
Medusa
HoveringAnt7082
Medusa
Level 61
God Stats
5W - 3L
1,605 SR
Queue Stats
35W - 48L
1,379 Elo+
Party 2
Ra
Ra
Zenze Atlas
Ra
Level 28
God Stats
9W - 2L
1,616 SR
Queue Stats
20W - 25L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
Zenze Zeyrox
Gilgamesh
Level 61
God Stats
3W - 1L
1,566 SR
Queue Stats
43W - 55L
1,383 Elo+
Party 2
Anubis
Anubis
babynomoney2
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,416
494
9,610
8,189
2,491
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
11
1 / 7 / 0
6,658
444
7,098
13,196
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
XPOWER30
King Arthur
12
4 / 8 / 0
7,635
509
6,059
17,661
11,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 1
7,261
484
3,131
13,080
10,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Zesty Longhorn
Chernobog
11
0 / 4 / 2
6,378
425
5,668
10,222
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
3 / 0 / 3
7,308
487
9,224
10,391
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 3
7,588
506
11,034
7,549
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 3
8,389
559
5,505
10,456
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Zenze Zeyrox
Gilgamesh
15
4 / 1 / 1
8,344
556
2,389
11,363
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
10 / 5 / 0
10,170
678
15,314
12,980
5,928
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
21
21
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
0
3
4.5
L
1
2
3
1.25
W
2
0
3
3.5
L
Mercury
1
7
0
0.14
L
King Arthur
XPOWER30
King Arthur
4
8
0
0.5
W
2
1
3
3.5
W
Gilgamesh
Zenze Zeyrox
Gilgamesh
4
1
1
4.5
L
0
0
1
0.5
L
Chernobog
Zesty Longhorn
Chernobog
0
4
2
0.25
W
Anubis
10
5
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,566
Damage
43,466
62,348
Taken
52,739
31,912
Mitigated
21,438
10,227
Healing
20,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,224
1,574
0
3,564
10,391
4,510
0
1,727
8,664
0
32,722
L
9,610
3,400
0
1,250
8,189
2,491
282
4,514
3,548
44,264
0
W
11,034
3,760
0
3,194
7,549
2,768
118
1,997
5,552
0
70,490
L
Mercury
7,098
2,827
0
290
13,196
3,924
921
4,596
8,536
0
47,996
L
King Arthur
XPOWER30
King Arthur
6,059
821
0
1,718
17,661
11,604
0
10,750
6,911
257
41,912
W
5,505
440
606
4,547
10,456
3,095
901
5,911
4,545
62,955
0
W
Gilgamesh
Zenze Zeyrox
Gilgamesh
2,389
612
0
2,280
11,363
5,137
0
1,613
9,750
0
79,731
L
3,131
402
0
4,234
13,080
10,693
0
768
12,312
31,553
0
L
Chernobog
Zesty Longhorn
Chernobog
5,668
2,664
0
2,735
10,222
3,200
0
0
10,222
0
42,385
W
Anubis
15,314
1,823
0
6,436
12,980
5,928
2,202
1,642
11,338
77,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
41,799
293
Minions Killed
477
0
Camps Cleared
0
1,436,848
Distance Traveled
1,431,350
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,308
487
39
3
0
289,168
0
L
Nu Wa
7,416
494
58
4
0
264,525
0
W
Medusa
7,588
506
121
8
0
272,911
1
L
Mercury
6,658
444
71
5
0
324,499
0
L
King Arthur
7,635
509
45
3
0
283,403
3
W
Ra
8,389
559
106
7
0
323,692
0
W
Gilgamesh
8,344
556
104
7
0
320,278
0
L
Ymir
7,261
484
35
2
0
307,433
0
L
Chernobog
6,378
425
84
6
0
256,988
0
W
Anubis
10,170
678
107
7
0
225,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role