Player Matchup

Eset
Eset
Jugnaut
Eset
Level 80
God Stats
3W - 0L
1,858 SR
Queue Stats
68W - 57L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
X932Phoenix
Gilgamesh
Level 56
God Stats
3W - 2L
1,268 SR
Queue Stats
40W - 42L
1,393 Elo+
Party 2
Nemesis
Nemesis
car22ag
Nemesis
Level 83
God Stats
6W - 6L
1,477 SR
Queue Stats
59W - 57L
1,449 Elo+
Party 2
Team Averages
Level 73
1,534 SR
1,438 Elo+

VS

Team Averages
Level 90
1,393 SR
1,437 Elo+
Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Devridge
Anubis
Level 86
God Stats
0W - 2L
1,384 SR
Queue Stats
29W - 36L
1,436 Elo+
Party 1
Ymir
Ymir
XlxSHINIGAMIxlX
Ymir
Level 62
God Stats
0W - 2L
1,295 SR
Queue Stats
35W - 35L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Jugnaut
Eset
15
6 / 1 / 6
11,570
826
11,987
8,042
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
X932Phoenix
Gilgamesh
14
5 / 3 / 8
11,693
835
11,609
15,061
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
car22ag
Nemesis
13
3 / 5 / 7
11,003
786
12,589
14,099
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 6 / 5
10,417
744
10,467
15,177
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Devridge
Anubis
14
4 / 5 / 4
10,623
759
13,175
11,847
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 7
10,212
729
6,760
13,870
18,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
14
Kills
9
9
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
5
0.92
L
Anubis
Devridge
Anubis
4
5
4
1.2
W
Eset
Jugnaut
Eset
6
1
6
9
W
Gilgamesh
X932Phoenix
Gilgamesh
5
3
8
3
L
2
3
7
1.83
W
Nemesis
car22ag
Nemesis
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
30,402
37,202
Taken
40,894
17,509
Mitigated
28,828
6,097
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,467
1,668
0
2,912
15,177
5,207
0
5,010
9,870
0
25,636
L
Anubis
Devridge
Anubis
13,175
60
0
2,863
11,847
4,969
0
2,823
8,723
56,641
0
W
Eset
Jugnaut
Eset
11,987
535
232
1,429
8,042
2,774
1,056
4,129
3,913
46,065
0
W
Gilgamesh
X932Phoenix
Gilgamesh
11,609
2,491
0
3,028
15,061
9,906
321
9,211
5,850
0
30,409
L
6,760
1,322
0
5
13,870
18,652
0
4,471
8,800
17,680
0
W
Nemesis
car22ag
Nemesis
12,589
4,398
0
1,408
14,099
4,829
0
6,990
7,109
0
44,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
31,252
145
Minions Killed
121
0
Camps Cleared
0
795,715
Distance Traveled
681,505
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,417
744
25
2
0
219,514
1
L
Anubis
10,623
759
79
6
0
222,916
0
W
Eset
11,570
826
57
4
0
261,537
4
W
Gilgamesh
11,693
835
38
3
0
249,234
0
L
Ymir
10,212
729
17
1
0
239,075
3
W
Nemesis
11,003
786
50
4
0
284,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role