Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlmaScarlet
Nu Wa
Level 76
God Stats
18W - 18L
1,602 SR
Queue Stats
168W - 169L
1,515 Elo+
Solo
Hou Yi
Hou Yi
DireLion
Hou Yi
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
61W - 54L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
Explosive Beats
Kumbhakarna
Level 158
God Stats
30W - 39L
1,500 SR
Queue Stats
455W - 468L
1,501 Elo+
Solo
Anubis
Anubis
KrAzy805
Anubis
Level 45
God Stats
8W - 11L
1,493 SR
Queue Stats
47W - 72L
1,463 Elo+
Solo
Team Averages
Level 110
1,519 SR
1,497 Elo+

VS

Team Averages
Level 104
1,604 SR
1,586 Elo+
Merlin
Merlin
 
Merlin
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FIorest
Tyr
Level 143
God Stats
20W - 2L
1,761 SR
Queue Stats
285W - 101L
1,685 Elo+
Party 1
Nu Wa
Nu Wa
ReallyBigBubba
Nu Wa
Level 117
God Stats
19W - 7L
1,698 SR
Queue Stats
174W - 185L
1,498 Elo+
Solo
Da Ji
Da Ji
beelzubul
Da Ji
Level 124
God Stats
11W - 9L
1,560 SR
Queue Stats
388W - 237L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 4 / 3
8,708
1,244
10,609
10,522
3,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
1 / 3 / 6
8,519
1,217
10,929
8,611
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
DireLion
Hou Yi
13
3 / 3 / 2
8,335
1,191
9,135
10,722
4,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
Explosive Beats
Kumbhakarna
12
0 / 6 / 6
7,175
1,025
5,166
15,766
11,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
KrAzy805
Anubis
12
0 / 2 / 2
6,713
959
1,634
2,906
1,326
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

252

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 0 / 5
10,039
1,434
10,829
7,133
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
 
Artemis
14
2 / 2 / 11
8,178
1,168
7,642
7,407
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
14
2 / 3 / 12
8,430
1,204
9,158
10,199
8,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 7
8,997
1,285
8,544
6,930
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
beelzubul
Da Ji
13
3 / 1 / 9
8,346
1,192
9,336
7,759
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
9
Kills
18
18
Deaths
9
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
3
1.63
W
Merlin
 
Merlin
7
0
5
9.5
W
Artemis
 
Artemis
2
2
11
3.75
L
1
3
6
1.33
L
Hou Yi
DireLion
Hou Yi
3
3
2
1.33
L
Kumbhakarna
Explosive Beats
Kumbhakarna
0
6
6
0.5
W
Tyr
2
3
12
2.67
L
Anubis
KrAzy805
Anubis
0
2
2
0.5
W
4
3
7
2.5
W
Da Ji
beelzubul
Da Ji
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,473
Damage
45,509
48,527
Taken
39,428
24,014
Mitigated
20,521
1,546
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,609
2,591
0
637
10,522
3,910
0
3,364
7,090
0
19,858
W
Merlin
 
Merlin
10,829
582
0
395
7,133
2,659
0
3,775
3,358
34,014
0
W
Artemis
 
Artemis
7,642
3,428
0
1,132
7,407
2,907
0
2,566
4,841
0
17,744
L
10,929
3,669
0
0
8,611
3,214
0
2,975
5,426
37,750
0
L
Hou Yi
DireLion
Hou Yi
9,135
4,290
0
739
10,722
4,128
0
4,349
6,311
0
25,189
L
Kumbhakarna
Explosive Beats
Kumbhakarna
5,166
269
0
0
15,766
11,436
0
6,619
8,979
8,229
0
W
Tyr
9,158
938
0
328
10,199
8,885
0
5,972
4,227
0
16,882
L
Anubis
KrAzy805
Anubis
1,634
217
0
170
2,906
1,326
0
1,512
1,348
5,999
0
W
8,544
1,936
0
173
6,930
2,050
0
1,918
5,012
24,746
0
W
Da Ji
beelzubul
Da Ji
9,336
2,279
0
1,048
7,759
4,020
0
3,498
4,261
0
15,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
43,990
120
Minions Killed
148
4
Camps Cleared
8
634,018
Distance Traveled
700,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,708
1,244
10
1
1
168,171
0
W
Merlin
10,039
1,434
65
9
2
146,418
0
W
Artemis
8,178
1,168
15
2
2
132,207
0
L
Nu Wa
8,519
1,217
59
8
0
127,549
0
L
Hou Yi
8,335
1,191
41
6
2
148,621
0
L
Kumbhakarna
7,175
1,025
4
1
0
143,017
0
W
Tyr
8,430
1,204
13
2
2
147,879
0
L
Anubis
6,713
959
6
1
1
46,660
0
W
Nu Wa
8,997
1,285
45
6
2
125,954
0
W
Da Ji
8,346
1,192
10
1
0
147,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role