Player Matchup

Chang'e
Chang'e
DrTheCandyman
Chang'e
Level 177
God Stats
1W - 0L
1,514 SR
Queue Stats
19W - 21L
1,465 Elo+
Party 3
Rama
Rama
MrxClean
Rama
Level 115
God Stats
2W - 0L
1,488 SR
Queue Stats
61W - 48L
1,482 Elo+
Party 2
Fafnir
Fafnir
Phillerd12
Fafnir
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,517 Elo+
Party 2
Anhur
Anhur
Scoürge
Anhur
Level 88
God Stats
2W - 0L
1,730 SR
Queue Stats
52W - 67L
1,439 Elo+
Solo
Medusa
Medusa
WelcomeMatt5360
Medusa
Level 145
God Stats
3W - 0L
1,910 SR
Queue Stats
9W - 7L
1,521 Elo+
Party 3
Team Averages
Level 115
1,628 SR
1,485 Elo+

VS

Team Averages
Level 125
1,399 SR
1,479 Elo+
Baba Yaga
Baba Yaga
GX_Catalysis
Baba Yaga
Level 138
God Stats
0W - 2L
1,297 SR
Queue Stats
73W - 76L
1,494 Elo+
Party 1
Merlin
Merlin
Luango01
Merlin
Level 109
God Stats
0W - 2L
1,294 SR
Queue Stats
50W - 53L
1,448 Elo+
Solo
Thor
Thor
borregitow
Thor
Level 154
God Stats
2W - 5L
1,285 SR
Queue Stats
98W - 97L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
chicotheman13
Cthulhu
Level 158
God Stats
2W - 2L
1,612 SR
Queue Stats
255W - 273L
1,460 Elo+
Party 1
Ra
Ra
ivanchopper
Ra
Level 68
God Stats
1W - 2L
1,505 SR
Queue Stats
57W - 55L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
5 / 2 / 10
9,324
932
10,146
9,885
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
15
3 / 1 / 8
8,791
879
6,819
9,864
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Phillerd12
Fafnir
16
2 / 2 / 6
9,782
978
6,602
12,875
14,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Scoürge
Anhur
16
7 / 3 / 6
9,692
969
9,678
10,718
3,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 2 / 10
9,247
925
10,267
10,016
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GX_Catalysis
Baba Yaga
15
3 / 3 / 2
8,682
868
7,946
8,535
3,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Luango01
Merlin
14
1 / 3 / 2
7,568
757
9,032
7,583
2,918
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 1
8,129
813
8,185
10,438
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
13
1 / 5 / 4
7,665
767
14,772
15,494
13,916
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 3
7,319
732
5,259
7,332
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
21
Kills
9
10
Deaths
21
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
2
10
5
L
Baba Yaga
GX_Catalysis
Baba Yaga
3
3
2
1.33
L
Merlin
Luango01
Merlin
1
3
2
0.67
W
Rama
3
1
8
7
W
Fafnir
Phillerd12
Fafnir
2
2
6
2.5
W
Anhur
Scoürge
Anhur
7
3
6
3.33
W
4
2
10
4.5
L
4
6
1
0.75
L
Cthulhu
1
5
4
0.6
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,512
Damage
45,194
53,358
Taken
49,382
30,419
Mitigated
26,708
21,554
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
10,146
380
4,985
4,134
9,885
3,736
325
6,017
3,868
17,069
0
L
Baba Yaga
GX_Catalysis
Baba Yaga
7,946
769
937
2,226
8,535
3,522
0
3,644
4,891
15,129
0
L
Merlin
Luango01
Merlin
9,032
168
432
128
7,583
2,918
0
1,545
6,038
17,852
0
W
Rama
6,819
5,889
997
3,154
9,864
3,999
1,747
5,622
4,158
0
13,705
W
Fafnir
Phillerd12
Fafnir
6,602
2,319
2,013
3,315
12,875
14,667
497
7,634
5,241
12,941
0
W
Anhur
Scoürge
Anhur
9,678
5,426
433
1,810
10,718
3,845
2,478
7,488
3,079
0
22,003
W
10,267
2,959
397
316
10,016
4,172
1,186
8,179
1,751
0
28,725
L
8,185
216
651
458
10,438
3,635
0
2,625
7,813
0
15,440
L
Cthulhu
14,772
582
1,413
1,244
15,494
13,916
0
5,339
10,155
17,840
1,748
L
5,259
233
1,645
729
7,332
2,717
0
3,595
3,737
14,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
39,363
120
Minions Killed
93
0
Camps Cleared
0
983,724
Distance Traveled
917,042
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,324
932
25
3
0
196,342
3
L
Baba Yaga
8,682
868
19
2
0
202,672
0
L
Merlin
7,568
757
19
2
0
179,466
0
W
Rama
8,791
879
31
3
0
207,885
0
W
Fafnir
9,782
978
15
2
0
175,594
0
W
Anhur
9,692
969
22
2
0
201,380
0
W
Medusa
9,247
925
27
3
0
202,523
0
L
Thor
8,129
813
10
1
0
161,549
0
L
Cthulhu
7,665
767
23
2
0
188,716
0
L
Ra
7,319
732
22
2
0
184,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role