Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GoombaKing999
Hercules
Level 46
God Stats
1W - 1L
1,837 SR
Queue Stats
8W - 16L
1,355 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jonnnayyy07
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 100L
1,383 Elo+
Solo
Ix Chel
Ix Chel
RadioactivSponge
Ix Chel
Level 156
God Stats
0W - 2L
1,264 SR
Queue Stats
49W - 66L
1,401 Elo+
Party 1
Serqet
Serqet
TheDarkSoul505
Serqet
Level 157
God Stats
0W - 4L
1,208 SR
Queue Stats
62W - 73L
1,425 Elo+
Party 1
Team Averages
Level 128
1,462 SR
1,413 Elo+

VS

Team Averages
Level 105
1,445 SR
1,390 Elo+
Ne Zha
Ne Zha
BaumBoys
Ne Zha
Level 129
God Stats
8W - 4L
1,609 SR
Queue Stats
56W - 88L
1,388 Elo+
Party 2
Sobek
Sobek
Schaust123
Sobek
Level 140
God Stats
1W - 2L
1,400 SR
Queue Stats
78W - 125L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
TiCkLeThEtWiNe9
Kukulkan
Level 84
God Stats
7W - 8L
1,643 SR
Queue Stats
82W - 124L
1,427 Elo+
Party 2
Nike
Nike
Valithem
Nike
Level 106
God Stats
2W - 11L
1,157 SR
Queue Stats
72W - 101L
1,431 Elo+
Party 2
Artemis
Artemis
lalok06
Artemis
Level 68
God Stats
1W - 2L
1,418 SR
Queue Stats
4W - 7L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 1 / 0
6,026
861
1,225
3,299
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
GoombaKing999
Hercules
11
1 / 2 / 0
5,852
836
5,232
8,442
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ah Muzen Cab
Jonnnayyy07
Ah Muzen Cab
12
0 / 1 / 0
6,188
884
2,674
4,981
1,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
5,841
834
3,315
7,026
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 0
6,191
884
3,594
6,525
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BaumBoys
Ne Zha
11
0 / 1 / 4
6,211
887
6,555
4,577
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
12
3 / 2 / 2
7,019
1,003
3,648
10,177
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
13
1 / 0 / 4
7,043
1,006
5,390
2,354
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
12
2 / 0 / 1
6,710
959
6,611
5,930
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
lalok06
Artemis
12
0 / 0 / 0
6,343
906
2,241
3,152
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
6
6
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
0
1
W
Ne Zha
BaumBoys
Ne Zha
0
1
4
2
L
Hercules
GoombaKing999
Hercules
1
2
0
0.5
L
Ah Muzen Cab
Jonnnayyy07
Ah Muzen Cab
0
1
0
0
L
0
2
0
0
W
Sobek
3
2
2
2
L
1
0
0
1
W
Kukulkan
1
0
4
3
W
Nike
2
0
1
2.5
W
Artemis
lalok06
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,040
Damage
24,445
30,273
Taken
26,190
15,510
Mitigated
18,037
8,199
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,225
26
0
968
3,299
2,097
0
792
2,507
6,584
0
W
Ne Zha
BaumBoys
Ne Zha
6,555
558
0
524
4,577
2,087
49
1,036
3,458
0
17,143
L
Hercules
GoombaKing999
Hercules
5,232
1,148
0
2,572
8,442
5,068
0
3,338
5,104
0
8,989
L
Ah Muzen Cab
Jonnnayyy07
Ah Muzen Cab
2,674
489
0
880
4,981
1,944
0
589
4,392
0
20,239
L
3,315
501
1,136
1,920
7,026
3,110
0
2,558
4,468
14,265
0
W
Sobek
3,648
247
0
1,776
10,177
9,440
0
1,776
7,932
7,202
365
L
3,594
653
0
723
6,525
3,291
0
1,396
5,129
0
13,139
W
Kukulkan
5,390
441
0
500
2,354
989
121
100
2,254
25,955
0
W
Nike
6,611
266
272
752
5,930
4,362
0
1,212
4,208
0
19,135
W
Artemis
lalok06
Artemis
2,241
862
0
0
3,152
1,159
1,338
416
2,539
0
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
33,326
106
Minions Killed
167
0
Camps Cleared
0
735,359
Distance Traveled
845,054
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,026
861
5
1
0
113,570
1
W
Ne Zha
6,211
887
20
3
0
187,009
0
L
Hercules
5,852
836
14
2
0
146,677
0
L
Ah Muzen Cab
6,188
884
44
6
0
144,191
0
L
Ix Chel
5,841
834
19
3
0
146,255
0
W
Sobek
7,019
1,003
6
1
0
166,425
0
L
Serqet
6,191
884
24
3
0
184,666
0
W
Kukulkan
7,043
1,006
67
10
0
163,794
2
W
Nike
6,710
959
38
5
0
197,260
0
W
Artemis
6,343
906
36
5
0
130,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role