Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
K1LLING4FUN
Danzaburou
Level 227
God Stats
5W - 10L
1,340 SR
Queue Stats
539W - 506L
1,576 Elo+
Solo
Jing Wei
Jing Wei
Kinglyanteater7
Jing Wei
Level 141
God Stats
1W - 3L
1,389 SR
Queue Stats
152W - 142L
1,565 Elo+
Party 2
Jormungandr
Jormungandr
Stinjamin
Jormungandr
Level 213
God Stats
2W - 5L
1,474 SR
Queue Stats
174W - 188L
1,631 Elo+
Party 2
Geb
Geb
Zoots1
Geb
Level 156
God Stats
6W - 11L
1,404 SR
Queue Stats
854W - 869L
1,539 Elo+
Solo
Team Averages
Level 177
1,421 SR
1,562 Elo+

VS

Team Averages
Level 145
1,548 SR
1,514 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HotMoistEwok
Achilles
Level 129
God Stats
3W - 2L
1,524 SR
Queue Stats
348W - 344L
1,544 Elo+
Party 1
Skadi
Skadi
Mist3r
Skadi
Level 152
God Stats
2W - 1L
1,536 SR
Queue Stats
289W - 290L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
yaaboiiii
Kumbhakarna
Level 157
God Stats
10W - 4L
1,680 SR
Queue Stats
938W - 958L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 1 / 1
5,253
876
3,354
5,737
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
K1LLING4FUN
Danzaburou
11
1 / 3 / 1
6,486
1,081
4,543
6,515
2,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
10
0 / 3 / 2
5,558
926
2,062
5,456
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Stinjamin
Jormungandr
9
1 / 2 / 1
5,672
945
5,245
5,679
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
Zoots1
Geb
11
0 / 2 / 2
6,166
1,028
9,798
7,038
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 0 / 8
6,946
1,158
6,559
5,354
2,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
 
Scylla
12
1 / 1 / 6
6,578
1,096
7,990
4,590
1,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
HotMoistEwok
Achilles
12
5 / 1 / 5
6,879
1,147
7,950
7,864
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Mist3r
Skadi
13
3 / 0 / 5
6,895
1,149
3,866
5,181
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
yaaboiiii
Kumbhakarna
10
0 / 1 / 5
6,198
1,033
2,694
9,449
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
2
Kills
11
11
Deaths
3
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
Medusa
 
Medusa
2
0
8
6
W
Scylla
 
Scylla
1
1
6
4
W
Achilles
HotMoistEwok
Achilles
5
1
5
7.5
L
Danzaburou
K1LLING4FUN
Danzaburou
1
3
1
0.5
L
Jing Wei
0
3
2
0.33
W
Skadi
Mist3r
Skadi
3
0
5
5.5
L
Jormungandr
Stinjamin
Jormungandr
1
2
1
0.75
L
Geb
Zoots1
Geb
0
2
2
0.5
W
Kumbhakarna
yaaboiiii
Kumbhakarna
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
29,059
30,425
Taken
32,438
20,406
Mitigated
23,666
8,597
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,354
632
242
631
5,737
4,656
0
1,980
3,680
0
4,324
W
Medusa
 
Medusa
6,559
2,976
1,080
1,690
5,354
2,368
878
2,627
2,523
0
15,128
W
Scylla
 
Scylla
7,990
579
922
154
4,590
1,812
171
2,065
2,407
19,404
0
W
Achilles
HotMoistEwok
Achilles
7,950
178
1,259
2,531
7,864
9,102
0
3,168
4,332
3,639
8,566
L
Danzaburou
K1LLING4FUN
Danzaburou
4,543
1,391
216
1,252
6,515
2,898
0
3,390
2,959
0
15,243
L
Jing Wei
2,062
1,559
1,248
419
5,456
1,987
0
2,164
3,132
0
6,672
W
Skadi
Mist3r
Skadi
3,866
1,404
756
1,088
5,181
2,439
855
2,851
2,085
0
9,451
L
Jormungandr
Stinjamin
Jormungandr
5,245
661
1,151
1,146
5,679
4,801
0
2,056
3,407
8,203
0
L
Geb
Zoots1
Geb
9,798
84
493
1,799
7,038
6,064
0
3,662
3,211
17,896
0
W
Kumbhakarna
yaaboiiii
Kumbhakarna
2,694
109
714
2,727
9,449
7,945
0
3,484
5,608
3,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
33,496
69
Minions Killed
82
0
Camps Cleared
0
612,210
Distance Traveled
659,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,253
876
1
0
0
104,222
0
W
Medusa
6,946
1,158
24
4
0
131,447
0
W
Scylla
6,578
1,096
21
4
0
131,209
0
W
Achilles
6,879
1,147
9
2
0
141,580
0
L
Danzaburou
6,486
1,081
24
4
0
109,542
0
L
Jing Wei
5,558
926
15
3
0
132,355
0
W
Skadi
6,895
1,149
27
5
0
119,024
0
L
Jormungandr
5,672
945
13
2
0
129,880
0
L
Geb
6,166
1,028
16
3
0
136,211
0
W
Kumbhakarna
6,198
1,033
1
0
0
136,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role