Player Matchup

Pele
Pele
 
Pele
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CridoDynor
Nu Wa
Level 109
God Stats
3W - 4L
1,501 SR
Queue Stats
149W - 136L
1,467 Elo+
Solo
Thanatos
Thanatos
Dmncc
Thanatos
Level 157
God Stats
6W - 1L
1,639 SR
Queue Stats
86W - 83L
1,524 Elo+
Party 3
Chiron
Chiron
Mintybird
Chiron
Level 133
God Stats
0W - 1L
1,648 SR
Queue Stats
8W - 10L
1,412 Elo+
Party 3
Ymir
Ymir
XxAngelicxX
Ymir
Level 158
God Stats
1W - 7L
1,422 SR
Queue Stats
73W - 96L
1,394 Elo+
Party 2
Team Averages
Level 131
1,542 SR
1,460 Elo+

VS

Team Averages
Level 87
1,460 SR
1,199 Elo+
King Arthur
King Arthur
Aceboogie786
King Arthur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 135L
1,457 Elo+
Solo
Ravana
Ravana
Slaughterson
Ravana
Level 159
God Stats
24W - 24L
1,524 SR
Queue Stats
794W - 823L
1,463 Elo+
Solo
Kukulkan
Kukulkan
ThyJew22
Kukulkan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
963 Elo+
Party 1
Izanami
Izanami
anicebirdie
Izanami
Level 16
God Stats
1W - 2L
1,277 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 1
Sobek
Sobek
br1ola
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
963 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
4
0 / 2 / 0
3,855
386
0
3,717
996
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
10
0 / 2 / 0
5,565
557
2,043
3,338
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Dmncc
Thanatos
10
2 / 1 / 0
5,626
563
4,972
9,747
8,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Mintybird
Chiron
10
1 / 1 / 0
5,615
562
1,857
5,921
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 3 / 0
3,966
397
627
4,795
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aceboogie786
King Arthur
10
1 / 2 / 0
5,847
585
5,818
9,946
8,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
11
2 / 0 / 2
5,972
597
2,504
3,804
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
ThyJew22
Kukulkan
10
2 / 0 / 0
5,620
562
1,345
2,688
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
anicebirdie
Izanami
8
2 / 0 / 1
5,186
519
2,257
2,780
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
br1ola
Sobek
7
0 / 1 / 3
5,061
506
1,414
4,141
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
7
9
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
W
King Arthur
Aceboogie786
King Arthur
1
2
0
0.5
L
Nu Wa
0
2
0
0
L
Thanatos
Dmncc
Thanatos
2
1
0
2
L
Chiron
Mintybird
Chiron
1
1
0
1
W
Ravana
2
0
2
3
W
Kukulkan
ThyJew22
Kukulkan
2
0
0
2
L
0
3
0
0
W
Izanami
anicebirdie
Izanami
2
0
1
2.5
W
Sobek
br1ola
Sobek
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,499
Damage
13,338
27,518
Taken
23,359
16,151
Mitigated
14,999
9,707
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
0
0
0
408
3,717
996
0
169
3,548
0
9,596
W
King Arthur
Aceboogie786
King Arthur
5,818
897
0
1,159
9,946
8,066
189
325
9,545
0
38,119
L
Nu Wa
2,043
133
0
35
3,338
993
0
913
2,425
36,033
0
L
Thanatos
Dmncc
Thanatos
4,972
1,510
0
7,395
9,747
8,640
0
0
9,747
0
36,777
L
Chiron
Mintybird
Chiron
1,857
805
43
1,410
5,921
1,840
0
874
5,047
0
39,845
W
Ravana
2,504
1,116
0
1,207
3,804
1,480
0
281
3,511
0
49,930
W
Kukulkan
ThyJew22
Kukulkan
1,345
89
0
629
2,688
951
0
554
2,024
43,269
0
L
627
63
72
344
4,795
3,682
0
803
3,992
8,978
0
W
Izanami
anicebirdie
Izanami
2,257
1,725
0
825
2,780
918
0
602
2,100
0
28,569
W
Sobek
br1ola
Sobek
1,414
186
0
1,436
4,141
3,584
0
554
3,509
8,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
27,686
240
Minions Killed
270
0
Camps Cleared
0
788,351
Distance Traveled
985,399
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,855
386
14
1
0
132,901
0
W
King Arthur
5,847
585
57
6
0
188,552
2
L
Nu Wa
5,565
557
75
8
0
156,964
5
L
Thanatos
5,626
563
63
6
0
159,045
0
L
Chiron
5,615
562
78
8
0
173,858
1
W
Ravana
5,972
597
77
8
0
220,753
0
W
Kukulkan
5,620
562
83
8
0
198,668
0
L
Ymir
3,966
397
10
1
0
165,583
3
W
Izanami
5,186
519
45
5
0
171,846
0
W
Sobek
5,061
506
8
1
0
205,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role