Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Alpha Ezekiel
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,168 Elo+
Party 1
King Arthur
King Arthur
CrazyGuns_5285
King Arthur
Level 88
God Stats
72W - 60L
1,561 SR
Queue Stats
96W - 84L
1,482 Elo+
Party 3
Ratatoskr
Ratatoskr
Everyoneh8pence
Ratatoskr
Level 58
God Stats
9W - 4L
1,593 SR
Queue Stats
22W - 18L
1,434 Elo+
Party 3
Xing Tian
Xing Tian
THANATOSx362
Xing Tian
Level 142
God Stats
1W - 1L
1,734 SR
Queue Stats
68W - 63L
1,471 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,411 Elo+

VS

Team Averages
Level 101
1,528 SR
1,447 Elo+
Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AoA Envy
Ra
Level 101
God Stats
5W - 8L
1,426 SR
Queue Stats
377W - 381L
1,410 Elo+
Party 2
Surtr
Surtr
DMG Otaku
Surtr
Level 57
God Stats
9W - 9L
1,425 SR
Queue Stats
72W - 73L
1,395 Elo+
Party 2
Pele
Pele
Freshbady1
Pele
Level 108
God Stats
9W - 5L
1,713 SR
Queue Stats
38W - 33L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
KingMykal
Zhong Kui
Level 102
God Stats
16W - 10L
1,575 SR
Queue Stats
400W - 397L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 2 / 1
7,221
555
12,006
7,050
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 2
5,937
457
1,817
9,295
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
CrazyGuns_5285
King Arthur
10
3 / 6 / 1
6,529
502
8,812
14,979
8,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Everyoneh8pence
Ratatoskr
9
0 / 6 / 4
5,473
421
4,348
10,214
3,605
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
THANATOSx362
Xing Tian
10
1 / 4 / 3
6,633
510
6,108
14,738
12,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 3 / 5
6,033
464
4,663
13,419
10,650
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 0 / 7
6,875
529
5,881
7,705
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
DMG Otaku
Surtr
13
3 / 1 / 11
7,978
614
11,506
9,788
8,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
13 / 1 / 2
8,883
683
11,486
13,080
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
KingMykal
Zhong Kui
13
5 / 1 / 4
8,331
641
11,050
8,035
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
23
23
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
1
1.25
W
Artio
 
Artio
2
3
5
1.5
L
0
5
2
0.2
W
0
0
7
3.5
L
King Arthur
CrazyGuns_5285
King Arthur
3
6
1
0.58
W
Surtr
DMG Otaku
Surtr
3
1
11
8.5
L
Ratatoskr
Everyoneh8pence
Ratatoskr
0
6
4
0.33
W
13
1
2
14
W
Zhong Kui
KingMykal
Zhong Kui
5
1
4
7
L
Xing Tian
THANATOSx362
Xing Tian
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,091
Damage
44,586
56,276
Taken
52,027
29,603
Mitigated
34,126
7,459
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,006
1,750
0
500
7,050
2,192
663
2,766
4,222
57,744
0
W
Artio
 
Artio
4,663
572
455
4,064
13,419
10,650
0
6,908
6,285
20,535
0
L
1,817
1,103
56
844
9,295
3,437
0
7,424
1,871
0
29,606
W
5,881
569
1,832
2,524
7,705
3,177
168
3,005
4,584
48,252
0
L
King Arthur
CrazyGuns_5285
King Arthur
8,812
1,008
0
1,340
14,979
8,270
0
2,555
12,424
437
36,040
W
Surtr
DMG Otaku
Surtr
11,506
3,810
0
1,276
9,788
8,464
421
2,013
7,721
2,650
44,036
L
Ratatoskr
Everyoneh8pence
Ratatoskr
4,348
1,552
286
1,143
10,214
3,605
0
3,248
6,966
0
23,599
W
11,486
3,855
0
1,490
13,080
5,286
1,656
2,937
9,955
0
67,538
W
Zhong Kui
KingMykal
Zhong Kui
11,050
2,699
142
2,818
8,035
6,549
690
2,987
4,931
52,356
11,479
L
Xing Tian
THANATOSx362
Xing Tian
6,108
688
0
3,290
14,738
12,099
240
6,199
8,456
20,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
38,100
250
Minions Killed
360
0
Camps Cleared
0
1,253,424
Distance Traveled
1,267,041
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,221
555
104
8
0
214,901
1
W
Artio
6,033
464
20
2
0
232,617
3
L
Ullr
5,937
457
50
4
0
220,675
0
W
Ra
6,875
529
79
6
0
250,594
0
L
King Arthur
6,529
502
42
3
0
266,226
3
W
Surtr
7,978
614
61
5
0
263,946
0
L
Ratatoskr
5,473
421
33
3
0
300,710
0
W
Pele
8,883
683
107
8
0
288,596
0
W
Zhong Kui
8,331
641
93
7
0
231,288
7
L
Xing Tian
6,633
510
21
2
0
250,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role