Player Matchup

Sol
Sol
Silver I
crazyasskid97
Sol
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,256 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,500 SR
1,256 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,215 SR
1,224 MMR
Eset
Eset
Gold II
JDM0R4CR
Eset
Gold II
Level 119
God Stats
1W - 1L
1,215 SR
Queue Stats
65W - 70L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,981
898
6,768
14,056
9,678
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AgniIzanamiChang'eNemesisAphrodite

VS

Bans
VulcanHelHachimanJanusCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
5 / 0 / 0
10,503
1,050
10,697
10,262
8,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,768
Damage
10,697
14,056
Taken
10,262
9,678
Mitigated
8,534
3,804
Healing
1,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
10,697
750
0
1,059
10,262
8,534
271
7,032
3,230
56,177
0
L
6,768
3,020
0
3,804
14,056
9,678
0
10,729
3,327
42,714
3,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,981
Gold Earned
10,503
104
Minions Killed
108
3
Camps Cleared
6
184,777
Distance Traveled
206,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,503
1,050
108
11
6
206,814
0
L
Sol
8,981
898
104
10
3
184,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role