Player Matchup

Loki
Loki
BurnCharger
Loki
Level 123
God Stats
0W - 1L
1,285 SR
Queue Stats
118W - 97L
1,509 Elo+
Party 1
Chernobog
Chernobog
FlexinBrah
Chernobog
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,537 Elo+
Party 3
Surtr
Surtr
Homeless Dusty
Surtr
Level 105
God Stats
3W - 4L
1,660 SR
Queue Stats
70W - 63L
1,518 Elo+
Party 1
Geb
Geb
InTheBunz
Geb
Level 116
God Stats
1W - 1L
1,754 SR
Queue Stats
54W - 49L
1,512 Elo+
Party 3
Zeus
Zeus
Respin12
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 3
Team Averages
Level 115
1,540 SR
1,515 Elo+

VS

Team Averages
Level 95
1,505 SR
1,519 Elo+
Athena
Athena
Champabay420
Athena
Level 77
God Stats
9W - 9L
1,487 SR
Queue Stats
162W - 186L
1,459 Elo+
Party 2
Apollo
Apollo
KingWillOg
Apollo
Level 107
God Stats
11W - 11L
1,495 SR
Queue Stats
178W - 174L
1,474 Elo+
Party 2
Tiamat
Tiamat
LeoCs2204
Tiamat
Level 88
God Stats
1W - 1L
1,269 SR
Queue Stats
190W - 190L
1,556 Elo+
Solo
Ravana
Ravana
WannabeOneTrick
Ravana
Level 79
God Stats
11W - 11L
1,598 SR
Queue Stats
35W - 24L
1,548 Elo+
Party 2
King Arthur
King Arthur
dado2902
King Arthur
Level 122
God Stats
87W - 62L
1,675 SR
Queue Stats
212W - 179L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,185
471
2,451
9,954
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
FlexinBrah
Chernobog
9
0 / 1 / 0
5,158
469
5,883
6,317
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,565
506
2,617
12,130
7,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 0
5,249
477
1,912
7,997
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
10
2 / 2 / 0
6,054
550
4,154
5,372
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 1 / 2
5,623
511
3,177
9,770
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
KingWillOg
Apollo
10
0 / 0 / 2
5,742
522
4,869
4,381
1,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
LeoCs2204
Tiamat
11
0 / 2 / 4
6,128
557
4,512
7,487
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
8 / 0 / 1
7,396
672
6,745
5,424
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
dado2902
King Arthur
11
3 / 0 / 1
6,640
604
8,590
8,705
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
11
11
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Athena
0
1
2
1
L
Chernobog
FlexinBrah
Chernobog
0
1
0
0
L
0
4
0
0
L
1
0
0
1
W
Apollo
KingWillOg
Apollo
0
0
2
1
W
Tiamat
LeoCs2204
Tiamat
0
2
4
1
L
Zeus
2
2
0
1
W
8
0
1
8.5
W
King Arthur
dado2902
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,017
Damage
27,893
41,770
Taken
35,767
18,266
Mitigated
24,004
9,873
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,451
302
0
3,111
9,954
3,024
0
1,485
8,433
0
38,444
W
Athena
3,177
904
0
2,343
9,770
7,220
0
881
8,889
16,947
0
L
Chernobog
FlexinBrah
Chernobog
5,883
4,039
0
1,746
6,317
2,104
0
1,864
4,404
0
42,606
L
2,617
976
0
2,056
12,130
7,073
0
170
11,960
345
32,592
L
1,912
482
0
2,710
7,997
4,425
0
1,868
6,007
11,892
0
W
Apollo
KingWillOg
Apollo
4,869
3,866
0
2,908
4,381
1,400
196
526
3,855
0
50,727
W
Tiamat
LeoCs2204
Tiamat
4,512
306
0
2,671
7,487
4,565
0
4,110
3,377
41,411
0
L
Zeus
4,154
994
0
250
5,372
1,640
60
2,163
3,107
35,451
0
W
6,745
1,971
0
938
5,424
2,568
0
549
4,875
0
53,405
W
King Arthur
dado2902
King Arthur
8,590
421
0
1,780
8,705
8,251
116
94
8,611
1,081
45,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
31,529
278
Minions Killed
324
0
Camps Cleared
0
1,040,023
Distance Traveled
1,081,248
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,185
471
67
6
0
226,961
0
W
Athena
5,623
511
15
1
0
236,298
2
L
Chernobog
5,158
469
73
7
0
210,982
0
L
Surtr
5,565
506
65
6
0
185,765
0
L
Geb
5,249
477
13
1
0
224,467
3
W
Apollo
5,742
522
92
8
0
176,775
2
W
Tiamat
6,128
557
62
6
0
195,486
2
L
Zeus
6,054
550
60
5
0
191,848
0
W
Ravana
7,396
672
88
8
0
249,361
0
W
King Arthur
6,640
604
67
6
0
223,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role