Player Matchup

Poseidon
Poseidon
Back_Bender24
Poseidon
Level 106
God Stats
0W - 6L
1,068 SR
Queue Stats
431W - 433L
1,425 Elo+
Party 1
Surtr
Surtr
FBLD Heathen
Surtr
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
FBLD Scourge
Medusa
Level 103
God Stats
11W - 7L
1,574 SR
Queue Stats
327W - 300L
1,491 Elo+
Party 3
Thanatos
Thanatos
ORB_COLDHEART
Thanatos
Level 10
God Stats
3W - 8L
1,414 SR
Queue Stats
8W - 9L
1,387 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tiffty
Cu Chulainn
Level 121
God Stats
10W - 7L
1,605 SR
Queue Stats
231W - 224L
1,447 Elo+
Party 3
Team Averages
Level 72
1,432 SR
1,450 Elo+

VS

Team Averages
Level 54
1,478 SR
1,414 Elo+
Neith
Neith
Angel DKO
Neith
Level 43
God Stats
42W - 42L
1,448 SR
Queue Stats
79W - 88L
1,349 Elo+
Party 4
Atlas
Atlas
Chief Mundo1249
Atlas
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,414 Elo+
Party 2
Thanatos
Thanatos
DLT Aron2103
Thanatos
Level 28
God Stats
11W - 7L
1,481 SR
Queue Stats
52W - 46L
1,399 Elo+
Party 4
Achilles
Achilles
Italian_KaTz
Achilles
Level 124
God Stats
9W - 13L
1,547 SR
Queue Stats
193W - 186L
1,478 Elo+
Party 2
Ra
Ra
MANUX117
Ra
Level 48
God Stats
18W - 26L
1,417 SR
Queue Stats
71W - 74L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Back_Bender24
Poseidon
13
3 / 7 / 2
8,263
486
10,365
11,192
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 5 / 0
6,941
408
3,079
12,494
8,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
15
3 / 5 / 4
8,655
509
12,568
15,808
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ORB_COLDHEART
Thanatos
14
4 / 4 / 2
8,629
508
5,563
14,566
5,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Tiffty
Cu Chulainn
14
4 / 3 / 3
8,741
514
12,102
18,296
13,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel DKO
Neith
15
5 / 4 / 3
9,367
551
10,489
14,236
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 1 / 6
7,810
459
5,982
12,768
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
DLT Aron2103
Thanatos
15
3 / 6 / 6
9,427
555
8,083
19,732
8,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Italian_KaTz
Achilles
15
7 / 2 / 5
9,843
579
11,411
13,768
13,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
8 / 3 / 4
11,093
653
13,797
10,402
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
15
Kills
24
24
Deaths
16
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Angel DKO
Neith
5
4
3
1.63
L
Poseidon
Back_Bender24
Poseidon
3
7
2
0.57
W
1
1
6
4
W
Thanatos
DLT Aron2103
Thanatos
3
6
6
1
L
1
5
0
0.2
L
Medusa
3
5
4
1
W
Achilles
Italian_KaTz
Achilles
7
2
5
4.75
W
8
3
4
3.33
L
Thanatos
ORB_COLDHEART
Thanatos
4
4
2
1.25
L
Cu Chulainn
Tiffty
Cu Chulainn
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,677
Damage
49,762
72,356
Taken
70,906
38,215
Mitigated
43,469
19,122
Healing
27,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Angel DKO
Neith
10,489
5,289
0
6,167
14,236
5,400
1,377
1,035
13,201
0
72,974
L
Poseidon
Back_Bender24
Poseidon
10,365
1,417
0
350
11,192
3,844
0
5,097
5,937
60,737
0
W
5,982
2,249
0
1,391
12,768
11,664
17
1,654
11,114
18,239
0
W
Thanatos
DLT Aron2103
Thanatos
8,083
3,505
0
10,522
19,732
8,318
0
3,390
16,342
0
75,988
L
3,079
1,562
0
1,899
12,494
8,224
117
1,285
10,553
601
29,629
L
Medusa
12,568
5,580
0
6,003
15,808
6,930
585
4,608
11,127
0
62,771
W
Achilles
Italian_KaTz
Achilles
11,411
1,372
0
4,292
13,768
13,362
295
2,716
11,052
0
66,015
W
13,797
1,394
1,021
4,107
10,402
4,725
144
1,731
8,671
93,666
0
L
Thanatos
ORB_COLDHEART
Thanatos
5,563
1,838
0
8,730
14,566
5,374
0
3,554
10,740
0
53,100
L
Cu Chulainn
Tiffty
Cu Chulainn
12,102
2,274
223
1,917
18,296
13,843
143
4,996
13,109
26
54,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
47,540
409
Minions Killed
483
0
Camps Cleared
0
1,476,220
Distance Traveled
1,582,523
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,367
551
113
7
0
296,589
0
L
Poseidon
8,263
486
114
7
0
296,659
2
W
Atlas
7,810
459
17
1
0
323,220
0
W
Thanatos
9,427
555
109
6
0
333,036
0
L
Surtr
6,941
408
52
3
0
248,295
0
L
Medusa
8,655
509
98
6
0
300,837
0
W
Achilles
9,843
579
86
5
0
289,827
1
W
Ra
11,093
653
158
9
0
339,851
0
L
Thanatos
8,629
508
72
4
0
304,415
0
L
Cu Chulainn
8,741
514
73
4
0
326,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role