Player Matchup

Rama
Rama
SlowMoShun
Rama
Level 126
God Stats
5W - 2L
1,658 SR
Queue Stats
127W - 91L
1,548 Elo+
Party 2
Bacchus
Bacchus
SmurfDawg
Bacchus
Level 153
God Stats
1W - 0L
1,618 SR
Queue Stats
42W - 18L
1,682 Elo+
Party 2
Thanatos
Thanatos
TryptoDiMiTri
Thanatos
Level 158
God Stats
4W - 2L
1,739 SR
Queue Stats
35W - 14L
1,671 Elo+
Party 2
Gilgamesh
Gilgamesh
Zawsome
Gilgamesh
Level 136
God Stats
1W - 0L
1,647 SR
Queue Stats
17W - 8L
1,646 Elo+
Party 2
Neith
Neith
l Nazrin l
Neith
Level 103
God Stats
5W - 1L
1,587 SR
Queue Stats
15W - 14L
1,490 Elo+
Solo
Team Averages
Level 135
1,650 SR
1,607 Elo+

VS

Team Averages
Level 107
1,491 SR
1,475 Elo+
Medusa
Medusa
 
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Halofan105
Tiamat
Level 85
God Stats
7W - 9L
1,421 SR
Queue Stats
43W - 52L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
INNOMINATAM7
Cliodhna
Level 149
God Stats
2W - 2L
1,652 SR
Queue Stats
175W - 194L
1,456 Elo+
Party 1
Sobek
Sobek
JJUKKINN
Sobek
Level 86
God Stats
2W - 4L
1,381 SR
Queue Stats
38W - 46L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,539
854
7,219
7,815
2,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
SmurfDawg
Bacchus
14
1 / 1 / 10
8,424
842
5,863
12,746
12,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
TryptoDiMiTri
Thanatos
16
7 / 2 / 6
9,249
925
12,321
11,415
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Zawsome
Gilgamesh
14
5 / 2 / 7
8,315
832
5,901
9,717
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
17
2 / 0 / 2
9,305
931
5,145
4,671
1,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 3 / 3
7,932
793
4,740
6,175
1,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
 
Agni
13
0 / 4 / 5
7,315
732
4,965
8,136
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Halofan105
Tiamat
15
0 / 2 / 1
8,222
822
2,754
6,434
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
INNOMINATAM7
Cliodhna
13
3 / 7 / 3
8,203
820
9,458
10,750
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
JJUKKINN
Sobek
13
2 / 1 / 2
7,967
797
3,697
10,746
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
17
Kills
6
6
Deaths
17
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
3
0.83
L
Agni
 
Agni
0
4
5
0.63
L
Tiamat
Halofan105
Tiamat
0
2
1
0.25
L
Cliodhna
INNOMINATAM7
Cliodhna
3
7
3
0.64
L
Sobek
JJUKKINN
Sobek
2
1
2
3
W
2
1
7
5.5
W
Bacchus
SmurfDawg
Bacchus
1
1
10
6
W
Thanatos
TryptoDiMiTri
Thanatos
7
2
6
5
W
Gilgamesh
Zawsome
Gilgamesh
5
2
7
4.25
W
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
25,614
46,364
Taken
42,241
29,845
Mitigated
20,926
17,662
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,740
2,036
0
512
6,175
1,896
720
350
5,825
0
20,190
L
Agni
 
Agni
4,965
391
0
1,000
8,136
2,397
0
1,426
6,679
21,627
0
L
Tiamat
Halofan105
Tiamat
2,754
247
0
1,486
6,434
3,266
84
1,167
5,192
26,391
0
L
Cliodhna
INNOMINATAM7
Cliodhna
9,458
911
0
936
10,750
3,919
0
1,273
9,186
0
23,341
L
Sobek
JJUKKINN
Sobek
3,697
202
272
2,726
10,746
9,448
0
1,647
8,849
12,662
0
W
7,219
5,435
0
2,090
7,815
2,984
570
1,647
6,110
0
28,705
W
Bacchus
SmurfDawg
Bacchus
5,863
478
1,268
3,939
12,746
12,444
305
3,407
9,172
12,957
0
W
Thanatos
TryptoDiMiTri
Thanatos
12,321
1,003
0
7,414
11,415
5,255
0
2,456
8,935
0
32,502
W
Gilgamesh
Zawsome
Gilgamesh
5,901
1,208
0
977
9,717
7,186
15
2,300
7,375
0
11,304
W
Neith
5,145
1,308
0
1,974
4,671
1,976
2,044
1,243
3,356
0
36,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
39,639
234
Minions Killed
190
0
Camps Cleared
0
1,106,040
Distance Traveled
969,526
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,932
793
35
4
0
178,718
0
L
Agni
7,315
732
39
4
0
184,194
0
L
Tiamat
8,222
822
83
8
0
200,397
1
L
Cliodhna
8,203
820
28
3
0
183,396
0
L
Sobek
7,967
797
5
1
0
222,821
0
W
Rama
8,539
854
63
6
0
197,371
0
W
Bacchus
8,424
842
17
2
0
249,902
0
W
Thanatos
9,249
925
44
4
0
242,130
0
W
Gilgamesh
8,315
832
13
1
0
220,109
0
W
Neith
9,305
931
97
10
0
196,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role