Player Matchup

Cupid
Cupid
Avenger Mitch
Cupid
Level 171
God Stats
2W - 1L
1,558 SR
Queue Stats
92W - 87L
1,529 Elo+
Party 1
Neith
Neith
SiRRuSH002
Neith
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
TheNativeWZRD
Jing Wei
Level 210
God Stats
0W - 1L
1,572 SR
Queue Stats
6W - 11L
1,399 Elo+
Party 1
Xing Tian
Xing Tian
Triik22
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,301 Elo+
Party 1
Ah Puch
Ah Puch
bRoKenB0ng
Ah Puch
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,447 Elo+
Party 1
Team Averages
Level 158
1,526 SR
1,440 Elo+

VS

Team Averages
Level 135
1,547 SR
1,524 Elo+
Izanami
Izanami
HOOVYMX
Izanami
Level 146
God Stats
3W - 1L
1,448 SR
Queue Stats
128W - 124L
1,532 Elo+
Solo
Bellona
Bellona
HorridAngel
Bellona
Level 147
God Stats
4W - 1L
1,967 SR
Queue Stats
647W - 188L
1,706 Elo+
Solo
Baron Samedi
Baron Samedi
TSRDeathReaper
Baron Samedi
Level 121
God Stats
1W - 1L
1,267 SR
Queue Stats
90W - 101L
1,429 Elo+
Party 2
Skadi
Skadi
ThatOneWarrior
Skadi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,551 Elo+
Solo
Ah Puch
Ah Puch
XGN GOAT
Ah Puch
Level 157
God Stats
7W - 5L
1,551 SR
Queue Stats
258W - 272L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
10,104
777
4,916
14,658
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
15
1 / 2 / 8
8,516
655
8,714
10,360
5,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
TheNativeWZRD
Jing Wei
16
2 / 5 / 3
9,013
693
6,166
13,539
6,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Triik22
Xing Tian
14
1 / 5 / 4
8,003
616
5,752
14,743
16,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
bRoKenB0ng
Ah Puch
16
3 / 5 / 3
8,907
685
9,961
10,769
5,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HOOVYMX
Izanami
16
4 / 0 / 14
10,374
798
7,592
6,779
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
HorridAngel
Bellona
17
7 / 4 / 12
10,162
782
12,857
16,431
22,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TSRDeathReaper
Baron Samedi
16
2 / 3 / 14
9,766
751
10,136
9,459
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 3 / 12
10,463
805
12,787
10,918
4,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
XGN GOAT
Ah Puch
18
3 / 1 / 13
10,378
798
17,551
7,628
3,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
11
Kills
21
21
Deaths
11
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Izanami
HOOVYMX
Izanami
4
0
14
11
W
Bellona
HorridAngel
Bellona
7
4
12
3.25
L
Neith
1
2
8
2.5
W
Baron Samedi
TSRDeathReaper
Baron Samedi
2
3
14
3
W
5
3
12
3.67
L
Jing Wei
TheNativeWZRD
Jing Wei
2
5
3
0.7
L
Xing Tian
Triik22
Xing Tian
1
5
4
0.6
W
Ah Puch
XGN GOAT
Ah Puch
3
1
13
9.5
L
Ah Puch
bRoKenB0ng
Ah Puch
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,509
Damage
60,923
64,069
Taken
51,215
43,431
Mitigated
38,846
20,761
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,916
1,216
3,599
5,568
14,658
10,012
30
4,985
9,192
0
16,378
W
Izanami
HOOVYMX
Izanami
7,592
4,576
1,257
2,350
6,779
3,081
2,320
1,279
5,500
0
30,539
W
Bellona
HorridAngel
Bellona
12,857
2,563
1,715
3,324
16,431
22,367
953
3,765
12,666
0
17,542
L
Neith
8,714
1,806
801
2,602
10,360
5,180
0
5,621
4,591
0
19,200
W
Baron Samedi
TSRDeathReaper
Baron Samedi
10,136
157
2,996
2,519
9,459
4,891
1,172
4,071
5,388
21,423
0
W
12,787
5,797
1,671
2,829
10,918
4,910
2,021
3,673
7,245
0
29,666
L
Jing Wei
TheNativeWZRD
Jing Wei
6,166
4,062
2,135
2,885
13,539
6,746
0
6,509
6,845
0
29,440
L
Xing Tian
Triik22
Xing Tian
5,752
99
491
420
14,743
16,122
0
6,361
8,046
7,014
535
W
Ah Puch
XGN GOAT
Ah Puch
17,551
260
428
1,228
7,628
3,597
1,326
2,390
5,238
34,911
0
L
Ah Puch
bRoKenB0ng
Ah Puch
9,961
227
794
1,466
10,769
5,371
0
4,211
6,558
16,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,543
Gold Earned
51,143
141
Minions Killed
187
0
Camps Cleared
0
1,113,066
Distance Traveled
1,142,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,104
777
29
2
0
233,897
0
W
Izanami
10,374
798
67
5
0
206,109
0
W
Bellona
10,162
782
11
1
0
242,202
0
L
Neith
8,516
655
43
3
0
224,680
0
W
Baron Samedi
9,766
751
30
2
0
220,442
0
W
Skadi
10,463
805
37
3
0
215,717
0
L
Jing Wei
9,013
693
53
4
0
214,470
0
L
Xing Tian
8,003
616
3
0
0
236,333
0
W
Ah Puch
10,378
798
42
3
0
257,676
0
L
Ah Puch
8,907
685
13
1
0
203,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role