Player Matchup

Geb
Geb
DrFloogarp
Geb
Level 143
God Stats
2W - 1L
1,779 SR
Queue Stats
63W - 64L
1,554 Elo+
Party 1
Scylla
Scylla
FireWizard Esq
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
Saucy Sensei425
Nu Wa
Level 142
God Stats
6W - 1L
1,501 SR
Queue Stats
248W - 259L
1,522 Elo+
Solo
Neith
Neith
SongOfStorms
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuperKing420
Cu Chulainn
Level 109
God Stats
1W - 1L
1,309 SR
Queue Stats
16W - 23L
1,448 Elo+
Party 1
Team Averages
Level 123
1,518 SR
1,502 Elo+

VS

Team Averages
Level 115
1,512 SR
1,496 Elo+
Ganesha
Ganesha
DocHood138
Ganesha
Level 127
God Stats
9W - 7L
1,562 SR
Queue Stats
211W - 209L
1,449 Elo+
Solo
Kali
Kali
FORSEP
Kali
Level 148
God Stats
0W - 3L
1,139 SR
Queue Stats
285W - 268L
1,557 Elo+
Solo
Bacchus
Bacchus
LurkLord Pup
Bacchus
Level 129
God Stats
1W - 3L
1,415 SR
Queue Stats
201W - 175L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Mattiodas
Nu Wa
Level 121
God Stats
2W - 1L
1,673 SR
Queue Stats
175W - 161L
1,545 Elo+
Solo
Chernobog
Chernobog
Zynerius
Chernobog
Level 48
God Stats
1W - 1L
1,769 SR
Queue Stats
29W - 42L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,945
895
7,692
9,803
8,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 9
7,909
791
8,977
6,026
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 14
8,438
844
11,703
6,194
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 10
8,844
884
10,940
8,201
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
SuperKing420
Cu Chulainn
15
7 / 1 / 10
9,074
907
9,943
11,728
12,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DocHood138
Ganesha
13
0 / 4 / 4
7,933
793
4,123
11,050
12,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
FORSEP
Kali
14
2 / 4 / 1
7,949
795
3,247
9,814
4,212
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LurkLord Pup
Bacchus
13
2 / 3 / 1
7,591
759
7,564
13,146
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Mattiodas
Nu Wa
12
1 / 3 / 3
7,639
764
10,667
7,153
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Zynerius
Chernobog
13
1 / 5 / 2
7,367
737
7,434
11,292
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
19
Kills
6
6
Deaths
19
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DocHood138
Ganesha
0
4
4
0.5
W
2
1
14
9
L
Kali
FORSEP
Kali
2
4
1
0.63
W
2
1
9
6.5
L
Bacchus
LurkLord Pup
Bacchus
2
3
1
0.83
L
Nu Wa
Mattiodas
Nu Wa
1
3
3
0.83
W
4
2
14
5.5
W
4
1
10
9
W
Cu Chulainn
SuperKing420
Cu Chulainn
7
1
10
12
L
Chernobog
Zynerius
Chernobog
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,255
Damage
33,035
41,952
Taken
52,455
31,966
Mitigated
40,785
20,532
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DocHood138
Ganesha
4,123
191
585
1,756
11,050
12,272
0
6,510
4,327
12,656
0
W
7,692
289
3,128
3,863
9,803
8,278
638
4,556
5,247
14,051
0
L
Kali
FORSEP
Kali
3,247
1,037
910
2,355
9,814
4,212
0
4,765
4,922
0
14,158
W
8,977
422
1,667
2,012
6,026
3,249
1,039
4,062
1,964
15,231
0
L
Bacchus
LurkLord Pup
Bacchus
7,564
454
763
4,671
13,146
16,365
0
7,058
5,722
15,948
708
L
Nu Wa
Mattiodas
Nu Wa
10,667
2,158
603
1,514
7,153
2,829
0
3,764
3,254
27,001
0
W
11,703
3,853
155
486
6,194
3,436
1,639
4,431
1,763
23,950
0
W
10,940
1,878
979
3,543
8,201
4,482
1,705
3,950
4,251
0
31,023
W
Cu Chulainn
SuperKing420
Cu Chulainn
9,943
1,456
1,577
3,122
11,728
12,521
650
4,647
7,081
0
20,472
L
Chernobog
Zynerius
Chernobog
7,434
4,461
0
1,694
11,292
5,107
0
6,275
4,932
0
21,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,210
Gold Earned
38,479
123
Minions Killed
121
0
Camps Cleared
0
981,276
Distance Traveled
902,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,933
793
3
0
0
178,055
0
W
Geb
8,945
895
8
1
0
194,958
0
L
Kali
7,949
795
29
3
0
177,684
0
W
Scylla
7,909
791
17
2
0
198,059
0
L
Bacchus
7,591
759
12
1
0
170,452
0
L
Nu Wa
7,639
764
52
5
0
195,524
0
W
Nu Wa
8,438
844
27
3
0
174,580
0
W
Neith
8,844
884
46
5
0
202,584
0
W
Cu Chulainn
9,074
907
25
3
0
211,095
0
L
Chernobog
7,367
737
25
3
0
181,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role