Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BonkajSC
Sun Wukong
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Its Banner
Kukulkan
Level 158
God Stats
20W - 12L
1,619 SR
Queue Stats
184W - 169L
1,536 Elo+
Solo
Loki
Loki
Pachiwachi
Loki
Level 205
God Stats
3W - 1L
1,938 SR
Queue Stats
44W - 27L
1,590 Elo+
Solo
Aphrodite
Aphrodite
Sleepy Snail929
Aphrodite
Level 109
God Stats
49W - 46L
1,515 SR
Queue Stats
325W - 310L
1,500 Elo+
Party 1
Team Averages
Level 136
1,614 SR
1,509 Elo+

VS

Team Averages
Level 132
1,504 SR
1,513 Elo+
Hun Batz
Hun Batz
CaptinChubzz
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,491 Elo+
Solo
Loki
Loki
ElMonoLoco21
Loki
Level 123
God Stats
3W - 2L
1,732 SR
Queue Stats
41W - 35L
1,493 Elo+
Solo
Ishtar
Ishtar
Pablisky23
Ishtar
Level 104
God Stats
2W - 4L
1,359 SR
Queue Stats
64W - 62L
1,454 Elo+
Solo
Horus
Horus
SamuLr
Horus
Level 157
God Stats
3W - 8L
1,391 SR
Queue Stats
474W - 433L
1,602 Elo+
Solo
Merlin
Merlin
SpiritBear35
Merlin
Level 145
God Stats
12W - 11L
1,540 SR
Queue Stats
315W - 279L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 5 / 5
7,399
493
10,170
14,749
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
BonkajSC
Sun Wukong
15
4 / 1 / 3
9,391
626
8,279
12,659
8,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Its Banner
Kukulkan
16
3 / 0 / 1
9,585
639
9,931
6,978
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 0 / 4
9,111
607
13,538
10,430
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Sleepy Snail929
Aphrodite
12
0 / 2 / 7
7,734
516
5,872
9,160
4,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaptinChubzz
Hun Batz
14
2 / 5 / 0
8,579
572
8,094
14,422
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 4
8,133
542
5,989
12,363
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Pablisky23
Ishtar
13
3 / 1 / 3
8,211
547
8,793
9,972
3,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
SamuLr
Horus
9
0 / 5 / 3
6,564
438
3,830
18,224
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
13
0 / 3 / 1
8,258
551
6,188
9,662
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
7
8
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
5
5
0.5
W
Sun Wukong
BonkajSC
Sun Wukong
4
1
3
5.5
L
Hun Batz
CaptinChubzz
Hun Batz
2
5
0
0.4
L
2
1
4
4
W
Kukulkan
Its Banner
Kukulkan
3
0
1
3.5
L
Ishtar
Pablisky23
Ishtar
3
1
3
4.5
W
8
0
4
10
L
Horus
SamuLr
Horus
0
5
3
0.3
W
Aphrodite
Sleepy Snail929
Aphrodite
0
2
7
1.75
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,790
Damage
32,894
53,976
Taken
64,643
30,012
Mitigated
33,689
24,033
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,170
4,163
897
5,022
14,749
9,025
619
405
14,344
45,529
17,067
W
Sun Wukong
BonkajSC
Sun Wukong
8,279
1,836
0
3,103
12,659
8,660
0
0
11,893
0
65,985
L
Hun Batz
CaptinChubzz
Hun Batz
8,094
2,045
0
4,134
14,422
7,121
745
1,121
13,301
0
67,100
L
5,989
1,416
0
4,979
12,363
4,460
0
3,135
9,228
0
58,956
W
Kukulkan
Its Banner
Kukulkan
9,931
590
0
1,455
6,978
3,201
658
3,434
3,544
104,469
0
L
Ishtar
Pablisky23
Ishtar
8,793
5,457
0
2,567
9,972
3,921
690
6,691
3,281
0
58,197
W
13,538
4,116
0
5,087
10,430
4,285
0
1,139
9,291
0
74,458
L
Horus
SamuLr
Horus
3,830
1,612
1,010
3,638
18,224
14,468
0
9,713
8,511
0
13,620
W
Aphrodite
Sleepy Snail929
Aphrodite
5,872
918
3,709
4,760
9,160
4,841
591
1,210
7,858
33,460
0
L
Merlin
6,188
126
0
2,436
9,662
3,719
0
4,409
5,253
70,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,220
Gold Earned
39,745
517
Minions Killed
441
0
Camps Cleared
0
1,600,287
Distance Traveled
1,566,640
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,399
493
99
7
0
275,612
2
W
Sun Wukong
9,391
626
118
8
0
319,016
4
L
Hun Batz
8,579
572
98
7
0
292,244
3
L
Loki
8,133
542
83
6
0
357,926
3
W
Kukulkan
9,585
639
171
11
0
342,975
0
L
Ishtar
8,211
547
104
7
0
305,304
0
W
Loki
9,111
607
98
7
0
371,823
5
L
Horus
6,564
438
15
1
0
335,591
1
W
Aphrodite
7,734
516
31
2
0
290,861
0
L
Merlin
8,258
551
141
9
0
275,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role