Player Matchup

Maman Brigitte
Maman Brigitte
DavyYeet
Maman Brigitte
Level 16
God Stats
6W - 8L
1,237 SR
Queue Stats
10W - 11L
1,444 Elo+
Party 2
Neith
Neith
Lanxeared
Neith
Level 114
God Stats
1W - 2L
1,556 SR
Queue Stats
12W - 15L
1,433 Elo+
Party 2
Aphrodite
Aphrodite
PrinceAri
Aphrodite
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,258 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SailooorGoooon
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,181 Elo+
Solo
Chaac
Chaac
zaboi123
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,447 Elo+
Party 2
Team Averages
Level 37
1,459 SR
1,352 Elo+

VS

Team Averages
Level 36
1,385 SR
1,316 Elo+
Chang'e
Chang'e
CalzoneBuffet
Chang'e
Level 48
God Stats
3W - 3L
1,509 SR
Queue Stats
23W - 42L
1,289 Elo+
Party 1
Medusa
Medusa
Doctor_Dank8
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,485 Elo+
Solo
Athena
Athena
Draft102
Athena
Level 20
God Stats
3W - 5L
1,302 SR
Queue Stats
10W - 30L
1,154 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bizzaregorilla
Cu Chulainn
Level 38
God Stats
1W - 2L
1,304 SR
Queue Stats
24W - 29L
1,382 Elo+
Party 1
Surtr
Surtr
winnythew00o
Surtr
Level 28
God Stats
3W - 3L
1,312 SR
Queue Stats
19W - 36L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DavyYeet
Maman Brigitte
17
5 / 1 / 2
9,521
560
8,399
14,131
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Lanxeared
Neith
14
5 / 2 / 3
8,832
520
13,543
12,670
6,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
PrinceAri
Aphrodite
12
0 / 3 / 5
7,771
457
1,385
8,492
5,290
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
SailooorGoooon
Morgan Le Fay
11
0 / 9 / 0
6,675
393
6,094
13,199
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
zaboi123
Chaac
12
1 / 3 / 3
7,449
438
6,295
12,174
8,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
4 / 1 / 4
9,191
541
10,111
10,479
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
14
3 / 4 / 3
9,250
544
10,389
11,713
5,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Draft102
Athena
11
1 / 4 / 1
7,456
439
1,688
14,060
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
bizzaregorilla
Cu Chulainn
15
6 / 1 / 1
10,422
613
13,103
13,042
11,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 1 / 6
8,579
505
5,174
14,559
10,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
11
Kills
17
18
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
4
1
4
6
L
Maman Brigitte
DavyYeet
Maman Brigitte
5
1
2
6
W
Medusa
3
4
3
1.13
W
Athena
Draft102
Athena
1
4
1
0.38
L
Neith
Lanxeared
Neith
5
2
3
3.25
L
Aphrodite
PrinceAri
Aphrodite
0
3
5
0.83
L
Morgan Le Fay
SailooorGoooon
Morgan Le Fay
0
9
0
0
W
Cu Chulainn
bizzaregorilla
Cu Chulainn
6
1
1
6.5
W
3
1
6
6
L
Chaac
zaboi123
Chaac
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,716
Damage
40,465
60,666
Taken
63,853
31,355
Mitigated
43,696
13,865
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
10,111
1,672
831
3,329
10,479
5,081
782
5,699
4,780
63,470
0
L
Maman Brigitte
DavyYeet
Maman Brigitte
8,399
673
0
2,353
14,131
6,396
0
2,543
11,588
85,517
0
W
Medusa
10,389
3,833
0
3,249
11,713
5,320
1,066
2,406
9,307
0
70,015
W
Athena
Draft102
Athena
1,688
428
0
1,913
14,060
11,055
159
4,128
9,932
16,272
0
L
Neith
Lanxeared
Neith
13,543
5,819
0
3,142
12,670
6,071
505
656
12,014
0
92,663
L
Aphrodite
PrinceAri
Aphrodite
1,385
434
2,153
3,135
8,492
5,290
112
785
7,707
17,283
0
L
Morgan Le Fay
SailooorGoooon
Morgan Le Fay
6,094
1,114
0
244
13,199
5,044
0
6,464
6,735
43,952
0
W
Cu Chulainn
bizzaregorilla
Cu Chulainn
13,103
1,413
0
1,613
13,042
11,806
307
2,594
10,448
305
75,254
W
5,174
1,760
0
2,818
14,559
10,434
198
1,782
12,777
2,479
62,187
L
Chaac
zaboi123
Chaac
6,295
441
0
2,838
12,174
8,554
0
2,263
9,911
75
37,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,248
Gold Earned
44,898
416
Minions Killed
434
0
Camps Cleared
0
1,666,831
Distance Traveled
1,756,476
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,191
541
96
6
0
330,597
2
L
Maman Brigitte
9,521
560
115
7
0
428,529
0
W
Medusa
9,250
544
109
6
0
310,577
5
W
Athena
7,456
439
20
1
0
370,326
0
L
Neith
8,832
520
144
8
0
338,854
2
L
Aphrodite
7,771
457
31
2
0
306,735
0
L
Morgan Le Fay
6,675
393
73
4
0
288,494
0
W
Cu Chulainn
10,422
613
112
7
0
356,484
0
W
Surtr
8,579
505
97
6
0
388,492
3
L
Chaac
7,449
438
53
3
0
304,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role