Player Matchup

Thor
Thor
JR 2 SHORT
Thor
Level 116
God Stats
0W - 1L
1,181 SR
Queue Stats
31W - 28L
1,524 Elo+
Party 2
Merlin
Merlin
KANGO_5150
Merlin
Level 6
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 2
Cerberus
Cerberus
QsL_Jailbait
Cerberus
Level 25
God Stats
0W - 1L
1,831 SR
Queue Stats
1W - 4L
1,221 Elo+
Party 2
Team Averages
Level 49
1,438 SR
1,330 Elo+

VS

Team Averages
Level 51
1,732 SR
1,534 Elo+
Chiron
Chiron
AnitaMaxxWynn
Chiron
Level 40
God Stats
1W - 0L
1,518 SR
Queue Stats
10W - 11L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
InRome
Aphrodite
Level 86
God Stats
2W - 0L
1,934 SR
Queue Stats
9W - 4L
1,559 Elo+
Party 1
Surtr
Surtr
osmanE0126
Surtr
Level 27
God Stats
1W - 0L
1,745 SR
Queue Stats
3W - 2L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
9,102
700
7,773
18,282
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
KANGO_5150
Merlin
11
1 / 6 / 3
8,750
673
7,708
8,790
2,759
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
QsL_Jailbait
Cerberus
12
2 / 7 / 1
9,911
762
9,934
18,356
15,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 8
12,175
937
21,083
13,412
5,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
InRome
Aphrodite
13
5 / 1 / 16
11,119
855
12,498
11,970
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
13
4 / 2 / 16
10,741
826
7,471
14,625
6,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
21
21
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
W
Aphrodite
InRome
Aphrodite
5
1
16
13
L
1
8
2
0.25
L
Merlin
KANGO_5150
Merlin
1
6
3
0.42
L
Cerberus
QsL_Jailbait
Cerberus
2
7
1
0.36
W
Surtr
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
41,052
45,428
Taken
40,007
26,497
Mitigated
16,885
6,178
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,083
11,538
1,009
4,839
13,412
5,383
1,018
6,364
6,802
0
54,605
W
Aphrodite
InRome
Aphrodite
12,498
1,646
4,328
7,119
11,970
5,016
896
5,458
6,250
39,307
0
L
7,773
853
0
1,326
18,282
8,193
0
6,250
12,032
0
41,191
L
Merlin
KANGO_5150
Merlin
7,708
392
0
0
8,790
2,759
0
2,009
6,781
19,453
0
L
Cerberus
QsL_Jailbait
Cerberus
9,934
491
181
4,671
18,356
15,545
0
4,877
13,479
33,014
0
W
Surtr
7,471
2,636
0
2,931
14,625
6,486
304
6,176
7,899
489
25,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,763
Gold Earned
34,035
155
Minions Killed
127
0
Camps Cleared
0
579,446
Distance Traveled
722,129
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,175
937
54
4
0
225,634
1
W
Aphrodite
11,119
855
44
3
0
250,682
0
L
Thor
9,102
700
49
4
0
201,812
4
L
Merlin
8,750
673
28
2
0
173,763
0
L
Cerberus
9,911
762
78
6
0
203,871
0
W
Surtr
10,741
826
29
2
0
245,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role