Player Matchup

Anubis
Anubis
Gold V
Blackist19793
Anubis
Gold V
Level 125
God Stats
2W - 2L
1,589 SR
Queue Stats
30W - 35L
1,417 MMR
Solo
Xing Tian
Xing Tian
Bronze V
i-eXtreMesT
Xing Tian
Bronze V
Level 155
God Stats
1W - 2L
1,677 SR
Queue Stats
1W - 7L
1,287 MMR
Solo
Arachne
Arachne
Silver III
lROBERTl
Arachne
Silver III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,226 MMR
Party 2
Chaac
Chaac
Silver V
xV3RGA
Chaac
Silver V
Level 124
God Stats
0W - 3L
1,108 SR
Queue Stats
27W - 39L
1,261 MMR
Party 2
Hou Yi
Hou Yi
Gold V
xxDarkAngelww
Hou Yi
Gold V
Level 129
God Stats
4W - 6L
1,531 SR
Queue Stats
347W - 366L
1,265 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,481 SR
1,291 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,573 SR
1,294 MMR
Hachiman
Hachiman
Bronze IV
BlackestClover
Hachiman
Bronze IV
Level 107
God Stats
1W - 0L
1,492 SR
Queue Stats
6W - 4L
1,300 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
JujuTheWolf
Gilgamesh
Gold IV
Level 162
God Stats
16W - 13L
1,593 SR
Queue Stats
226W - 238L
1,348 MMR
Solo
Kukulkan
Kukulkan
Silver I
Shadowskillsx
Kukulkan
Silver I
Level 166
God Stats
22W - 19L
1,555 SR
Queue Stats
276W - 284L
1,172 MMR
Party 1
Mercury
Mercury
Gold V
Strangleh0ld
Mercury
Gold V
Level 159
God Stats
11W - 6L
1,724 SR
Queue Stats
56W - 61L
1,347 MMR
Solo
Geb
Geb
Bronze III
miguelbro619
Geb
Bronze III
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,300 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
8,686
483
7,243
15,013
7,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
i-eXtreMesT
Xing Tian
11
0 / 1 / 1
7,524
418
3,521
13,754
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
lROBERTl
Arachne
14
2 / 8 / 3
8,732
485
9,054
20,935
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
xV3RGA
Chaac
14
1 / 4 / 0
8,565
476
8,122
17,597
17,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 0
8,779
488
3,140
11,852
5,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SerqetSurtrAnhurAo KuangChernobog

VS

Bans
AwilixMaman BrigitteAthenaKuzenboJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
5 / 0 / 4
11,370
632
9,587
8,895
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
JujuTheWolf
Gilgamesh
19
3 / 1 / 3
12,978
721
17,192
18,901
20,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Shadowskillsx
Kukulkan
16
2 / 1 / 14
10,792
600
10,749
7,273
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Strangleh0ld
Mercury
18
15 / 3 / 4
12,358
687
18,200
14,877
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 0 / 11
10,377
577
6,010
15,317
16,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
26
26
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
0
4
7
L
2
9
1
0.28
W
Gilgamesh
JujuTheWolf
Gilgamesh
3
1
3
4.5
W
Kukulkan
Shadowskillsx
Kukulkan
2
1
14
9
W
Mercury
Strangleh0ld
Mercury
15
3
4
5.67
L
Xing Tian
i-eXtreMesT
Xing Tian
0
1
1
0.5
L
Arachne
lROBERTl
Arachne
2
8
3
0.44
W
1
0
11
6.5
L
Chaac
xV3RGA
Chaac
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,080
Damage
61,738
79,151
Taken
65,263
52,349
Mitigated
51,037
15,275
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
9,587
6,638
0
4,907
8,895
4,516
2,808
2,308
6,587
0
98,002
L
7,243
166
0
2,371
15,013
7,861
0
3,282
11,731
81,200
0
W
Gilgamesh
JujuTheWolf
Gilgamesh
17,192
4,647
0
3,243
18,901
20,499
1,040
771
18,130
466
106,187
W
Kukulkan
Shadowskillsx
Kukulkan
10,749
1,220
0
1,792
7,273
3,274
2,077
3,068
4,205
91,521
0
W
Mercury
Strangleh0ld
Mercury
18,200
9,499
0
1,396
14,877
6,412
501
3,731
11,146
0
106,318
L
Xing Tian
i-eXtreMesT
Xing Tian
3,521
164
0
968
13,754
13,300
0
4,499
9,255
17,235
0
L
Arachne
lROBERTl
Arachne
9,054
6,097
0
4,195
20,935
8,360
0
6,421
14,514
0
55,823
W
6,010
1,334
0
3,623
15,317
16,336
0
4,050
11,267
25,413
0
L
Chaac
xV3RGA
Chaac
8,122
885
0
4,424
17,597
17,766
0
2,084
15,513
0
63,187
L
3,140
1,065
0
3,317
11,852
5,062
0
723
11,129
0
74,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
57,875
492
Minions Killed
620
0
Camps Cleared
0
1,630,645
Distance Traveled
1,958,142
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,370
632
146
8
0
349,604
6
L
Anubis
8,686
483
149
8
0
294,015
0
W
Gilgamesh
12,978
721
188
10
0
359,609
0
W
Kukulkan
10,792
600
140
8
0
381,763
2
W
Mercury
12,358
687
122
7
0
467,427
0
L
Xing Tian
7,524
418
14
1
0
320,273
0
L
Arachne
8,732
485
64
4
0
369,803
3
W
Geb
10,377
577
24
1
0
399,739
8
L
Chaac
8,565
476
124
7
0
338,015
1
L
Hou Yi
8,779
488
141
8
0
308,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role