Player Matchup

Nemesis
Nemesis
BOOIKILLU3
Nemesis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,350 Elo+
Party 1
Odin
Odin
Cody0NE
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,330 Elo+
Party 1
Vulcan
Vulcan
elvagopiola06
Vulcan
Level 121
God Stats
11W - 16L
1,480 SR
Queue Stats
458W - 485L
1,333 Elo+
Solo
Team Averages
Level 116
1,493 SR
1,338 Elo+

VS

Team Averages
Level 106
1,583 SR
1,449 Elo+
Cthulhu
Cthulhu
DeadpoolParty97
Cthulhu
Level 43
God Stats
2W - 0L
1,675 SR
Queue Stats
6W - 3L
1,429 Elo+
Party 2
Chang'e
Chang'e
KuRe Emperor
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,452 Elo+
Party 2
Neith
Neith
lordzwar
Neith
Level 126
God Stats
185W - 154L
1,575 SR
Queue Stats
273W - 276L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOOIKILLU3
Nemesis
10
2 / 3 / 2
8,060
733
7,932
11,769
6,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odin
Cody0NE
Odin
11
3 / 4 / 1
8,738
794
8,133
13,444
12,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 3
8,086
735
7,631
5,986
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
8,584
780
6,238
13,196
12,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
KuRe Emperor
Chang'e
13
2 / 0 / 7
9,224
839
10,918
6,847
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Neith
lordzwar
Neith
13
7 / 2 / 2
9,889
899
8,030
10,846
4,129
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
10
10
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BOOIKILLU3
Nemesis
2
3
2
1
L
Odin
Cody0NE
Odin
3
4
1
0.88
W
1
3
7
1.5
W
Chang'e
KuRe Emperor
Chang'e
2
0
7
5.5
L
0
3
3
0.5
W
Neith
lordzwar
Neith
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
25,186
31,199
Taken
30,889
21,788
Mitigated
18,854
2,427
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BOOIKILLU3
Nemesis
7,932
4,196
0
1,006
11,769
6,063
0
7,094
4,675
0
25,119
L
Odin
Cody0NE
Odin
8,133
2,128
0
1,288
13,444
12,951
0
7,625
5,819
0
17,368
W
6,238
1,416
93
539
13,196
12,273
329
2,357
10,406
16,261
0
W
Chang'e
KuRe Emperor
Chang'e
10,918
1,226
5,197
5,007
6,847
2,452
648
2,268
4,421
34,849
0
L
7,631
2,290
0
133
5,986
2,774
0
2,866
3,120
44,420
0
W
Neith
lordzwar
Neith
8,030
4,749
150
2,027
10,846
4,129
485
3,863
6,748
0
39,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
27,697
113
Minions Killed
126
0
Camps Cleared
0
619,995
Distance Traveled
560,572
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,060
733
25
2
0
210,211
3
L
Odin
8,738
794
23
2
0
205,461
0
W
Cthulhu
8,584
780
17
2
0
183,495
0
W
Chang'e
9,224
839
49
4
0
203,535
0
L
Vulcan
8,086
735
65
6
0
204,323
3
W
Neith
9,889
899
60
5
0
173,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role