Player Matchup

Nu Wa
Nu Wa
ChaseArch77
Nu Wa
Level 115
God Stats
6W - 2L
1,517 SR
Queue Stats
95W - 69L
1,560 Elo+
Party 1
Surtr
Surtr
OPSLION
Surtr
Level 65
God Stats
88W - 52L
1,673 SR
Queue Stats
100W - 70L
1,585 Elo+
Party 1
Rama
Rama
SSSecondSSS
Rama
Level 118
God Stats
21W - 18L
1,561 SR
Queue Stats
93W - 68L
1,559 Elo+
Party 1
Ravana
Ravana
WkeyWilly
Ravana
Level 106
God Stats
10W - 11L
1,602 SR
Queue Stats
85W - 80L
1,610 Elo+
Solo
Sylvanus
Sylvanus
xFlyinHawaiian
Sylvanus
Level 66
God Stats
4W - 0L
1,911 SR
Queue Stats
42W - 41L
1,434 Elo+
Solo
Team Averages
Level 94
1,653 SR
1,550 Elo+

VS

Team Averages
Level 66
1,544 SR
1,514 Elo+
Mercury
Mercury
DCHIVS34
Mercury
Level 62
God Stats
2W - 3L
1,468 SR
Queue Stats
47W - 60L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
PhaseStrike
Baron Samedi
Level 49
God Stats
2W - 1L
1,636 SR
Queue Stats
55W - 56L
1,436 Elo+
Party 3
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 87
God Stats
185W - 140L
1,619 SR
Queue Stats
352W - 282L
1,555 Elo+
Solo
Izanami
Izanami
Trinison55
Izanami
Level 86
God Stats
1W - 1L
1,499 SR
Queue Stats
151W - 97L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
skyekid07
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,367
576
14,679
7,231
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
OPSLION
Surtr
15
3 / 0 / 2
8,687
483
5,058
13,756
8,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 3 / 3
10,432
580
12,965
10,534
4,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
WkeyWilly
Ravana
18
8 / 0 / 3
11,693
650
18,849
8,943
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
14
1 / 0 / 6
8,906
495
5,195
12,090
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DCHIVS34
Mercury
15
3 / 5 / 0
9,445
525
7,957
17,756
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
PhaseStrike
Baron Samedi
14
0 / 5 / 0
8,006
445
5,763
13,447
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 0
8,564
476
4,833
21,694
12,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Trinison55
Izanami
15
1 / 5 / 1
8,976
499
7,772
13,597
5,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
skyekid07
Sylvanus
12
0 / 0 / 1
7,895
439
6,172
13,017
10,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
4
4
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Mercury
DCHIVS34
Mercury
3
5
0
0.6
W
Surtr
OPSLION
Surtr
3
0
2
4
L
Baron Samedi
PhaseStrike
Baron Samedi
0
5
0
0
L
0
5
0
0
W
4
3
3
1.83
L
Izanami
Trinison55
Izanami
1
5
1
0.3
W
Ravana
WkeyWilly
Ravana
8
0
3
9.5
L
Sylvanus
skyekid07
Sylvanus
0
0
1
0.5
W
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,746
Damage
32,497
52,554
Taken
79,511
36,666
Mitigated
41,225
16,752
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,679
3,974
0
1,038
7,231
3,341
26
3,617
3,614
104,759
0
L
Mercury
DCHIVS34
Mercury
7,957
4,422
0
4,468
17,756
7,253
858
4,035
13,564
0
91,366
W
Surtr
OPSLION
Surtr
5,058
1,683
0
2,759
13,756
8,639
60
1,770
11,986
3,082
55,425
L
Baron Samedi
PhaseStrike
Baron Samedi
5,763
361
165
2,096
13,447
5,202
123
8,460
4,935
74,103
0
L
4,833
1,379
0
9,190
21,694
12,452
48
1,710
18,892
966
62,484
W
12,965
10,352
0
750
10,534
4,143
3,401
1,041
9,493
0
99,552
L
Izanami
Trinison55
Izanami
7,772
5,035
0
3,141
13,597
5,534
247
2,250
11,347
0
82,837
W
Ravana
WkeyWilly
Ravana
18,849
5,500
0
5,372
8,943
6,795
367
588
8,355
533
99,144
L
Sylvanus
skyekid07
Sylvanus
6,172
2,495
387
3,321
13,017
10,784
105
4,268
8,636
22,795
0
W
Sylvanus
5,195
1,557
1,763
5,070
12,090
13,748
226
5,338
6,752
20,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,085
Gold Earned
42,886
589
Minions Killed
536
0
Camps Cleared
0
1,778,753
Distance Traveled
1,691,166
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,367
576
155
9
0
335,460
1
L
Mercury
9,445
525
148
8
0
387,505
2
W
Surtr
8,687
483
72
4
0
408,968
4
L
Baron Samedi
8,006
445
107
6
0
291,815
0
L
Surtr
8,564
476
106
6
0
318,542
0
W
Rama
10,432
580
161
9
0
337,792
1
L
Izanami
8,976
499
150
8
0
350,751
4
W
Ravana
11,693
650
168
9
0
377,272
0
L
Sylvanus
7,895
439
25
1
0
342,553
0
W
Sylvanus
8,906
495
33
2
0
319,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role