Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Deathgore126
Hera
Level 129
God Stats
8W - 3L
1,679 SR
Queue Stats
132W - 119L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ragnar126
Tsukuyomi
Level 80
God Stats
2W - 0L
1,537 SR
Queue Stats
103W - 88L
1,565 Elo+
Party 1
Team Averages
Level 99
1,572 SR
1,541 Elo+

VS

Team Averages
Level 101
1,471 SR
1,484 Elo+
Neith
Neith
KrotchRockit
Neith
Level 123
God Stats
10W - 8L
1,517 SR
Queue Stats
116W - 124L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
MadLigma
Cthulhu
Level 59
God Stats
31W - 21L
1,506 SR
Queue Stats
91W - 98L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mc3reeze
Morgan Le Fay
Level 122
God Stats
1W - 4L
1,391 SR
Queue Stats
60W - 58L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 0 / 7
11,196
700
5,768
9,605
10,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 6
12,889
806
15,742
8,733
4,009
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Ragnar126
Tsukuyomi
16
7 / 1 / 5
12,754
797
9,432
7,478
3,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
10,552
660
4,630
11,420
5,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MadLigma
Cthulhu
12
0 / 4 / 1
10,000
625
7,459
15,918
17,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Mc3reeze
Morgan Le Fay
12
1 / 4 / 0
10,332
646
8,025
9,118
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
1
1
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
7
3.5
W
6
0
6
9
L
0
5
1
0.1
L
Cthulhu
MadLigma
Cthulhu
0
4
1
0.13
L
Morgan Le Fay
Mc3reeze
Morgan Le Fay
1
4
0
0.25
W
Tsukuyomi
Ragnar126
Tsukuyomi
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,942
Damage
20,114
25,816
Taken
36,456
18,799
Mitigated
26,594
8,674
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,768
601
0
2,711
9,605
10,840
59
5,947
3,658
0
39,429
W
15,742
4,411
0
2,637
8,733
4,009
772
5,689
3,044
80,037
0
L
4,630
1,542
0
2,799
11,420
5,204
0
6,950
4,470
0
45,751
L
Cthulhu
MadLigma
Cthulhu
7,459
26
242
870
15,918
17,492
0
5,436
10,482
25,244
740
L
Morgan Le Fay
Mc3reeze
Morgan Le Fay
8,025
272
0
411
9,118
3,898
0
3,821
5,297
33,369
0
W
Tsukuyomi
Ragnar126
Tsukuyomi
9,432
1,650
0
3,326
7,478
3,950
0
3,766
3,712
0
26,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
30,884
194
Minions Killed
151
0
Camps Cleared
0
923,475
Distance Traveled
802,245
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,196
700
52
3
0
296,094
0
W
Hera
12,889
806
113
7
0
298,799
6
L
Neith
10,552
660
78
5
0
242,343
0
L
Cthulhu
10,000
625
31
2
0
310,146
4
L
Morgan Le Fay
10,332
646
42
3
0
249,756
0
W
Tsukuyomi
12,754
797
29
2
0
328,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role