Player Matchup

Janus
Janus
DJTom 20
Janus
Level 45
God Stats
8W - 8L
1,402 SR
Queue Stats
78W - 81L
1,446 Elo+
Party 1
Ishtar
Ishtar
Djol20
Ishtar
Level 49
God Stats
2W - 5L
1,401 SR
Queue Stats
98W - 91L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
toha1719
Amaterasu
Level 52
God Stats
7W - 5L
1,547 SR
Queue Stats
79W - 76L
1,437 Elo+
Solo
Team Averages
Level 49
1,450 SR
1,452 Elo+

VS

Team Averages
Level 80
1,565 SR
1,422 Elo+
King Arthur
King Arthur
Connor_Fritter
King Arthur
Level 127
God Stats
2W - 1L
1,373 SR
Queue Stats
193W - 207L
1,365 Elo+
Solo
Bastet
Bastet
sseabrreeze
Bastet
Level 48
God Stats
3W - 1L
1,710 SR
Queue Stats
98W - 92L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
succubaela
Nu Wa
Level 64
God Stats
13W - 6L
1,612 SR
Queue Stats
95W - 87L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DJTom 20
Janus
9
0 / 4 / 1
6,743
674
4,209
6,733
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Djol20
Ishtar
9
2 / 2 / 0
6,927
693
2,926
6,533
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
toha1719
Amaterasu
9
0 / 2 / 2
6,651
665
4,944
8,924
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Connor_Fritter
King Arthur
11
2 / 0 / 5
8,004
800
2,687
6,450
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
10
4 / 2 / 1
8,219
822
8,344
6,535
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
11
2 / 0 / 5
7,737
774
8,361
3,440
1,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Connor_Fritter
King Arthur
2
0
5
4.5
L
Janus
DJTom 20
Janus
0
4
1
0.13
L
Ishtar
Djol20
Ishtar
2
2
0
1
W
Bastet
4
2
1
2.25
W
Nu Wa
2
0
5
4.5
L
Amaterasu
toha1719
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,079
Damage
19,392
22,190
Taken
16,425
6,969
Mitigated
7,591
4,247
Healing
1,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Connor_Fritter
King Arthur
2,687
270
0
530
6,450
4,195
292
2,353
4,097
0
22,501
L
Janus
DJTom 20
Janus
4,209
114
0
0
6,733
1,539
0
2,499
4,234
32,142
0
L
Ishtar
Djol20
Ishtar
2,926
2,210
0
2,080
6,533
1,786
0
1,751
4,782
0
17,751
W
Bastet
8,344
1,286
0
1,290
6,535
2,143
0
1,741
4,794
0
23,625
W
Nu Wa
8,361
2,651
0
0
3,440
1,253
1,298
930
2,510
33,663
0
L
Amaterasu
toha1719
Amaterasu
4,944
1,769
0
2,167
8,924
3,644
0
4,451
4,473
0
18,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,321
Gold Earned
23,960
108
Minions Killed
101
0
Camps Cleared
0
535,064
Distance Traveled
557,535
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,004
800
38
4
0
191,344
2
L
Janus
6,743
674
49
5
0
174,766
3
L
Ishtar
6,927
693
33
3
0
167,379
0
W
Bastet
8,219
822
26
3
0
173,967
0
W
Nu Wa
7,737
774
37
4
0
192,224
0
L
Amaterasu
6,651
665
26
3
0
192,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role