Player Matchup

Hel
Hel
EzForMy
Hel
Level 84
God Stats
0W - 1L
1,262 SR
Queue Stats
14W - 12L
1,541 Elo+
Solo
Anhur
Anhur
Psykou226
Anhur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,660 Elo+
Solo
Odin
Odin
Tabry504
Odin
Level 68
God Stats
2W - 2L
1,740 SR
Queue Stats
160W - 155L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
itzkellerblitch
Amaterasu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 227L
1,440 Elo+
Party 1
Ishtar
Ishtar
xEXCITED PANDAx
Ishtar
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,497 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,520 Elo+

VS

Team Averages
Level 78
1,472 SR
1,504 Elo+
Rama
Rama
AddE4st
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Bradyr17
Aphrodite
Level 106
God Stats
4W - 2L
1,546 SR
Queue Stats
146W - 127L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
CapnArinias
Hou Yi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Serqet
Serqet
DerekMcx
Serqet
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 212L
1,474 Elo+
Party 2
Chronos
Chronos
KoomPo
Chronos
Level 88
God Stats
3W - 4L
1,311 SR
Queue Stats
140W - 135L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
1 / 2 / 7
10,013
626
17,858
20,464
14,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Psykou226
Anhur
17
1 / 8 / 7
9,440
590
6,338
17,550
9,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
17
1 / 6 / 5
9,814
613
10,758
25,416
33,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
itzkellerblitch
Amaterasu
16
5 / 7 / 5
10,463
654
15,655
30,639
37,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
3 / 4 / 4
10,072
630
18,726
15,925
9,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AddE4st
Rama
18
6 / 3 / 12
11,647
728
13,111
14,164
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Bradyr17
Aphrodite
17
1 / 3 / 16
10,547
659
15,181
17,973
16,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hou Yi
20
13 / 3 / 11
13,409
838
33,450
17,742
11,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
DerekMcx
Serqet
17
1 / 3 / 19
11,607
725
11,267
22,299
35,594
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
KoomPo
Chronos
20
5 / 1 / 16
11,848
741
25,693
13,640
9,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
11
Kills
26
27
Deaths
13
28
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Rama
AddE4st
Rama
6
3
12
4
W
Aphrodite
Bradyr17
Aphrodite
1
3
16
3
W
Hou Yi
13
3
11
6.17
W
Serqet
DerekMcx
Serqet
1
3
19
3.5
L
Hel
1
2
7
2.25
W
Chronos
KoomPo
Chronos
5
1
16
13
L
Anhur
Psykou226
Anhur
1
8
7
0.56
L
Odin
1
6
5
0.58
L
Amaterasu
itzkellerblitch
Amaterasu
5
7
5
1.07
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,335
Damage
98,702
109,994
Taken
85,818
105,157
Mitigated
79,275
44,979
Healing
49,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AddE4st
Rama
13,111
7,181
0
1,529
14,164
6,982
2,342
3,546
10,328
0
27,409
W
Aphrodite
Bradyr17
Aphrodite
15,181
1,037
15,519
11,485
17,973
16,493
604
3,517
14,043
28,531
0
W
Hou Yi
33,450
13,176
1,435
2,626
17,742
11,175
2,078
4,535
13,153
0
63,478
W
Serqet
DerekMcx
Serqet
11,267
1,678
4,496
4,816
22,299
35,594
193
5,433
16,496
2,708
11,838
L
Hel
17,858
746
15,799
12,554
20,464
14,726
152
8,692
11,296
33,314
0
W
Chronos
KoomPo
Chronos
25,693
8,037
3,954
3,776
13,640
9,031
2,581
2,393
10,902
39,476
0
L
Anhur
Psykou226
Anhur
6,338
2,754
561
1,218
17,550
9,606
400
5,743
11,687
0
14,871
L
Odin
10,758
349
1,528
3,060
25,416
33,652
0
10,423
14,897
2,847
16,492
L
Amaterasu
itzkellerblitch
Amaterasu
15,655
3,142
2,003
5,271
30,639
37,773
0
13,096
17,035
0
21,878
L
18,726
13,718
1,262
1,723
15,925
9,400
417
4,558
10,869
0
40,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,802
Gold Earned
59,058
145
Minions Killed
176
0
Camps Cleared
0
1,434,558
Distance Traveled
1,500,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,647
728
53
3
0
270,637
0
W
Aphrodite
10,547
659
21
1
0
311,068
0
W
Hou Yi
13,409
838
67
4
0
295,595
0
W
Serqet
11,607
725
7
0
0
327,135
0
L
Hel
10,013
626
45
3
0
340,527
0
W
Chronos
11,848
741
28
2
0
296,082
0
L
Anhur
9,440
590
16
1
0
246,049
0
L
Odin
9,814
613
17
1
0
313,835
0
L
Amaterasu
10,463
654
19
1
0
290,501
0
L
Ishtar
10,072
630
48
3
0
243,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role