Player Matchup

Ullr
Ullr
ConnorCillz23
Ullr
Level 121
God Stats
1W - 1L
1,731 SR
Queue Stats
65W - 59L
1,522 Elo+
Solo
Zeus
Zeus
MinionVore
Zeus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 149L
1,544 Elo+
Party 2
Fenrir
Fenrir
MushroomAddict
Fenrir
Level 36
God Stats
10W - 7L
1,688 SR
Queue Stats
92W - 94L
1,491 Elo+
Party 2
Surtr
Surtr
SpookySnowman
Surtr
Level 99
God Stats
4W - 1L
1,948 SR
Queue Stats
56W - 72L
1,514 Elo+
Party 2
Bacchus
Bacchus
joebro51
Bacchus
Level 89
God Stats
3W - 2L
1,920 SR
Queue Stats
21W - 24L
1,528 Elo+
Party 2
Team Averages
Level 101
1,757 SR
1,520 Elo+

VS

Team Averages
Level 118
1,654 SR
1,584 Elo+
Scylla
Scylla
CoreElectron
Scylla
Level 86
God Stats
3W - 1L
1,846 SR
Queue Stats
35W - 17L
1,627 Elo+
Solo
Ymir
Ymir
GubbleBubble
Ymir
Level 127
God Stats
2W - 1L
1,649 SR
Queue Stats
190W - 164L
1,574 Elo+
Party 1
Hachiman
Hachiman
OctothorpMe
Hachiman
Level 94
God Stats
9W - 4L
1,643 SR
Queue Stats
153W - 130L
1,579 Elo+
Party 1
King Arthur
King Arthur
Reaper16148
King Arthur
Level 127
God Stats
215W - 177L
1,650 SR
Queue Stats
231W - 201L
1,584 Elo+
Solo
Sobek
Sobek
SimpleG00CH
Sobek
Level 157
God Stats
3W - 2L
1,481 SR
Queue Stats
267W - 244L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,040
504
3,595
6,116
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 6 / 0
6,531
653
7,450
8,898
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 2
5,039
504
2,404
7,495
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
0 / 2 / 0
5,229
523
4,089
8,508
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bacchus
joebro51
Bacchus
8
1 / 2 / 0
5,172
517
3,395
6,351
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 4 / 2
6,859
686
3,933
6,731
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 3
6,508
651
5,532
8,627
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
OctothorpMe
Hachiman
10
0 / 1 / 1
5,454
545
4,482
5,332
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Reaper16148
King Arthur
12
3 / 0 / 0
6,851
685
6,531
9,275
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 2
5,628
563
2,418
7,869
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
11
11
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Scylla
4
4
2
1.25
W
3
0
3
4.5
L
4
6
0
0.67
L
0
1
2
1
W
Hachiman
OctothorpMe
Hachiman
0
1
1
0.5
W
King Arthur
Reaper16148
King Arthur
3
0
0
3
W
1
0
2
2
L
0
2
0
0
L
Bacchus
joebro51
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
22,896
37,368
Taken
37,834
18,142
Mitigated
23,277
9,293
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,595
1,461
0
1,656
6,116
2,158
0
2,005
4,111
0
34,373
W
Scylla
3,933
726
0
1,170
6,731
2,466
0
4,056
2,675
51,826
0
W
5,532
1,623
0
4,915
8,627
4,398
0
2,855
5,736
48,558
651
L
7,450
1,396
0
1,474
8,898
3,482
0
5,988
2,910
47,384
0
L
2,404
439
0
1,074
7,495
2,724
0
1,552
5,902
0
28,598
W
Hachiman
OctothorpMe
Hachiman
4,482
1,589
0
2,089
5,332
2,149
0
1,759
3,573
0
42,098
W
King Arthur
Reaper16148
King Arthur
6,531
1,001
0
2,612
9,275
8,323
22
176
8,464
0
51,199
W
2,418
412
0
3,821
7,869
5,941
0
2,175
5,694
14,160
0
L
4,089
1,516
0
2,309
8,508
4,622
0
468
7,427
682
28,202
L
Bacchus
joebro51
Bacchus
3,395
652
0
2,780
6,351
5,156
0
1,696
4,655
15,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
31,300
276
Minions Killed
332
0
Camps Cleared
0
1,005,778
Distance Traveled
1,000,947
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,040
504
64
6
0
192,962
0
W
Scylla
6,859
686
90
9
0
207,586
0
W
Ymir
6,508
651
71
7
0
226,089
0
L
Zeus
6,531
653
86
9
0
175,244
3
L
Fenrir
5,039
504
44
4
0
213,609
0
W
Hachiman
5,454
545
76
8
0
191,377
2
W
King Arthur
6,851
685
74
7
0
185,687
0
W
Sobek
5,628
563
21
2
0
190,208
3
L
Surtr
5,229
523
56
6
0
201,353
4
L
Bacchus
5,172
517
26
3
0
222,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role