Player Matchup

Sol
Sol
PervySage0054
Sol
Level 119
God Stats
2W - 2L
1,592 SR
Queue Stats
146W - 120L
1,476 Elo+
Party 2
Artio
Artio
REELZEBRA
Artio
Level 64
God Stats
7W - 10L
1,396 SR
Queue Stats
199W - 203L
1,452 Elo+
Party 2
Martichoras
Martichoras
RhysticBaka
Martichoras
Level 28
God Stats
1W - 1L
1,694 SR
Queue Stats
48W - 62L
1,466 Elo+
Party 2
Hades
Hades
purplestuff77
Hades
Level 145
God Stats
9W - 8L
1,543 SR
Queue Stats
291W - 272L
1,494 Elo+
Party 2
Freya
Freya
seeniall
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,314 Elo+
Solo
Team Averages
Level 74
1,545 SR
1,440 Elo+

VS

Team Averages
Level 66
1,571 SR
1,323 Elo+
Amaterasu
Amaterasu
MagicianPants
Amaterasu
Level 86
God Stats
4W - 1L
1,586 SR
Queue Stats
37W - 44L
1,410 Elo+
Party 1
Anubis
Anubis
PhreshWes
Anubis
Level 107
God Stats
3W - 0L
1,795 SR
Queue Stats
20W - 28L
1,397 Elo+
Party 1
Olorun
Olorun
XScribbles2
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,112 Elo+
Solo
Atlas
Atlas
brbthatsme
Atlas
Level 103
God Stats
3W - 3L
1,474 SR
Queue Stats
13W - 21L
1,353 Elo+
Party 1
Anhur
Anhur
jdizzle4rizzle
Anhur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,211
656
1,053
3,913
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
REELZEBRA
Artio
15
3 / 5 / 10
9,197
836
3,869
15,396
12,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
RhysticBaka
Martichoras
17
4 / 4 / 9
9,366
851
12,594
11,231
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 6 / 7
9,904
900
17,714
15,278
10,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
seeniall
Freya
16
2 / 4 / 10
8,860
805
7,862
12,606
4,530
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MagicianPants
Amaterasu
15
3 / 3 / 12
9,799
891
10,406
13,481
11,097
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
PhreshWes
Anubis
17
6 / 3 / 14
10,507
955
14,451
10,405
6,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
16
5 / 3 / 9
9,888
899
9,444
8,539
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
17
3 / 3 / 13
9,743
886
12,681
15,138
19,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 5 / 9
9,296
845
5,593
10,930
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
77
17
Kills
20
21
Deaths
17
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
MagicianPants
Amaterasu
3
3
12
3
L
1
2
1
0.75
W
Anubis
PhreshWes
Anubis
6
3
14
4.33
L
Artio
REELZEBRA
Artio
3
5
10
1.6
L
Martichoras
RhysticBaka
Martichoras
4
4
9
2.13
W
Olorun
5
3
9
3.17
W
Atlas
3
3
13
3.17
W
3
5
9
1.5
L
7
6
7
1.75
L
Freya
seeniall
Freya
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,092
Damage
52,575
58,424
Taken
58,493
32,867
Mitigated
46,089
17,452
Healing
23,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
MagicianPants
Amaterasu
10,406
4,331
1,499
4,952
13,481
11,097
0
7,717
5,764
0
12,785
L
1,053
31
151
465
3,913
1,321
0
2,183
1,730
3,508
0
W
Anubis
PhreshWes
Anubis
14,451
1,114
1,380
4,120
10,405
6,224
1,039
3,630
6,775
36,834
0
L
Artio
REELZEBRA
Artio
3,869
81
2,508
3,353
15,396
12,258
0
11,058
4,338
9,810
0
L
Martichoras
RhysticBaka
Martichoras
12,594
2,538
0
977
11,231
4,584
0
7,323
3,908
0
22,355
W
Olorun
9,444
4,640
1,856
2,262
8,539
4,407
3,417
6,010
2,529
17,643
0
W
Atlas
12,681
5,161
744
3,031
15,138
19,943
159
6,894
8,244
30,134
0
W
5,593
2,969
1,114
2,167
10,930
4,418
1,189
6,247
4,683
0
9,310
L
17,714
235
1,241
3,834
15,278
10,174
0
9,400
5,878
29,299
0
L
Freya
seeniall
Freya
7,862
2,039
973
3,950
12,606
4,530
0
6,612
5,994
24,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
49,233
111
Minions Killed
127
0
Camps Cleared
0
846,908
Distance Traveled
1,051,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,799
891
11
1
0
227,820
0
L
Sol
7,211
656
6
1
0
75,580
0
W
Anubis
10,507
955
60
5
0
208,604
0
L
Artio
9,197
836
9
1
0
221,182
0
L
Martichoras
9,366
851
36
3
0
180,389
0
W
Olorun
9,888
899
28
3
0
192,444
0
W
Atlas
9,743
886
22
2
0
224,390
0
W
Anhur
9,296
845
6
1
0
198,429
0
L
Hades
9,904
900
25
2
0
189,253
0
L
Freya
8,860
805
35
3
0
180,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role