Player Matchup

Terra
Terra
Fur1001
Terra
Level 6
God Stats
1W - 2L
1,553 SR
Queue Stats
3W - 13L
1,162 Elo+
Party 1
Cupid
Cupid
QuantumLila
Cupid
Level 20
God Stats
12W - 8L
1,481 SR
Queue Stats
25W - 34L
1,314 Elo+
Party 1
Thanatos
Thanatos
Sollisnexus
Thanatos
Level 88
God Stats
6W - 8L
1,450 SR
Queue Stats
57W - 55L
1,359 Elo+
Party 1
Agni
Agni
WichoUzumaki809
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
llxDarkMercyxll
Sun Wukong
Level 4
God Stats
5W - 6L
1,553 SR
Queue Stats
10W - 11L
1,153 Elo+
Party 1
Team Averages
Level 33
1,508 SR
1,296 Elo+

VS

Team Averages
Level 41
1,505 SR
1,390 Elo+
Sobek
Sobek
DannUwU
Sobek
Level 27
God Stats
19W - 12L
1,617 SR
Queue Stats
36W - 40L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
GrandUchiha
Sun Wukong
Level 21
God Stats
19W - 17L
1,463 SR
Queue Stats
31W - 55L
1,300 Elo+
Party 3
Anubis
Anubis
Lazerith00
Anubis
Level 73
God Stats
6W - 4L
1,509 SR
Queue Stats
109W - 123L
1,390 Elo+
Party 3
Izanami
Izanami
Mowthelegend
Izanami
Level 17
God Stats
21W - 30L
1,375 SR
Queue Stats
22W - 41L
1,276 Elo+
Party 3
King Arthur
King Arthur
PR0DIJYGAM3
King Arthur
Level 66
God Stats
16W - 15L
1,561 SR
Queue Stats
51W - 49L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fur1001
Terra
10
0 / 1 / 1
5,995
1,199
1,712
5,705
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 0 / 0
5,031
1,006
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Sollisnexus
Thanatos
11
2 / 4 / 1
6,151
1,230
6,023
6,575
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 1
6,237
1,247
6,911
6,449
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
llxDarkMercyxll
Sun Wukong
10
0 / 2 / 1
5,527
1,105
1,943
5,480
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

327

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DannUwU
Sobek
11
1 / 0 / 7
6,454
1,291
2,761
4,173
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
GrandUchiha
Sun Wukong
11
1 / 0 / 8
6,228
1,246
3,114
2,020
881
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Lazerith00
Anubis
12
5 / 2 / 3
6,970
1,394
5,809
3,385
1,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Mowthelegend
Izanami
11
2 / 1 / 5
6,342
1,268
2,154
3,011
923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PR0DIJYGAM3
King Arthur
11
3 / 0 / 8
7,029
1,406
7,909
5,926
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
12
12
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
DannUwU
Sobek
1
0
7
4.5
L
Terra
Fur1001
Terra
0
1
1
0.5
W
Sun Wukong
GrandUchiha
Sun Wukong
1
0
8
5
W
Anubis
Lazerith00
Anubis
5
2
3
3.25
W
Izanami
Mowthelegend
Izanami
2
1
5
4.5
W
King Arthur
PR0DIJYGAM3
King Arthur
3
0
8
7
L
0
0
0
0
L
Thanatos
Sollisnexus
Thanatos
2
4
1
0.63
L
1
5
1
0.3
L
Sun Wukong
llxDarkMercyxll
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,589
Damage
21,747
24,209
Taken
18,515
12,041
Mitigated
11,299
3,996
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DannUwU
Sobek
2,761
150
0
797
4,173
3,414
0
2,517
1,656
6,540
0
L
Terra
Fur1001
Terra
1,712
410
511
697
5,705
3,494
0
2,065
3,593
2,282
0
W
Sun Wukong
GrandUchiha
Sun Wukong
3,114
543
0
275
2,020
881
0
589
1,431
0
8,739
W
Anubis
Lazerith00
Anubis
5,809
333
139
620
3,385
1,454
0
1,406
1,979
20,236
0
W
Izanami
Mowthelegend
Izanami
2,154
2,016
0
90
3,011
923
0
1,202
1,809
0
10,673
W
King Arthur
PR0DIJYGAM3
King Arthur
7,909
937
0
1,158
5,926
4,627
0
2,909
3,017
0
13,715
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Sollisnexus
Thanatos
6,023
2,294
0
2,113
6,575
3,173
0
1,812
4,718
0
10,422
L
6,911
408
68
57
6,449
2,392
0
2,457
3,948
26,775
0
L
Sun Wukong
llxDarkMercyxll
Sun Wukong
1,943
368
0
550
5,480
2,982
0
2,236
3,200
0
9,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
33,023
66
Minions Killed
104
4
Camps Cleared
5
395,743
Distance Traveled
489,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,454
1,291
11
2
0
100,570
0
L
Terra
5,995
1,199
4
1
1
102,211
0
W
Sun Wukong
6,228
1,246
14
3
4
111,426
0
W
Anubis
6,970
1,394
36
7
0
83,773
0
W
Izanami
6,342
1,268
23
5
1
95,149
0
W
King Arthur
7,029
1,406
20
4
0
98,101
0
L
Cupid
5,031
1,006
0
0
0
0
0
L
Thanatos
6,151
1,230
7
1
1
104,276
0
L
Agni
6,237
1,247
42
8
1
93,009
0
L
Sun Wukong
5,527
1,105
13
3
1
96,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role