Player Matchup

Heimdallr
Heimdallr
Silver I
D4MN-SON99
Heimdallr
Silver I
Level 123
God Stats
1W - 0L
1,674 SR
Queue Stats
29W - 28L
1,212 MMR
Party 2
Geb
Geb
Silver II
JuanFCruz12
Geb
Silver II
Level 128
God Stats
4W - 3L
1,639 SR
Queue Stats
25W - 25L
1,169 MMR
Party 2
Thoth
Thoth
Silver II
L4XXUS
Thoth
Silver II
Level 122
God Stats
1W - 2L
1,560 SR
Queue Stats
27W - 28L
1,151 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,624 SR
1,177 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 76
1,495 SR
1,008 MMR
Ares
Ares
Silver IV
DABBINxASSASSIN
Ares
Silver IV
Level 81
God Stats
1W - 3L
1,341 SR
Queue Stats
1W - 9L
1,126 MMR
Party 1
Chang'e
Chang'e
Bronze IV
Eternalreign1
Chang'e
Bronze IV
Level 66
God Stats
1W - 2L
1,532 SR
Queue Stats
3W - 14L
946 MMR
Party 1
Bastet
Bastet
Silver III
ItzAlexisTexas
Bastet
Silver III
Level 82
God Stats
35W - 17L
1,610 SR
Queue Stats
92W - 110L
954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D4MN-SON99
Heimdallr
15
5 / 2 / 5
11,470
819
16,193
12,287
4,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 5
11,684
835
10,713
12,285
13,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
L4XXUS
Thoth
12
0 / 3 / 8
10,163
726
13,043
8,479
2,498
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KukulkanAthenaHeraBaron SamediHades

VS

Bans
JormungandrPoseidonMerlinVulcanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
9,171
655
4,199
15,798
21,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
13
3 / 3 / 0
10,145
725
7,745
15,740
9,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 1
9,707
693
13,694
18,390
8,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
5
5
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
D4MN-SON99
Heimdallr
5
2
5
3.75
L
0
2
2
0.5
L
Chang'e
3
3
0
1
L
2
6
1
0.42
W
6
0
5
8.5
W
Thoth
L4XXUS
Thoth
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,949
Damage
25,638
33,051
Taken
49,928
21,210
Mitigated
39,721
3,513
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
D4MN-SON99
Heimdallr
16,193
7,635
0
2,367
12,287
4,870
1,564
4,417
7,870
0
63,804
L
4,199
255
0
2,506
15,798
21,259
0
7,617
8,181
17,434
0
L
Chang'e
7,745
112
2,539
4,108
15,740
9,675
0
8,173
7,567
44,075
0
L
13,694
2,315
236
5,937
18,390
8,787
0
7,662
10,728
0
41,442
W
10,713
546
0
646
12,285
13,842
84
4,823
7,462
23,650
720
W
Thoth
L4XXUS
Thoth
13,043
354
0
500
8,479
2,498
791
3,077
5,402
53,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
29,023
169
Minions Killed
120
0
Camps Cleared
0
789,126
Distance Traveled
830,258
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,470
819
78
6
0
258,720
0
L
Ares
9,171
655
17
1
0
266,759
3
L
Chang'e
10,145
725
66
5
0
261,529
0
L
Bastet
9,707
693
37
3
0
301,970
0
W
Geb
11,684
835
16
1
0
286,905
5
W
Thoth
10,163
726
75
5
0
243,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role